Player Matchup

Yemoja
Yemoja
KanShiKa
Yemoja
Level 25
God Stats
0W - 1L
1,646 SR
Queue Stats
16W - 26L
1,204 Elo+
Solo
Susano
Susano
MoistMittens
Susano
Level 11
God Stats
0W - 3L
1,487 SR
Queue Stats
15W - 16L
1,543 Elo+
Solo
Nike
Nike
osagye
Nike
Level 27
God Stats
7W - 7L
1,823 SR
Queue Stats
385W - 393L
1,477 Elo+
Solo
Odin
Odin
papadelas
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Neith
Neith
wddddnmd
Neith
Level 7
God Stats
1W - 3L
1,403 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,392 Elo+

VS

Team Averages
Level 26
1,439 SR
1,419 Elo+
Chang'e
Chang'e
LOLOXJOX
Chang'e
Level 15
God Stats
8W - 6L
1,500 SR
Queue Stats
488W - 483L
1,394 Elo+
Solo
Loki
Loki
Notaydann
Loki
Level 7
God Stats
3W - 9L
1,197 SR
Queue Stats
72W - 87L
1,221 Elo+
Party 1
Terra
Terra
ViolaAvian
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
jrhmfic
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 67L
1,500 Elo+
Party 1
Odin
Odin
xXGalletonXx
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KanShiKa
Yemoja
12
1 / 7 / 6
8,195
431
5,496
17,281
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
12
3 / 7 / 3
7,829
412
8,216
16,613
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
osagye
Nike
13
6 / 7 / 4
9,258
487
10,843
20,765
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
12
4 / 12 / 1
8,024
422
6,042
16,202
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
wddddnmd
Neith
12
3 / 7 / 3
7,958
419
11,969
13,236
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LOLOXJOX
Chang'e
13
1 / 3 / 18
9,093
479
11,608
12,914
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
8 / 6 / 12
10,201
537
10,493
12,077
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
12
3 / 3 / 10
8,203
432
1,732
18,514
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
jrhmfic
Vulcan
19
24 / 2 / 4
12,741
671
36,834
10,574
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 6
9,076
478
6,124
11,847
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
17
Kills
40
40
Deaths
18
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
KanShiKa
Yemoja
1
7
6
0.57
W
Chang'e
LOLOXJOX
Chang'e
1
3
18
3.33
L
Susano
3
7
3
0.64
W
Loki
8
6
12
2.33
W
Terra
3
3
10
2.67
W
Vulcan
jrhmfic
Vulcan
24
2
4
13
L
Nike
osagye
Nike
6
7
4
1.14
L
Odin
4
12
1
0.38
L
Neith
wddddnmd
Neith
3
7
3
0.64
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
66,791
84,097
Taken
65,926
43,820
Mitigated
29,991
10,357
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
KanShiKa
Yemoja
5,496
451
509
257
17,281
12,797
0
11,713
5,568
28,360
0
W
Chang'e
LOLOXJOX
Chang'e
11,608
1,343
3,932
7,255
12,914
3,799
2,354
917
11,922
44,175
0
L
Susano
8,216
2,416
0
3,313
16,613
5,727
0
9,000
7,613
0
48,327
W
Loki
10,493
3,844
0
2,474
12,077
3,680
0
752
11,039
0
52,652
W
Terra
1,732
474
2,327
4,816
18,514
12,611
872
831
17,509
17,192
0
W
Vulcan
jrhmfic
Vulcan
36,834
11,104
0
743
10,574
4,368
2,572
2,002
8,347
101,600
0
L
Nike
osagye
Nike
10,843
1,243
390
2,817
20,765
9,755
288
13,673
7,092
0
34,645
L
Odin
6,042
2,900
0
413
16,202
10,792
0
9,271
6,931
0
22,822
L
Neith
wddddnmd
Neith
11,969
5,035
0
2,658
13,236
4,749
0
6,517
6,719
0
45,968
W
6,124
2,318
0
500
11,847
5,533
1,046
994
10,503
0
24,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
49,314
281
Minions Killed
366
0
Camps Cleared
0
1,642,874
Distance Traveled
1,754,384
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,195
431
39
2
0
318,320
1
W
Chang'e
9,093
479
62
3
0
316,269
0
L
Susano
7,829
412
73
4
0
322,858
3
W
Loki
10,201
537
71
4
0
352,313
0
W
Terra
8,203
432
27
1
0
336,109
0
W
Vulcan
12,741
671
152
8
0
364,657
2
L
Nike
9,258
487
63
3
0
360,783
0
L
Odin
8,024
422
30
2
0
330,932
6
L
Neith
7,958
419
76
4
0
309,981
2
W
Odin
9,076
478
54
3
0
385,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role