Player Matchup

Cthulhu
Cthulhu
FemtoHimself
Cthulhu
Level 109
God Stats
42W - 31L
1,254 SR
Queue Stats
485W - 514L
1,230 Elo+
Party 1
Bacchus
Bacchus
Gio Caruso
Bacchus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 147L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
HumbleNoob420
Xbalanque
Level 121
God Stats
18W - 11L
1,320 SR
Queue Stats
174W - 167L
1,416 Elo+
Solo
Scylla
Scylla
Reaper Itself
Scylla
Level 127
God Stats
17W - 10L
1,500 SR
Queue Stats
395W - 302L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Weaselin
Tsukuyomi
Level 18
God Stats
36W - 19L
1,610 SR
Queue Stats
50W - 27L
1,589 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,467 Elo+

VS

Team Averages
Level 53
1,505 SR
1,454 Elo+
Poseidon
Poseidon
BIGBODYBURKE
Poseidon
Level 41
God Stats
11W - 19L
1,560 SR
Queue Stats
204W - 226L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
Chom
Baba Yaga
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Khepri
Khepri
CrownPoint210
Khepri
Level 42
God Stats
1W - 3L
1,721 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
Saint Gucci 541
Izanami
Level 42
God Stats
4W - 5L
1,414 SR
Queue Stats
585W - 549L
1,418 Elo+
Party 2
Fenrir
Fenrir
VenomToSlick
Fenrir
Level 106
God Stats
1W - 3L
1,331 SR
Queue Stats
128W - 117L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FemtoHimself
Cthulhu
15
4 / 3 / 9
9,683
510
9,887
13,557
13,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Gio Caruso
Bacchus
15
1 / 2 / 9
8,770
462
5,280
11,094
12,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
HumbleNoob420
Xbalanque
16
3 / 2 / 6
9,699
510
3,445
12,708
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 1
10,165
535
9,239
10,384
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Weaselin
Tsukuyomi
17
8 / 1 / 4
10,736
565
14,758
12,416
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BIGBODYBURKE
Poseidon
14
2 / 3 / 1
8,839
465
8,743
7,275
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
Chom
Baba Yaga
12
1 / 7 / 0
7,601
400
6,360
11,258
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 2
7,209
379
2,753
12,131
5,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 1
7,520
396
4,062
11,938
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
6 / 4 / 1
10,719
564
8,898
16,060
11,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
11
12
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BIGBODYBURKE
Poseidon
2
3
1
0.83
L
Baba Yaga
Chom
Baba Yaga
1
7
0
0.14
L
0
3
2
0.33
W
Cthulhu
FemtoHimself
Cthulhu
4
3
9
2.83
W
Bacchus
Gio Caruso
Bacchus
1
2
9
2.75
W
Xbalanque
HumbleNoob420
Xbalanque
3
2
6
3
W
8
4
1
2.13
L
2
7
1
0.36
L
Fenrir
6
4
1
1.63
W
Tsukuyomi
Weaselin
Tsukuyomi
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
30,816
60,159
Taken
58,662
39,214
Mitigated
26,485
14,576
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BIGBODYBURKE
Poseidon
8,743
975
426
2,420
7,275
2,002
520
2,365
4,706
52,493
0
L
Baba Yaga
Chom
Baba Yaga
6,360
578
0
1,155
11,258
3,879
672
5,057
5,775
35,175
0
L
2,753
23
492
990
12,131
5,563
256
6,194
5,631
20,311
0
W
Cthulhu
FemtoHimself
Cthulhu
9,887
492
698
2,032
13,557
13,546
469
4,418
9,139
50,642
0
W
Bacchus
Gio Caruso
Bacchus
5,280
387
0
627
11,094
12,906
0
5,573
5,521
29,071
0
W
Xbalanque
HumbleNoob420
Xbalanque
3,445
1,346
0
4,900
12,708
4,315
1,906
1,521
11,187
0
70,589
W
9,239
1,505
0
1,427
10,384
3,346
102
3,510
6,874
64,527
0
L
4,062
1,883
0
2,023
11,938
3,991
0
5,253
6,371
0
32,528
L
Fenrir
8,898
3,499
0
4,542
16,060
11,050
0
4,070
11,773
9,229
67,257
W
Tsukuyomi
Weaselin
Tsukuyomi
14,758
4,141
0
4,892
12,416
5,101
859
3,133
9,283
0
68,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
41,888
469
Minions Killed
371
0
Camps Cleared
0
1,845,934
Distance Traveled
1,748,903
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,839
465
108
6
0
351,692
5
L
Baba Yaga
7,601
400
52
3
0
326,631
0
L
Khepri
7,209
379
37
2
0
369,048
2
W
Cthulhu
9,683
510
84
4
0
387,928
1
W
Bacchus
8,770
462
43
2
0
371,350
3
W
Xbalanque
9,699
510
108
6
0
322,544
7
W
Scylla
10,165
535
108
6
0
341,434
6
L
Izanami
7,520
396
66
3
0
317,719
2
L
Fenrir
10,719
564
108
6
0
383,813
1
W
Tsukuyomi
10,736
565
126
7
0
422,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role