Player Matchup

Kali
Kali
GreenGiller
Kali
Level 160
God Stats
49W - 8L
1,681 SR
Queue Stats
392W - 133L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
GreenerGiIIer
Jing Wei
Level 15
God Stats
1W - 0L
1,866 SR
Queue Stats
9W - 0L
1,858 Elo+
Party 1
Nox
Nox
KeePWishinG3
Nox
Level 137
God Stats
34W - 24L
1,285 SR
Queue Stats
1,278W - 1,108L
1,432 Elo+
Party 1
Team Averages
Level 104
1,611 SR
1,601 Elo+

VS

Team Averages
Level 89
1,387 SR
1,222 Elo+
Kali
Kali
EclipseReign
Kali
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 117L
1,142 Elo+
Party 2
Zeus
Zeus
Lainybugz
Zeus
Level 108
God Stats
6W - 9L
1,375 SR
Queue Stats
93W - 110L
1,029 Elo+
Party 2
Xing Tian
Xing Tian
willusq
Xing Tian
Level 23
God Stats
2W - 7L
1,285 SR
Queue Stats
149W - 148L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 5
9,171
917
8,269
10,316
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
GreenerGiIIer
Jing Wei
12
2 / 1 / 6
8,269
827
5,332
5,733
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 1 / 9
8,150
815
5,671
4,019
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
7,064
706
3,695
8,178
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
1 / 5 / 0
6,521
652
3,597
5,869
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
willusq
Xing Tian
9
1 / 6 / 1
6,691
669
2,617
8,710
3,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
4
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
8
2
5
5.25
W
Jing Wei
GreenerGiIIer
Jing Wei
2
1
6
5
W
3
1
9
7.5
L
Zeus
1
5
0
0.2
L
Xing Tian
willusq
Xing Tian
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
9,909
20,068
Taken
22,757
9,944
Mitigated
11,093
7,592
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,695
1,705
0
2,660
8,178
5,368
0
2,577
5,601
1,810
17,587
W
8,269
3,585
0
4,716
10,316
5,447
58
3,864
6,286
2,314
19,056
W
Jing Wei
GreenerGiIIer
Jing Wei
5,332
3,189
0
2,106
5,733
3,088
2,223
1,497
4,158
7,696
44,978
W
5,671
272
0
770
4,019
1,409
55
1,054
2,947
33,344
0
L
Zeus
3,597
131
0
670
5,869
2,190
0
761
5,108
14,617
0
L
Xing Tian
willusq
Xing Tian
2,617
462
171
171
8,710
3,535
0
3,479
5,231
10,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
20,276
155
Minions Killed
60
0
Camps Cleared
0
623,230
Distance Traveled
537,219
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,064
706
26
3
0
205,291
0
W
Kali
9,171
917
27
3
0
233,728
5
W
Jing Wei
8,269
827
74
7
0
202,317
5
W
Nox
8,150
815
54
5
0
187,185
3
L
Zeus
6,521
652
21
2
0
147,755
0
L
Xing Tian
6,691
669
13
1
0
184,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role