Player Matchup

Neith
Neith
MNCBadger
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
TarsAI
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
mason1255
Scylla
Level 49
God Stats
51W - 20L
1,500 SR
Queue Stats
553W - 314L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,800 SR
1,897 Elo+
Hel
Hel
Tius44
Hel
Level 20
God Stats
87W - 18L
1,768 SR
Queue Stats
231W - 83L
2,067 Elo+
Party 1
Danzaburou
Danzaburou
Typasius135
Danzaburou
Level 103
God Stats
30W - 10L
1,872 SR
Queue Stats
242W - 90L
2,067 Elo+
Party 1
King Arthur
King Arthur
skyrimdragon6
King Arthur
Level 100
God Stats
3W - 5L
1,760 SR
Queue Stats
156W - 135L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MNCBadger
Neith
10
2 / 6 / 3
7,154
650
5,656
6,635
2,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
TarsAI
Ymir
10
1 / 4 / 5
7,947
722
4,878
9,650
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
mason1255
Scylla
12
3 / 2 / 3
8,122
738
4,406
6,038
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Tius44
Hel
13
5 / 0 / 6
8,574
779
5,758
5,727
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Typasius135
Danzaburou
11
6 / 3 / 6
9,104
828
8,319
8,788
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
skyrimdragon6
King Arthur
10
1 / 3 / 9
7,474
679
4,555
10,657
4,550
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
12
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
MNCBadger
Neith
2
6
3
0.58
L
Ymir
TarsAI
Ymir
1
4
5
0.88
W
Hel
Tius44
Hel
5
0
6
8
W
Danzaburou
Typasius135
Danzaburou
6
3
6
3
L
Scylla
mason1255
Scylla
3
2
3
2.25
W
King Arthur
skyrimdragon6
King Arthur
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
18,632
22,323
Taken
25,172
12,540
Mitigated
9,653
5,091
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MNCBadger
Neith
5,656
3,657
0
777
6,635
2,204
0
2,440
4,015
0
21,074
L
Ymir
TarsAI
Ymir
4,878
613
0
1,260
9,650
8,463
0
1,125
8,457
14,216
0
W
Hel
Tius44
Hel
5,758
91
3,458
3,443
5,727
2,005
402
1,369
4,300
36,066
0
W
Danzaburou
Typasius135
Danzaburou
8,319
3,753
680
1,996
8,788
3,098
1,387
4,855
3,681
0
33,707
L
Scylla
mason1255
Scylla
4,406
382
0
3,054
6,038
1,873
0
1,794
4,078
33,747
0
W
King Arthur
skyrimdragon6
King Arthur
4,555
572
0
398
10,657
4,550
0
2,737
7,859
0
13,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
25,152
112
Minions Killed
144
0
Camps Cleared
0
553,804
Distance Traveled
651,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,154
650
41
4
0
168,841
1
L
Ymir
7,947
722
10
1
0
195,021
3
W
Hel
8,574
779
74
7
0
239,242
3
W
Danzaburou
9,104
828
47
4
0
190,474
4
L
Scylla
8,122
738
61
6
0
189,942
4
W
King Arthur
7,474
679
23
2
0
222,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role