Player Matchup

Kumbhakarna
Kumbhakarna
BlessNade
Kumbhakarna
Level 92
God Stats
2W - 2L
1,546 SR
Queue Stats
62W - 62L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Paneraa
Heimdallr
Level 107
God Stats
5W - 5L
1,306 SR
Queue Stats
56W - 40L
1,285 Elo+
Party 1
Chaac
Chaac
Weezy4
Chaac
Level 29
God Stats
7W - 2L
1,744 SR
Queue Stats
90W - 79L
1,469 Elo+
Party 1
Kali
Kali
deeee2
Kali
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 43L
1,479 Elo+
Party 1
Thoth
Thoth
imAbcd
Thoth
Level 123
God Stats
11W - 6L
1,500 SR
Queue Stats
191W - 161L
1,472 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,435 Elo+

VS

Team Averages
Level 53
1,679 SR
1,739 Elo+
Aphrodite
Aphrodite
DeltaGrayTTV
Aphrodite
Level 17
God Stats
58W - 55L
1,820 SR
Queue Stats
72W - 72L
1,765 Elo+
Solo
Discordia
Discordia
Devitalized
Discordia
Level 66
God Stats
13W - 10L
1,889 SR
Queue Stats
61W - 48L
1,733 Elo+
Party 2
Hun Batz
Hun Batz
SoulRuler
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,733 Elo+
Party 2
Skadi
Skadi
Sundoro
Skadi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 64L
1,733 Elo+
Party 2
Jormungandr
Jormungandr
Vetusmortus
Jormungandr
Level 68
God Stats
6W - 6L
1,688 SR
Queue Stats
77W - 63L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlessNade
Kumbhakarna
18
2 / 2 / 22
12,766
798
6,717
19,492
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Paneraa
Heimdallr
20
6 / 3 / 12
13,465
842
14,986
15,421
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Weezy4
Chaac
19
7 / 4 / 13
13,847
865
19,996
22,040
20,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
deeee2
Kali
20
12 / 2 / 11
14,407
900
13,970
16,550
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
imAbcd
Thoth
20
11 / 2 / 18
14,415
901
26,692
12,159
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeltaGrayTTV
Aphrodite
15
0 / 8 / 8
9,501
594
5,763
16,906
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Devitalized
Discordia
19
3 / 5 / 5
12,203
763
15,600
11,364
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SoulRuler
Hun Batz
16
1 / 11 / 10
10,783
674
8,996
19,158
6,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Sundoro
Skadi
20
7 / 7 / 4
14,119
882
21,297
19,816
8,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Vetusmortus
Jormungandr
16
2 / 7 / 8
11,037
690
13,062
25,701
29,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
38
Kills
13
13
Deaths
38
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BlessNade
Kumbhakarna
2
2
22
6.5
L
Aphrodite
DeltaGrayTTV
Aphrodite
0
8
8
0.5
L
Discordia
Devitalized
Discordia
3
5
5
1.1
W
Heimdallr
Paneraa
Heimdallr
6
3
12
4
L
Hun Batz
SoulRuler
Hun Batz
1
11
10
0.55
L
Skadi
Sundoro
Skadi
7
7
4
1.29
L
Jormungandr
Vetusmortus
Jormungandr
2
7
8
0.86
W
Chaac
Weezy4
Chaac
7
4
13
3.38
W
Kali
deeee2
Kali
12
2
11
8.75
W
Thoth
imAbcd
Thoth
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,361
Damage
64,718
85,662
Taken
92,945
63,160
Mitigated
55,493
25,547
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BlessNade
Kumbhakarna
6,717
176
0
2,690
19,492
21,510
150
7,348
12,088
26,376
0
L
Aphrodite
DeltaGrayTTV
Aphrodite
5,763
1,380
4,524
4,404
16,906
7,768
280
7,188
9,434
12,006
0
L
Discordia
Devitalized
Discordia
15,600
1,181
0
1,722
11,364
3,670
283
4,738
6,363
47,053
0
W
Heimdallr
Paneraa
Heimdallr
14,986
6,015
0
3,925
15,421
6,079
1,372
5,535
9,786
0
52,134
L
Hun Batz
SoulRuler
Hun Batz
8,996
1,872
0
766
19,158
6,740
0
5,568
13,103
0
22,623
L
Skadi
Sundoro
Skadi
21,297
12,877
0
2,392
19,816
8,173
1,659
5,880
13,626
0
60,226
L
Jormungandr
Vetusmortus
Jormungandr
13,062
3,189
0
1,348
25,701
29,142
349
9,121
15,863
30,864
0
W
Chaac
Weezy4
Chaac
19,996
5,852
1,269
9,144
22,040
20,670
1,100
10,081
11,672
0
49,318
W
Kali
deeee2
Kali
13,970
7,304
0
5,335
16,550
10,452
2,520
6,768
9,704
2,004
39,972
W
Thoth
imAbcd
Thoth
26,692
1,568
0
3,184
12,159
4,449
1,379
4,672
7,447
55,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,900
Gold Earned
57,643
381
Minions Killed
276
9
Camps Cleared
3
1,555,262
Distance Traveled
1,369,873
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,766
798
55
3
0
283,691
2
L
Aphrodite
9,501
594
26
2
0
278,274
0
L
Discordia
12,203
763
79
5
2
282,970
0
W
Heimdallr
13,465
842
109
7
1
288,128
1
L
Hun Batz
10,783
674
24
2
0
298,848
5
L
Skadi
14,119
882
102
6
1
260,390
1
L
Jormungandr
11,037
690
45
3
0
249,391
2
W
Chaac
13,847
865
70
4
4
326,286
0
W
Kali
14,407
900
58
4
2
339,612
3
W
Thoth
14,415
901
89
6
2
317,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role