Player Matchup

Mercury
Mercury
AmuseCo
Mercury
Level 22
God Stats
1W - 2L
1,712 SR
Queue Stats
123W - 94L
2,067 Elo+
Solo
Chang'e
Chang'e
LukemiaLarry
Chang'e
Level 14
God Stats
9W - 11L
1,500 SR
Queue Stats
227W - 210L
1,394 Elo+
Party 2
Medusa
Medusa
MrxBubbles
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hel
Hel
SoSoap
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,414 Elo+
Party 2
Ra
Ra
eagletrident
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,570 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,589 Elo+

VS

Team Averages
Level 21
1,547 SR
1,655 Elo+
Kukulkan
Kukulkan
BriGuyFryGuy
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,784 Elo+
Party 3
Danzaburou
Danzaburou
ImKrs
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
VioletVisage500
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,631 Elo+
Solo
Set
Set
WorldSlayerTTV
Set
Level 24
God Stats
2W - 2L
1,715 SR
Queue Stats
28W - 19L
1,784 Elo+
Party 3
Chang'e
Chang'e
decent1y
Chang'e
Level 27
God Stats
4W - 4L
1,520 SR
Queue Stats
10W - 11L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AmuseCo
Mercury
20
6 / 2 / 1
12,947
617
16,050
15,017
9,750
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LukemiaLarry
Chang'e
16
2 / 8 / 2
10,463
498
9,329
16,506
5,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MrxBubbles
Medusa
15
3 / 8 / 1
10,268
489
9,422
17,789
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
SoSoap
Hel
11
0 / 14 / 3
7,280
347
1,821
15,246
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 8 / 4
10,119
482
4,513
14,918
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BriGuyFryGuy
Kukulkan
17
8 / 3 / 7
11,381
542
9,500
10,028
4,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
ImKrs
Danzaburou
17
12 / 3 / 16
11,930
568
16,892
14,655
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
VioletVisage500
Aphrodite
15
1 / 3 / 7
9,809
467
7,957
13,568
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 7
13,122
625
14,550
16,300
10,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
decent1y
Chang'e
16
6 / 3 / 17
11,907
567
15,049
17,528
6,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
13
Kills
40
40
Deaths
14
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mercury
AmuseCo
Mercury
6
2
1
3.25
W
Kukulkan
BriGuyFryGuy
Kukulkan
8
3
7
3.83
W
Danzaburou
ImKrs
Danzaburou
12
3
16
6.67
L
Chang'e
LukemiaLarry
Chang'e
2
8
2
0.38
L
Medusa
MrxBubbles
Medusa
3
8
1
0.44
L
Hel
SoSoap
Hel
0
14
3
0.11
W
Aphrodite
VioletVisage500
Aphrodite
1
3
7
1.5
W
13
2
7
8.25
W
Chang'e
decent1y
Chang'e
6
3
17
4.83
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
63,948
79,476
Taken
72,079
30,712
Mitigated
35,033
13,772
Healing
32,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AmuseCo
Mercury
16,050
8,073
0
500
15,017
9,750
2,107
6,018
8,988
10,692
108,386
W
Kukulkan
BriGuyFryGuy
Kukulkan
9,500
45
0
517
10,028
4,180
1,198
3,056
6,972
66,184
0
W
Danzaburou
ImKrs
Danzaburou
16,892
7,810
0
5,799
14,655
6,342
1,724
5,159
9,496
0
72,401
L
Chang'e
LukemiaLarry
Chang'e
9,329
205
605
3,564
16,506
5,423
0
7,282
9,188
59,124
0
L
Medusa
MrxBubbles
Medusa
9,422
3,574
0
4,153
17,789
5,851
1,016
7,167
10,558
0
50,347
L
Hel
SoSoap
Hel
1,821
528
1,689
1,325
15,246
4,459
72
6,049
9,161
13,591
0
W
Aphrodite
VioletVisage500
Aphrodite
7,957
1,326
1,626
6,271
13,568
8,164
1,963
2,182
11,386
45,380
0
W
14,550
5,147
0
5,480
16,300
10,101
2,243
2,291
14,009
0
91,608
W
Chang'e
decent1y
Chang'e
15,049
1,399
4,584
8,720
17,528
6,246
955
3,566
13,962
54,058
0
L
4,513
929
214
1,722
14,918
5,229
87
5,839
9,075
48,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,077
Gold Earned
58,149
493
Minions Killed
509
0
Camps Cleared
0
1,733,109
Distance Traveled
1,929,647
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,947
617
190
9
0
450,473
2
W
Kukulkan
11,381
542
114
5
0
361,742
2
W
Danzaburou
11,930
568
94
4
0
354,710
2
L
Chang'e
10,463
498
107
5
0
334,102
1
L
Medusa
10,268
489
93
4
0
345,445
1
L
Hel
7,280
347
35
2
0
267,172
2
W
Aphrodite
9,809
467
81
4
0
386,336
2
W
Set
13,122
625
165
8
0
417,597
0
W
Chang'e
11,907
567
55
3
0
409,262
7
L
Ra
10,119
482
68
3
0
335,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role