Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KanzukiFox
Nu Wa
Level 127
God Stats
49W - 40L
1,638 SR
Queue Stats
324W - 339L
1,447 Elo+
Solo
Anhur
Anhur
SUP3RO23
Anhur
Level 67
God Stats
9W - 9L
1,500 SR
Queue Stats
587W - 575L
1,374 Elo+
Solo
Khepri
Khepri
vToxikk
Khepri
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 180L
1,394 Elo+
Solo
Kali
Kali
zKingGilgamesh
Kali
Level 89
God Stats
10W - 4L
1,526 SR
Queue Stats
333W - 320L
1,494 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,442 Elo+

VS

Team Averages
Level 86
1,506 SR
1,382 Elo+
Izanami
Izanami
Dianaprince_92
Izanami
Level 63
God Stats
33W - 29L
1,500 SR
Queue Stats
99W - 100L
1,237 Elo+
Solo
Nemesis
Nemesis
GoatUwU
Nemesis
Level 87
God Stats
1W - 4L
1,485 SR
Queue Stats
48W - 61L
1,428 Elo+
Solo
Artemis
Artemis
GuerreroAztek99
Artemis
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
376W - 402L
1,437 Elo+
Solo
Cabrakan
Cabrakan
KingHardRod
Cabrakan
Level 106
God Stats
16W - 23L
1,547 SR
Queue Stats
248W - 231L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
ochoazxt231
Zhong Kui
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
107W - 126L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 3 / 0
5,814
529
2,138
10,132
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
4 / 0 / 1
6,714
610
6,174
4,370
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SUP3RO23
Anhur
9
2 / 1 / 3
5,756
523
5,252
4,148
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
vToxikk
Khepri
9
1 / 1 / 5
6,090
554
1,630
5,099
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 2
5,987
544
4,029
6,543
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,657
514
2,149
5,294
1,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
GoatUwU
Nemesis
10
3 / 2 / 0
5,909
537
3,291
6,757
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,499
409
2,009
5,115
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
KingHardRod
Cabrakan
8
0 / 1 / 2
4,830
439
2,806
7,300
3,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
ochoazxt231
Zhong Kui
12
3 / 0 / 0
6,564
597
4,897
5,581
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
6
6
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
0
0
L
0
3
1
0.17
L
Nemesis
GoatUwU
Nemesis
3
2
0
1.5
L
0
4
0
0
W
Nu Wa
4
0
1
4.5
L
Cabrakan
KingHardRod
Cabrakan
0
1
2
1
W
Anhur
SUP3RO23
Anhur
2
1
3
3.5
L
Zhong Kui
ochoazxt231
Zhong Kui
3
0
0
3
W
Khepri
vToxikk
Khepri
1
1
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,223
Damage
15,152
30,292
Taken
30,047
12,790
Mitigated
12,054
11,355
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,138
954
0
3,906
10,132
4,244
0
4,170
5,712
0
31,138
L
2,149
1,622
183
1,121
5,294
1,555
1,104
2,886
2,184
0
35,300
L
Nemesis
GoatUwU
Nemesis
3,291
1,438
0
2,276
6,757
1,732
0
1,888
4,813
0
26,701
L
2,009
706
0
1,026
5,115
821
0
1,135
3,958
0
13,225
W
Nu Wa
6,174
1,612
0
1,600
4,370
1,058
150
165
4,180
39,497
0
L
Cabrakan
KingHardRod
Cabrakan
2,806
617
267
3,088
7,300
3,414
0
832
6,448
12,992
0
W
Anhur
SUP3RO23
Anhur
5,252
2,898
0
1,623
4,148
1,259
0
1,367
2,781
0
29,305
L
Zhong Kui
ochoazxt231
Zhong Kui
4,897
991
0
3,322
5,581
4,532
384
1,068
4,483
31,718
0
W
Khepri
vToxikk
Khepri
1,630
269
0
1,068
5,099
2,210
0
1,264
3,835
10,739
0
W
4,029
1,788
0
3,158
6,543
4,019
591
462
6,081
6,596
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
27,459
260
Minions Killed
255
0
Camps Cleared
0
994,764
Distance Traveled
896,557
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,814
529
55
5
0
201,202
2
L
Izanami
5,657
514
85
8
0
191,337
4
L
Nemesis
5,909
537
58
5
0
225,966
1
L
Artemis
4,499
409
23
2
0
132,955
0
W
Nu Wa
6,714
610
77
7
0
188,039
4
L
Cabrakan
4,830
439
21
2
0
189,182
1
W
Anhur
5,756
523
61
6
0
161,811
2
L
Zhong Kui
6,564
597
68
6
0
157,117
1
W
Khepri
6,090
554
18
2
0
211,324
2
W
Kali
5,987
544
49
4
0
232,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role