Player Matchup

Anhur
Anhur
Innocent Dad
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
SC Nitendo
Baron Samedi
Level 104
God Stats
11W - 4L
1,748 SR
Queue Stats
154W - 112L
1,769 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SC TactualFall
Tsukuyomi
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
488W - 341L
1,779 Elo+
Party 1
Erlang Shen
Erlang Shen
SusChigga
Erlang Shen
Level 137
God Stats
13W - 11L
1,648 SR
Queue Stats
273W - 188L
1,627 Elo+
Party 1
He Bo
He Bo
aphan70
He Bo
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 141L
1,627 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,701 Elo+

VS

Team Averages
Level 92
1,545 SR
1,530 Elo+
Hades
Hades
ARGrizzly17
Hades
Level 88
God Stats
9W - 3L
1,817 SR
Queue Stats
180W - 183L
1,496 Elo+
Solo
Sylvanus
Sylvanus
DishonoredRat08
Sylvanus
Level 83
God Stats
4W - 4L
1,732 SR
Queue Stats
69W - 63L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
FHER1611
Danzaburou
Level 156
God Stats
3W - 10L
1,410 SR
Queue Stats
105W - 124L
1,512 Elo+
Solo
The Morrigan
The Morrigan
II BakuDeku II
The Morrigan
Level 101
God Stats
21W - 19L
1,623 SR
Queue Stats
155W - 162L
1,456 Elo+
Party 2
Bellona
Bellona
RudyAe92
Bellona
Level 32
God Stats
7W - 8L
1,141 SR
Queue Stats
39W - 39L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,185
519
1,548
1,859
348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
SC Nitendo
Baron Samedi
11
7 / 0 / 5
6,856
686
5,728
2,871
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SC TactualFall
Tsukuyomi
12
6 / 0 / 7
6,889
689
6,470
6,211
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SusChigga
Erlang Shen
10
0 / 0 / 6
5,253
525
4,379
7,446
2,508
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
aphan70
He Bo
10
0 / 2 / 0
5,814
581
5,231
7,625
3,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,860
486
1,362
7,090
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
8
0 / 3 / 1
4,554
455
2,106
6,340
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
FHER1611
Danzaburou
8
1 / 4 / 0
4,898
490
2,983
5,529
1,545
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
II BakuDeku II
The Morrigan
10
0 / 3 / 0
5,317
532
1,270
5,726
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RudyAe92
Bellona
11
2 / 1 / 0
5,986
599
5,077
8,917
8,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Sylvanus
0
3
1
0.17
L
Danzaburou
FHER1611
Danzaburou
1
4
0
0.25
L
The Morrigan
II BakuDeku II
The Morrigan
0
3
0
0
W
3
1
3
4.5
L
Bellona
RudyAe92
Bellona
2
1
0
2
W
Baron Samedi
SC Nitendo
Baron Samedi
7
0
5
9.5
W
Tsukuyomi
SC TactualFall
Tsukuyomi
6
0
7
9.5
W
Erlang Shen
SusChigga
Erlang Shen
0
0
6
3
W
He Bo
aphan70
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
12,798
26,012
Taken
33,602
8,877
Mitigated
17,726
14,972
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
0
0
1,908
7,090
2,586
100
3,903
2,929
22,241
0
L
Sylvanus
2,106
753
240
795
6,340
3,491
26
457
5,845
14,532
0
L
Danzaburou
FHER1611
Danzaburou
2,983
1,276
0
1,171
5,529
1,545
0
397
5,094
0
23,092
L
The Morrigan
II BakuDeku II
The Morrigan
1,270
412
0
2,472
5,726
1,638
0
577
5,035
31,794
402
W
1,548
730
0
788
1,859
348
0
394
1,465
0
13,739
L
Bellona
RudyAe92
Bellona
5,077
1,887
0
1,906
8,917
8,466
0
5,231
3,686
2,958
29,632
W
Baron Samedi
SC Nitendo
Baron Samedi
5,728
683
763
2,084
2,871
1,051
629
1,138
1,733
31,982
0
W
Tsukuyomi
SC TactualFall
Tsukuyomi
6,470
2,195
0
3,951
6,211
1,940
42
1,005
5,206
0
36,763
W
Erlang Shen
SusChigga
Erlang Shen
4,379
2,397
0
3,104
7,446
2,508
0
1,799
5,647
0
29,132
W
He Bo
aphan70
He Bo
5,231
867
0
4,282
7,625
3,030
0
477
7,148
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
25,615
288
Minions Killed
282
0
Camps Cleared
0
958,933
Distance Traveled
897,525
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,860
486
49
5
0
164,216
4
L
Sylvanus
4,554
455
33
3
0
177,954
6
L
Danzaburou
4,898
490
44
4
0
184,567
3
L
The Morrigan
5,317
532
76
8
0
170,544
2
W
Anhur
5,185
519
37
4
0
180,159
0
L
Bellona
5,986
599
80
8
0
200,244
2
W
Baron Samedi
6,856
686
66
7
0
201,615
5
W
Tsukuyomi
6,889
689
74
7
0
215,412
1
W
Erlang Shen
5,253
525
43
4
0
199,969
2
W
He Bo
5,814
581
68
7
0
161,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role