Player Matchup

Danzaburou
Danzaburou
Hybrid787
Danzaburou
Level 79
God Stats
15W - 10L
1,580 SR
Queue Stats
89W - 57L
1,791 Elo+
Party 2
Persephone
Persephone
JsizzleV 2
Persephone
Level 102
God Stats
5W - 3L
1,566 SR
Queue Stats
170W - 104L
1,363 Elo+
Party 2
Vamana
Vamana
Sniper Man 1231
Vamana
Level 99
God Stats
1W - 1L
1,367 SR
Queue Stats
91W - 68L
1,737 Elo+
Party 2
Team Averages
Level 93
1,504 SR
1,630 Elo+

VS

Team Averages
Level 96
1,372 SR
1,340 Elo+
Hercules
Hercules
JARALOLA
Hercules
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 126L
1,500 Elo+
Party 1
He Bo
He Bo
Juan1995
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
taintedwisd0m23
Camazotz
Level 100
God Stats
7W - 14L
1,117 SR
Queue Stats
44W - 39L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hybrid787
Danzaburou
12
8 / 2 / 6
8,856
886
7,313
6,094
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
JsizzleV 2
Persephone
12
6 / 1 / 11
8,758
876
11,992
4,345
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 10
7,668
767
6,041
8,324
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JARALOLA
Hercules
9
0 / 8 / 3
6,206
621
2,478
14,317
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

He Bo
Juan1995
He Bo
10
2 / 7 / 2
6,947
695
4,080
7,986
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
10
1 / 2 / 1
6,815
682
3,200
7,574
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hybrid787
Danzaburou
8
2
6
5.5
L
Hercules
JARALOLA
Hercules
0
8
3
0.19
W
Persephone
JsizzleV 2
Persephone
6
1
11
11.5
L
He Bo
Juan1995
He Bo
2
7
2
0.43
W
3
1
10
8
L
Camazotz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
9,758
18,763
Taken
29,877
10,656
Mitigated
15,052
6,816
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hybrid787
Danzaburou
7,313
2,304
0
1,836
6,094
3,170
1,568
1,013
4,903
1,361
28,011
L
Hercules
JARALOLA
Hercules
2,478
651
704
2,973
14,317
9,246
0
5,887
8,060
0
7,691
W
Persephone
JsizzleV 2
Persephone
11,992
427
0
1,642
4,345
1,416
52
881
3,315
30,876
0
L
He Bo
Juan1995
He Bo
4,080
176
0
550
7,986
2,291
0
2,941
4,857
24,332
0
W
6,041
2,568
0
3,338
8,324
6,070
781
1,945
6,050
1,729
19,487
L
Camazotz
3,200
891
0
2,212
7,574
3,515
0
2,917
4,472
1,476
13,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
19,968
114
Minions Killed
81
0
Camps Cleared
0
592,123
Distance Traveled
479,161
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,856
886
37
4
0
186,145
1
L
Hercules
6,206
621
10
1
0
154,675
1
W
Persephone
8,758
876
54
5
0
201,500
1
L
He Bo
6,947
695
43
4
0
140,083
0
W
Vamana
7,668
767
23
2
0
204,478
0
L
Camazotz
6,815
682
28
3
0
184,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role