Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Adult Batman
Tsukuyomi
Silver IV
Level 123
God Stats
1W - 3L
1,505 SR
Queue Stats
117W - 121L
1,282 MMR
Solo
Hou Yi
Hou Yi
Gold V
Angofu04
Hou Yi
Gold V
Level 125
God Stats
17W - 19L
1,534 SR
Queue Stats
292W - 289L
1,398 MMR
Party 1
Nike
Nike
Silver III
Basic UAV
Nike
Silver III
Level 106
God Stats
2W - 3L
1,160 SR
Queue Stats
8W - 13L
1,114 MMR
Party 1
Hades
Hades
Silver III
BritneyPelona
Hades
Silver III
Level 120
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 3L
1,273 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,485 SR
1,314 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,564 SR
1,315 MMR
Janus
Janus
Silver III
BlazingGeminite
Janus
Silver III
Level 120
God Stats
2W - 3L
1,475 SR
Queue Stats
4W - 8L
1,280 MMR
Solo
Ganesha
Ganesha
Silver V
ElVari17
Ganesha
Silver V
Level 145
God Stats
6W - 13L
1,747 SR
Queue Stats
143W - 139L
1,275 MMR
Solo
Arachne
Arachne
Silver V
KingFrog3000
Arachne
Silver V
Level 127
God Stats
65W - 51L
1,611 SR
Queue Stats
80W - 75L
1,276 MMR
Solo
Izanami
Izanami
Gold V
SunGodXI
Izanami
Gold V
Level 106
God Stats
49W - 46L
1,487 SR
Queue Stats
205W - 220L
1,245 MMR
Solo
Amaterasu
Amaterasu
Gold V
UnHandyplotYT
Amaterasu
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 11
8,518
473
7,099
17,034
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Adult Batman
Tsukuyomi
16
3 / 3 / 5
9,417
523
9,661
12,974
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Angofu04
Hou Yi
16
7 / 0 / 3
9,667
537
12,228
8,756
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
1 / 0 / 3
8,622
479
6,675
8,470
4,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 3
9,940
552
9,190
10,340
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CthulhuErlang ShenSetAphroditeKing Arthur

VS

Bans
Nu WaCu ChulainnCerberusTerraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,893
494
9,069
7,318
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
ElVari17
Ganesha
12
0 / 5 / 5
7,776
432
5,398
14,523
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KingFrog3000
Arachne
14
0 / 3 / 2
7,356
409
5,104
15,576
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SunGodXI
Izanami
12
2 / 4 / 1
7,761
431
4,680
9,899
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
UnHandyplotYT
Amaterasu
14
3 / 2 / 4
8,697
483
6,021
17,104
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
9
9
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
11
1.63
W
Tsukuyomi
Adult Batman
Tsukuyomi
3
3
5
1.83
W
Hou Yi
Angofu04
Hou Yi
7
0
3
8.5
W
Nike
1
0
3
2.5
L
4
4
2
1.25
W
6
2
3
3.75
L
Ganesha
ElVari17
Ganesha
0
5
5
0.5
L
Arachne
KingFrog3000
Arachne
0
3
2
0.33
L
Izanami
SunGodXI
Izanami
2
4
1
0.63
L
Amaterasu
UnHandyplotYT
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
30,272
57,574
Taken
64,420
38,693
Mitigated
29,683
21,383
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,099
939
0
4,632
17,034
17,080
195
3,339
13,571
24,293
0
W
Tsukuyomi
Adult Batman
Tsukuyomi
9,661
2,327
0
5,211
12,974
7,889
1,311
3,580
9,205
9,564
57,485
W
Hou Yi
Angofu04
Hou Yi
12,228
6,395
0
4,531
8,756
3,762
1,611
1,878
6,872
0
66,834
W
Nike
6,675
641
0
2,016
8,470
4,942
252
1,252
6,872
5,864
44,246
L
9,069
742
0
510
7,318
2,347
0
2,910
4,200
59,418
0
W
9,190
570
397
4,596
10,340
5,020
614
3,950
6,168
65,017
0
L
Ganesha
ElVari17
Ganesha
5,398
200
0
3,804
14,523
7,889
0
4,524
9,909
30,421
0
L
Arachne
KingFrog3000
Arachne
5,104
2,569
0
6,733
15,576
9,403
460
1,773
13,754
0
34,217
L
Izanami
SunGodXI
Izanami
4,680
3,140
0
1,488
9,899
3,115
367
4,246
5,533
0
37,874
L
Amaterasu
UnHandyplotYT
Amaterasu
6,021
2,859
0
5,417
17,104
6,929
0
3,309
13,628
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
40,483
505
Minions Killed
362
0
Camps Cleared
0
1,603,008
Distance Traveled
1,700,839
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,518
473
21
1
0
338,568
5
W
Tsukuyomi
9,417
523
125
7
0
354,848
4
W
Hou Yi
9,667
537
126
7
0
288,467
3
W
Nike
8,622
479
102
6
0
278,681
1
L
Janus
8,893
494
129
7
0
364,451
3
W
Hades
9,940
552
131
7
0
342,444
6
L
Ganesha
7,776
432
18
1
0
336,130
5
L
Arachne
7,356
409
64
4
0
363,254
4
L
Izanami
7,761
431
86
5
0
312,833
1
L
Amaterasu
8,697
483
65
4
0
324,171
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role