Player Matchup

Hades
Hades
PushesTooHard
Hades
Level 25
God Stats
4W - 3L
1,485 SR
Queue Stats
36W - 44L
1,777 Elo+
Party 2
Neith
Neith
WillyWhite
Neith
Level 18
God Stats
13W - 8L
1,657 SR
Queue Stats
18W - 15L
1,662 Elo+
Party 2
Ares
Ares
boomkilled7
Ares
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 2
Cupid
Cupid
g-rant59
Cupid
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 40L
1,571 Elo+
Party 2
He Bo
He Bo
thegamerweo
He Bo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,571 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,616 Elo+

VS

Team Averages
Level 56
1,534 SR
1,447 Elo+
Mercury
Mercury
AlottaSeoul
Mercury
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 74L
1,407 Elo+
Party 1
Artemis
Artemis
LEGION_KINSHIP
Artemis
Level 39
God Stats
18W - 29L
1,499 SR
Queue Stats
57W - 71L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaughinBuddha420
Tsukuyomi
Level 8
God Stats
6W - 11L
1,634 SR
Queue Stats
8W - 23L
1,463 Elo+
Party 1
Chaac
Chaac
PlainJane_Blu
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,439 Elo+
Party 1
Hera
Hera
THC Nopalera
Hera
Level 36
God Stats
9W - 10L
1,539 SR
Queue Stats
66W - 71L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 31
13,428
1,343
17,261
13,295
8,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
20
21 / 2 / 27
14,332
1,433
34,624
14,487
8,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 5 / 38
11,508
1,151
8,541
14,196
16,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
g-rant59
Cupid
18
5 / 1 / 40
11,470
1,147
14,801
7,574
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 5 / 24
11,941
1,194
12,174
11,443
5,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlottaSeoul
Mercury
16
3 / 11 / 10
11,035
1,104
15,776
22,752
9,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 14 / 7
10,789
1,079
15,742
20,050
8,956
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
16
2 / 9 / 6
9,852
985
9,511
16,869
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 6
9,376
938
6,915
22,706
25,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 10 / 5
10,175
1,018
6,041
16,176
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

212
Kill Participation
48
52
Kills
14
14
Deaths
52
160
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlottaSeoul
Mercury
3
11
10
0.73
L
5
14
7
0.61
L
Tsukuyomi
2
9
6
0.56
L
1
8
6
0.5
W
13
1
31
28.5
L
3
10
5
0.55
W
Neith
21
2
27
17.25
W
4
5
38
4.6
W
Cupid
g-rant59
Cupid
5
1
40
25
W
9
5
24
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,401
Damage
53,985
60,995
Taken
98,553
43,350
Mitigated
57,732
18,015
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlottaSeoul
Mercury
15,776
6,804
0
455
22,752
9,814
0
8,848
13,904
0
33,017
L
15,742
7,957
692
561
20,050
8,956
0
8,009
12,041
0
31,236
L
Tsukuyomi
9,511
1,799
0
3,195
16,869
7,337
0
7,478
9,391
0
25,632
L
6,915
1,093
0
2,300
22,706
25,320
0
6,767
15,939
453
16,454
W
17,261
577
2,023
5,039
13,295
8,540
0
1,902
11,245
44,668
0
L
6,041
1,521
0
0
16,176
6,305
0
6,874
9,302
22,249
0
W
Neith
34,624
24,536
1,207
3,720
14,487
8,383
0
1,023
13,414
0
57,539
W
8,541
287
0
0
14,196
16,720
0
2,181
11,938
13,906
0
W
Cupid
g-rant59
Cupid
14,801
6,236
1,864
1,487
7,574
4,155
0
129
7,420
0
27,223
W
12,174
897
354
2,321
11,443
5,552
0
1,210
10,033
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,679
Gold Earned
51,227
180
Minions Killed
139
7
Camps Cleared
6
829,893
Distance Traveled
828,638
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,035
1,104
28
3
3
218,320
1
L
Artemis
10,789
1,079
30
3
0
135,146
0
L
Tsukuyomi
9,852
985
30
3
0
159,523
1
L
Chaac
9,376
938
17
2
3
161,745
1
W
Hades
13,428
1,343
73
7
3
193,528
0
L
Hera
10,175
1,018
34
3
0
153,904
0
W
Neith
14,332
1,433
53
5
2
162,353
0
W
Ares
11,508
1,151
3
0
0
138,823
0
W
Cupid
11,470
1,147
20
2
1
183,260
0
W
He Bo
11,941
1,194
31
3
1
151,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role