Player Matchup

Zhong Kui
Zhong Kui
Platinum III
CharlieAkuma
Zhong Kui
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
Mitsufy
Chiron
Gold II
Level 160
God Stats
3W - 5L
1,935 SR
Queue Stats
272W - 223L
1,754 MMR
Party 4
Danzaburou
Danzaburou
Platinum V
Monochromé
Danzaburou
Platinum V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 225L
1,867 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
SRBK
Sylvanus
Platinum V
Level 156
God Stats
11W - 11L
1,788 SR
Queue Stats
496W - 453L
1,847 MMR
Party 4
Janus
Janus
Gold I
SiIentLegacy
Janus
Gold I
Level 156
God Stats
8W - 8L
1,633 SR
Queue Stats
220W - 203L
1,678 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,671 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,517 SR
1,773 MMR
Ymir
Ymir
Gold III
Kirаh
Ymir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum IV
LIMAL
Ratatoskr
Platinum IV
Level 149
God Stats
6W - 9L
1,342 SR
Queue Stats
275W - 262L
1,799 MMR
Solo
The Morrigan
The Morrigan
Platinum II
PoorJoustFellow
The Morrigan
Platinum II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
2,032 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
Simply
Heimdallr
Platinum V
Level 159
God Stats
8W - 6L
1,584 SR
Queue Stats
68W - 79L
1,759 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
ostrichman2007
Cu Chulainn
Platinum V
Level 66
God Stats
15W - 7L
1,657 SR
Queue Stats
59W - 59L
1,777 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CharlieAkuma
Zhong Kui
19
2 / 9 / 2
12,947
563
11,400
24,450
18,774
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Mitsufy
Chiron
15
1 / 4 / 1
10,068
438
6,132
11,785
4,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Monochromé
Danzaburou
15
0 / 10 / 2
9,402
409
5,940
20,846
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SRBK
Sylvanus
14
2 / 5 / 1
9,527
414
5,258
26,306
22,194
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 2
11,751
511
8,245
13,457
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetNemesisErlang ShenGuan YuTsukuyomi

VS

Bans
BellonaSusanoApolloThorCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kirаh
Ymir
17
1 / 2 / 13
11,615
505
6,980
18,146
15,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
LIMAL
Ratatoskr
19
7 / 2 / 8
13,267
577
15,637
17,224
7,251
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
PoorJoustFellow
The Morrigan
20
14 / 0 / 5
17,255
750
21,880
7,558
3,424
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Simply
Heimdallr
20
1 / 1 / 5
13,266
577
11,264
16,377
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ostrichman2007
Cu Chulainn
20
9 / 3 / 5
14,101
613
22,523
18,700
20,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
32
32
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CharlieAkuma
Zhong Kui
2
9
2
0.33
W
Ymir
Kirаh
Ymir
1
2
13
3.75
W
Ratatoskr
LIMAL
Ratatoskr
7
2
8
5.5
L
Chiron
Mitsufy
Chiron
1
4
1
0.38
L
Danzaburou
Monochromé
Danzaburou
0
10
2
0.1
W
The Morrigan
PoorJoustFellow
The Morrigan
14
0
5
16.5
L
Sylvanus
SRBK
Sylvanus
2
5
1
0.5
L
2
4
2
0.75
W
Heimdallr
Simply
Heimdallr
1
1
5
3.5
W
Cu Chulainn
ostrichman2007
Cu Chulainn
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
78,284
96,844
Taken
78,005
61,377
Mitigated
56,431
21,817
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CharlieAkuma
Zhong Kui
11,400
1,195
0
3,838
24,450
18,774
2,660
3,567
20,883
81,281
0
W
Ymir
Kirаh
Ymir
6,980
1,384
0
3,153
18,146
15,408
269
5,596
10,190
32,463
0
W
Ratatoskr
LIMAL
Ratatoskr
15,637
4,873
0
515
17,224
7,251
780
6,565
10,617
0
99,801
L
Chiron
Mitsufy
Chiron
6,132
2,314
722
2,361
11,785
4,180
0
2,734
9,025
0
69,185
L
Danzaburou
Monochromé
Danzaburou
5,940
2,417
0
4,059
20,846
11,535
0
5,750
15,034
8,958
66,554
W
The Morrigan
PoorJoustFellow
The Morrigan
21,880
4,110
0
1,869
7,558
3,424
4,191
1,254
5,291
152,176
7,299
L
Sylvanus
SRBK
Sylvanus
5,258
1,278
1,641
6,030
26,306
22,194
17
10,331
15,881
18,704
0
L
8,245
662
0
3,166
13,457
4,694
0
3,095
10,194
88,005
0
W
Heimdallr
Simply
Heimdallr
11,264
5,510
0
6,372
16,377
9,960
4,177
4,459
11,188
13,665
115,496
W
Cu Chulainn
ostrichman2007
Cu Chulainn
22,523
5,793
0
6,214
18,700
20,388
1,116
9,016
9,090
4,927
101,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
69,504
598
Minions Killed
802
0
Camps Cleared
0
1,949,666
Distance Traveled
2,445,324
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,947
563
159
7
0
347,974
2
W
Ymir
11,615
505
42
2
0
470,289
3
W
Ratatoskr
13,267
577
142
6
0
534,005
4
L
Chiron
10,068
438
148
6
0
357,382
6
L
Danzaburou
9,402
409
102
4
0
407,351
10
W
The Morrigan
17,255
750
280
12
0
513,813
3
L
Sylvanus
9,527
414
16
1
0
369,402
6
L
Janus
11,751
511
173
8
0
467,557
10
W
Heimdallr
13,266
577
182
8
0
435,322
5
W
Cu Chulainn
14,101
613
156
7
0
491,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role