Player Matchup

The Morrigan
The Morrigan
DeadDankMemes
The Morrigan
Level 107
God Stats
13W - 18L
1,300 SR
Queue Stats
537W - 551L
1,086 Elo+
Solo
Anhur
Anhur
Inquizi7or
Anhur
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,762 Elo+
Solo
Bellona
Bellona
Magotha
Bellona
Level 54
God Stats
5W - 0L
1,850 SR
Queue Stats
116W - 115L
1,300 Elo+
Solo
Arachne
Arachne
PixelatedCrakhed
Arachne
Level 84
God Stats
71W - 42L
1,288 SR
Queue Stats
539W - 529L
1,459 Elo+
Solo
Nu Wa
Nu Wa
SirBoofsAlot
Nu Wa
Level 116
God Stats
16W - 19L
1,592 SR
Queue Stats
128W - 130L
1,452 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,412 Elo+

VS

Team Averages
Level 94
1,427 SR
1,371 Elo+
Ymir
Ymir
Ayo Help Me
Ymir
Level 63
God Stats
3W - 3L
1,416 SR
Queue Stats
18W - 29L
1,351 Elo+
Party 1
Apollo
Apollo
DiiAGNOSTiiC
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 2
Janus
Janus
EclipseReaper
Janus
Level 86
God Stats
3W - 5L
1,637 SR
Queue Stats
13W - 21L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
ItzDomJ
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Oni Eazy
Da Ji
Level 128
God Stats
0W - 6L
1,081 SR
Queue Stats
24W - 38L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadDankMemes
The Morrigan
11
1 / 1 / 6
6,198
517
5,215
4,646
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
13
4 / 0 / 0
7,638
637
6,731
6,139
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Magotha
Bellona
12
2 / 2 / 1
7,181
598
6,099
10,003
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 4
6,824
569
5,271
7,584
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,098
508
5,066
5,548
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,739
478
2,805
10,113
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
10
1 / 2 / 1
6,044
504
4,435
8,059
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,885
490
3,519
5,928
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ItzDomJ
Baron Samedi
11
2 / 1 / 0
6,099
508
4,200
7,554
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Oni Eazy
Da Ji
11
1 / 3 / 3
6,170
514
5,507
8,287
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
The Morrigan
DeadDankMemes
The Morrigan
1
1
6
4
L
Apollo
1
2
1
0.75
L
0
3
0
0
W
Anhur
4
0
0
4
L
Baron Samedi
ItzDomJ
Baron Samedi
2
1
0
2
W
Bellona
Magotha
Bellona
2
2
1
1.25
L
Da Ji
Oni Eazy
Da Ji
1
3
3
0.83
W
3
1
4
5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
20,466
33,920
Taken
39,941
18,027
Mitigated
21,570
13,520
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,805
319
174
2,764
10,113
5,295
0
2,614
7,195
18,851
0
W
The Morrigan
DeadDankMemes
The Morrigan
5,215
1,345
0
2,246
4,646
2,340
0
1,634
2,966
18,252
2,545
L
Apollo
4,435
2,245
0
3,462
8,059
1,698
26
1,222
6,623
0
34,181
L
3,519
152
0
444
5,928
1,811
0
1,885
3,888
38,272
0
W
Anhur
6,731
4,110
0
3,079
6,139
1,757
0
1,082
5,057
0
41,098
L
Baron Samedi
ItzDomJ
Baron Samedi
4,200
576
184
3,729
7,554
7,733
0
988
6,510
26,388
0
W
Bellona
Magotha
Bellona
6,099
1,469
0
2,798
10,003
7,581
413
4,841
4,695
2,580
39,331
L
Da Ji
Oni Eazy
Da Ji
5,507
1,294
0
1,344
8,287
5,033
0
1,804
6,286
4,805
30,085
W
5,271
3,089
0
2,866
7,584
4,691
0
1,348
6,236
6,535
27,130
W
5,066
942
159
2,372
5,548
1,658
761
1,259
4,289
30,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
29,937
302
Minions Killed
304
0
Camps Cleared
0
1,162,188
Distance Traveled
1,098,731
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,739
478
25
2
0
212,320
0
W
The Morrigan
6,198
517
23
2
0
241,636
2
L
Apollo
6,044
504
80
7
0
214,117
4
L
Janus
5,885
490
87
7
0
222,876
4
W
Anhur
7,638
637
99
8
0
219,218
3
L
Baron Samedi
6,099
508
51
4
0
207,914
3
W
Bellona
7,181
598
78
7
0
214,360
4
L
Da Ji
6,170
514
61
5
0
241,504
2
W
Arachne
6,824
569
60
5
0
257,389
0
W
Nu Wa
6,098
508
42
4
0
229,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role