Player Matchup

Ymir
Ymir
MNCBadger
Ymir
Level 7
God Stats
0W - 3L
1,332 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Thanatos
Thanatos
TarsAI
Thanatos
Level 8
God Stats
2W - 2L
1,332 SR
Queue Stats
13W - 6L
1,531 Elo+
Party 1
Bellona
Bellona
XxJosueMu18401xX
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,825 Elo+
Solo
Neith
Neith
luhverrrr
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,609 Elo+
Solo
Kukulkan
Kukulkan
mccarult10
Kukulkan
Level 7
God Stats
1W - 1L
1,751 SR
Queue Stats
7W - 7L
1,657 Elo+
Party 1
Team Averages
Level 7
1,483 SR
1,585 Elo+

VS

Team Averages
Level 24
1,474 SR
1,524 Elo+
Serqet
Serqet
AKosse1996
Serqet
Level 28
God Stats
12W - 10L
1,509 SR
Queue Stats
41W - 30L
1,427 Elo+
Solo
Chernobog
Chernobog
BigHoesOnly
Chernobog
Level 29
God Stats
10W - 8L
1,501 SR
Queue Stats
76W - 66L
1,453 Elo+
Solo
Janus
Janus
Jose15147
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ooglyboogly687
King Arthur
Level 16
God Stats
3W - 3L
1,361 SR
Queue Stats
4W - 7L
1,516 Elo+
Solo
Zeus
Zeus
wowifarted
Zeus
Level 16
God Stats
13W - 3L
1,500 SR
Queue Stats
30W - 28L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 4
7,421
353
4,451
19,899
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
TarsAI
Thanatos
15
8 / 6 / 3
9,786
466
8,682
18,249
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 0
10,973
523
9,034
18,166
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
luhverrrr
Neith
13
2 / 5 / 1
8,499
405
4,537
14,528
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
mccarult10
Kukulkan
15
2 / 6 / 6
9,612
458
8,975
10,737
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AKosse1996
Serqet
20
3 / 2 / 6
12,614
601
9,312
14,262
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
BigHoesOnly
Chernobog
20
13 / 0 / 5
14,927
711
16,306
13,240
7,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
Jose15147
Janus
16
5 / 8 / 6
10,997
524
10,620
11,637
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ooglyboogly687
King Arthur
15
5 / 6 / 2
10,404
495
5,958
15,242
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 12
11,827
563
21,359
19,831
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
16
Kills
30
30
Deaths
17
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
AKosse1996
Serqet
3
2
6
3
W
Chernobog
BigHoesOnly
Chernobog
13
0
5
15.5
W
Janus
Jose15147
Janus
5
8
6
1
L
Ymir
0
7
4
0.29
L
Thanatos
TarsAI
Thanatos
8
6
3
1.58
L
4
6
0
0.67
L
Neith
luhverrrr
Neith
2
5
1
0.5
L
Kukulkan
mccarult10
Kukulkan
2
6
6
0.83
W
King Arthur
ooglyboogly687
King Arthur
5
6
2
1
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
63,555
81,579
Taken
74,212
39,461
Mitigated
42,507
17,967
Healing
29,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AKosse1996
Serqet
9,312
1,203
0
5,382
14,262
11,273
3,309
2,629
11,235
0
65,357
W
Chernobog
BigHoesOnly
Chernobog
16,306
11,484
0
10,268
13,240
7,015
2,279
2,810
10,387
0
130,488
W
Janus
Jose15147
Janus
10,620
568
0
657
11,637
3,734
295
3,490
8,122
59,593
0
L
Ymir
4,451
1,350
0
990
19,899
9,406
0
10,766
9,133
19,679
0
L
Thanatos
TarsAI
Thanatos
8,682
2,440
0
11,512
18,249
6,649
0
7,923
10,301
0
51,347
L
9,034
2,015
0
1,560
18,166
15,286
0
1,851
14,114
561
67,361
L
Neith
luhverrrr
Neith
4,537
1,100
0
2,638
14,528
4,371
0
4,781
9,533
0
33,330
L
Kukulkan
mccarult10
Kukulkan
8,975
905
0
1,267
10,737
3,749
0
6,658
4,079
59,106
0
W
King Arthur
ooglyboogly687
King Arthur
5,958
945
0
4,204
15,242
5,955
180
5,165
9,979
0
36,413
W
21,359
3,569
0
9,192
19,831
14,530
949
4,094
15,737
68,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
60,769
438
Minions Killed
564
0
Camps Cleared
0
1,795,415
Distance Traveled
1,957,971
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,614
601
137
7
0
409,426
3
W
Chernobog
14,927
711
193
9
0
376,468
1
W
Janus
10,997
524
99
5
0
377,766
1
L
Ymir
7,421
353
16
1
0
338,373
1
L
Thanatos
9,786
466
77
4
0
397,383
6
L
Bellona
10,973
523
146
7
0
326,811
0
L
Neith
8,499
405
81
4
0
370,585
2
L
Kukulkan
9,612
458
118
6
0
362,263
3
W
King Arthur
10,404
495
49
2
0
405,495
1
W
Zeus
11,827
563
86
4
0
388,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role