Player Matchup

Olorun
Olorun
Efemiel
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
RuinHood
Cernunnos
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,569 Elo+
Solo
Pele
Pele
SoraSophie
Pele
Level 7
God Stats
1W - 4L
1,375 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
omer111
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
uuvoplajaa
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,522 Elo+

VS

Team Averages
Level 18
1,515 SR
1,429 Elo+
Achilles
Achilles
BattleHippo
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,403 Elo+
Solo
Neith
Neith
DimanErm
Neith
Level 14
God Stats
17W - 12L
1,515 SR
Queue Stats
30W - 34L
1,346 Elo+
Solo
Fafnir
Fafnir
EugeniyKiller
Fafnir
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
20W - 35L
1,496 Elo+
Solo
Mercury
Mercury
Garen1405
Mercury
Level 7
God Stats
3W - 4L
1,321 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Roln
Nu Wa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Efemiel
Olorun
15
1 / 1 / 3
9,161
916
7,584
8,440
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
RuinHood
Cernunnos
14
1 / 5 / 1
8,926
893
8,355
16,547
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 1
8,634
863
2,733
13,779
6,174
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
omer111
Kukulkan
14
0 / 15 / 3
8,715
872
3,827
16,297
6,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
uuvoplajaa
Bellona
15
2 / 14 / 2
9,474
947
18,519
27,127
26,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BattleHippo
Achilles
18
12 / 2 / 22
11,717
1,172
14,739
12,972
16,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
DimanErm
Neith
18
6 / 0 / 22
11,226
1,123
9,266
5,072
2,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 21
12,290
1,229
9,699
10,846
14,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Garen1405
Mercury
18
15 / 1 / 11
12,291
1,229
19,562
14,653
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Roln
Nu Wa
18
3 / 1 / 26
10,825
1,083
23,586
5,736
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
143
4
Kills
41
41
Deaths
4
10
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Achilles
BattleHippo
Achilles
12
2
22
11.5
W
Neith
DimanErm
Neith
6
0
22
17
L
Olorun
Efemiel
Olorun
1
1
3
2.5
W
5
0
21
15.5
W
Mercury
Garen1405
Mercury
15
1
11
20.5
W
Nu Wa
Roln
Nu Wa
3
1
26
16
L
Cernunnos
RuinHood
Cernunnos
1
5
1
0.3
L
0
6
1
0.08
L
Kukulkan
omer111
Kukulkan
0
15
3
0.1
L
Bellona
uuvoplajaa
Bellona
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
76,852
82,190
Taken
49,279
47,027
Mitigated
42,508
5,618
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BattleHippo
Achilles
14,739
6,504
0
909
12,972
16,462
0
4,274
8,698
269
27,118
W
Neith
DimanErm
Neith
9,266
4,500
0
1,385
5,072
2,437
0
1,397
3,675
0
27,721
L
Olorun
Efemiel
Olorun
7,584
3,926
121
1,972
8,440
2,577
0
5,698
2,686
22,647
0
W
9,699
3,884
0
3,702
10,846
14,515
0
2,545
8,301
26,964
0
W
Mercury
Garen1405
Mercury
19,562
9,707
0
1,492
14,653
6,648
0
2,582
12,071
0
39,013
W
Nu Wa
Roln
Nu Wa
23,586
6,202
0
0
5,736
2,446
0
613
5,123
35,780
0
L
Cernunnos
RuinHood
Cernunnos
8,355
4,399
414
2,848
16,547
5,272
0
9,145
7,302
0
25,643
L
2,733
767
0
113
13,779
6,174
0
5,459
8,320
0
18,037
L
Kukulkan
omer111
Kukulkan
3,827
506
0
0
16,297
6,270
0
4,070
12,102
12,796
0
L
Bellona
uuvoplajaa
Bellona
18,519
6,269
0
150
27,127
26,734
0
9,179
17,673
0
31,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
58,349
127
Minions Killed
193
0
Camps Cleared
13
750,895
Distance Traveled
935,304
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,717
1,172
29
3
3
218,980
0
W
Neith
11,226
1,123
55
6
4
148,727
0
L
Olorun
9,161
916
25
3
0
160,029
0
W
Fafnir
12,290
1,229
31
3
2
170,129
1
W
Mercury
12,291
1,229
53
5
4
224,339
0
W
Nu Wa
10,825
1,083
25
3
0
173,129
0
L
Cernunnos
8,926
893
33
3
0
162,099
0
L
Pele
8,634
863
23
2
0
172,804
0
L
Kukulkan
8,715
872
17
2
0
100,661
2
L
Bellona
9,474
947
29
3
0
155,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role