Player Matchup

Sobek
Sobek
A5stargen
Sobek
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 37L
1,666 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crithius
Tsukuyomi
Level 89
God Stats
31W - 31L
1,518 SR
Queue Stats
82W - 80L
1,462 Elo+
Party 2
Discordia
Discordia
DownCastHeart
Discordia
Level 24
God Stats
4W - 1L
1,629 SR
Queue Stats
12W - 11L
1,597 Elo+
Party 1
Fenrir
Fenrir
T00NO0B4U
Fenrir
Level 8
God Stats
3W - 2L
1,474 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 1
Neith
Neith
strawbabyjam
Neith
Level 5
God Stats
34W - 41L
1,750 SR
Queue Stats
89W - 93L
1,698 Elo+
Party 2
Team Averages
Level 30
1,574 SR
1,590 Elo+

VS

Team Averages
Level 14
1,471 SR
1,393 Elo+
Izanami
Izanami
D1v1neLobster
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,367 Elo+
Party 3
Artemis
Artemis
DRochaBC
Artemis
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 10L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Fishy2001
Kukulkan
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 34L
1,516 Elo+
Solo
Anhur
Anhur
Muelomatrixo
Anhur
Level 26
God Stats
2W - 3L
1,597 SR
Queue Stats
178W - 194L
1,435 Elo+
Solo
Jormungandr
Jormungandr
opulyst
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A5stargen
Sobek
19
6 / 3 / 22
13,210
1,101
17,299
22,228
27,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Crithius
Tsukuyomi
20
20 / 0 / 15
15,784
1,315
41,416
12,776
5,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
DownCastHeart
Discordia
20
8 / 7 / 21
13,354
1,113
28,278
11,782
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
T00NO0B4U
Fenrir
19
6 / 4 / 17
12,249
1,021
8,981
14,204
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 1 / 21
11,764
980
8,504
8,422
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
0 / 9 / 6
10,486
874
8,898
26,739
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
DRochaBC
Artemis
13
0 / 0 / 0
8,910
743
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
Fishy2001
Kukulkan
18
8 / 6 / 2
13,054
1,088
22,025
17,900
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
6 / 16 / 7
13,096
1,091
17,732
34,023
12,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
opulyst
Jormungandr
18
1 / 10 / 9
11,454
955
14,060
31,107
33,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
39
41
Kills
15
15
Deaths
41
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
A5stargen
Sobek
6
3
22
5.67
W
Tsukuyomi
Crithius
Tsukuyomi
20
0
15
27.5
L
Izanami
0
9
6
0.33
L
Artemis
DRochaBC
Artemis
0
0
0
0
W
Discordia
DownCastHeart
Discordia
8
7
21
2.64
L
Kukulkan
Fishy2001
Kukulkan
8
6
2
1.5
L
6
16
7
0.59
W
Fenrir
T00NO0B4U
Fenrir
6
4
17
3.63
L
Jormungandr
opulyst
Jormungandr
1
10
9
0.55
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,478
Damage
62,715
69,412
Taken
109,769
47,830
Mitigated
61,599
14,219
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A5stargen
Sobek
17,299
2,325
0
4,458
22,228
27,449
0
8,736
13,007
23,893
0
W
Tsukuyomi
Crithius
Tsukuyomi
41,416
14,958
845
7,703
12,776
5,943
0
6,814
5,675
0
69,629
L
Izanami
8,898
6,185
0
1,405
26,739
8,814
0
11,559
15,180
0
25,129
L
Artemis
DRochaBC
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
DownCastHeart
Discordia
28,278
2,891
0
321
11,782
4,937
0
5,168
6,445
45,117
0
L
Kukulkan
Fishy2001
Kukulkan
22,025
3,710
0
694
17,900
7,236
0
7,406
10,494
52,051
0
L
17,732
11,160
0
1,844
34,023
12,266
0
15,020
19,003
0
41,916
W
Fenrir
T00NO0B4U
Fenrir
8,981
1,769
0
242
14,204
6,029
0
8,629
5,253
0
22,258
L
Jormungandr
opulyst
Jormungandr
14,060
3,709
0
376
31,107
33,283
0
11,592
19,515
27,783
0
W
8,504
5,374
0
650
8,422
3,472
0
5,272
2,947
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,361
Gold Earned
57,000
190
Minions Killed
175
5
Camps Cleared
8
1,103,592
Distance Traveled
783,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,210
1,101
5
0
0
214,599
1
W
Tsukuyomi
15,784
1,315
48
4
3
277,557
0
L
Izanami
10,486
874
26
2
3
208,126
0
L
Artemis
8,910
743
0
0
0
0
0
W
Discordia
13,354
1,113
42
4
0
198,510
0
L
Kukulkan
13,054
1,088
81
7
1
203,667
2
L
Anhur
13,096
1,091
50
4
4
196,887
0
W
Fenrir
12,249
1,021
22
2
0
220,576
0
L
Jormungandr
11,454
955
18
2
0
174,453
1
W
Neith
11,764
980
73
6
2
192,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role