Player Matchup

Terra
Terra
Gold III
Cerwona
Terra
Gold III
Level 138
God Stats
27W - 18L
1,831 SR
Queue Stats
42W - 28L
1,762 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Kreedka
Guan Yu
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
Norbit4
Chang'e
Gold III
Level 148
God Stats
18W - 3L
1,500 SR
Queue Stats
56W - 24L
1,762 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,610 SR
1,675 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,538 SR
1,620 MMR
Kuzenbo
Kuzenbo
Silver I
GMHikaru
Kuzenbo
Silver I
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,642 MMR
Party 2
Nox
Nox
Bronze III
Kostya191
Nox
Bronze III
Level 82
God Stats
1W - 1L
1,615 SR
Queue Stats
1W - 1L
1,574 MMR
Solo
Cupid
Cupid
Silver I
QwrTyy
Cupid
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cerwona
Terra
14
4 / 0 / 8
10,868
725
9,862
12,687
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Kreedka
Guan Yu
13
4 / 0 / 8
9,814
654
8,337
15,582
11,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Norbit4
Chang'e
13
4 / 1 / 8
10,019
668
10,445
12,854
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneScyllaThothBaron SamediCabrakan

VS

Bans
BacchusDiscordiaDanzaburouBaba YagaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GMHikaru
Kuzenbo
11
0 / 2 / 1
8,814
588
8,145
16,509
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 7 / 0
8,440
563
4,911
8,838
2,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
QwrTyy
Cupid
12
0 / 3 / 1
8,711
581
9,619
9,855
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
Cerwona
Terra
4
0
8
8
L
Kuzenbo
GMHikaru
Kuzenbo
0
2
1
0.25
L
1
7
0
0.14
W
Guan Yu
Kreedka
Guan Yu
4
0
8
8
W
Chang'e
Norbit4
Chang'e
4
1
8
8
L
Cupid
QwrTyy
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
22,675
41,123
Taken
35,202
26,735
Mitigated
24,260
28,347
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cerwona
Terra
9,862
938
3,624
4,730
12,687
10,982
704
3,671
9,016
33,255
0
L
Kuzenbo
GMHikaru
Kuzenbo
8,145
2,951
0
2,877
16,509
18,734
0
7,799
8,310
19,814
0
L
4,911
207
0
138
8,838
2,638
0
5,689
2,973
27,225
0
W
Guan Yu
Kreedka
Guan Yu
8,337
565
5,081
5,481
15,582
11,616
520
3,639
11,943
0
38,471
W
Chang'e
Norbit4
Chang'e
10,445
808
4,495
4,936
12,854
4,137
1,383
6,684
6,170
51,581
0
L
Cupid
QwrTyy
Cupid
9,619
4,908
524
3,277
9,855
2,888
0
6,122
3,512
0
57,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
25,965
190
Minions Killed
158
0
Camps Cleared
0
843,913
Distance Traveled
767,935
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,868
725
58
4
0
274,537
6
L
Kuzenbo
8,814
588
14
1
0
290,564
2
L
Nox
8,440
563
46
3
0
238,421
8
W
Guan Yu
9,814
654
51
3
0
299,244
3
W
Chang'e
10,019
668
81
5
0
270,132
4
L
Cupid
8,711
581
98
7
0
238,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role