Player Matchup

Baron Samedi
Baron Samedi
Bandzdadon2475
Baron Samedi
Level 15
God Stats
3W - 3L
1,495 SR
Queue Stats
7W - 20L
1,249 Elo+
Solo
Neith
Neith
BilDark123
Neith
Level 14
God Stats
2W - 4L
1,331 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo
Discordia
Discordia
Domnei219
Discordia
Level 22
God Stats
14W - 29L
1,386 SR
Queue Stats
390W - 378L
1,449 Elo+
Solo
Ne Zha
Ne Zha
paragongod324
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,446 Elo+
Solo
Fenrir
Fenrir
xXMoonly8520
Fenrir
Level 6
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Team Averages
Level 15
1,377 SR
1,335 Elo+

VS

Team Averages
Level 18
1,469 SR
1,397 Elo+
Jing Wei
Jing Wei
Ikoonzetho
Jing Wei
Level 14
God Stats
3W - 1L
1,652 SR
Queue Stats
7W - 6L
1,403 Elo+
Solo
Odin
Odin
JJTH3-JETP14N123
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Solo
Aphrodite
Aphrodite
LunarRenewal
Aphrodite
Level 12
God Stats
24W - 23L
1,285 SR
Queue Stats
27W - 30L
1,297 Elo+
Solo
Nu Wa
Nu Wa
NumyNumz
Nu Wa
Level 29
God Stats
13W - 5L
1,500 SR
Queue Stats
121W - 93L
1,628 Elo+
Solo
Nemesis
Nemesis
RadioDrive8417
Nemesis
Level 26
God Stats
3W - 4L
1,409 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bandzdadon2475
Baron Samedi
14
0 / 1 / 1
9,423
785
569
3,054
1,081
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
3 / 4 / 4
11,732
978
18,088
21,037
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Domnei219
Discordia
17
1 / 4 / 4
10,938
912
13,777
15,909
5,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 13 / 1
10,616
885
3,881
19,590
8,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
3 / 14 / 2
11,040
920
12,437
21,948
7,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ikoonzetho
Jing Wei
17
2 / 3 / 18
11,383
949
4,469
12,263
4,665
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 3 / 23
12,087
1,007
9,251
16,319
16,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
LunarRenewal
Aphrodite
20
9 / 1 / 21
13,371
1,114
10,244
12,719
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
NumyNumz
Nu Wa
20
18 / 0 / 18
15,727
1,311
46,043
7,232
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 13
11,084
924
5,074
7,676
5,123
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
8
Kills
36
36
Deaths
8
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bandzdadon2475
Baron Samedi
0
1
1
0.5
L
Neith
3
4
4
1.25
L
Discordia
Domnei219
Discordia
1
4
4
0.75
W
Jing Wei
Ikoonzetho
Jing Wei
2
3
18
3.67
W
4
3
23
5.17
W
Aphrodite
LunarRenewal
Aphrodite
9
1
21
19.5
W
Nu Wa
NumyNumz
Nu Wa
18
0
18
27
W
3
1
13
9.5
L
1
13
1
0.12
L
Fenrir
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
75,081
81,538
Taken
56,209
27,950
Mitigated
35,668
8,121
Healing
20,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bandzdadon2475
Baron Samedi
569
109
224
196
3,054
1,081
0
2,406
648
5,384
0
L
Neith
18,088
11,094
0
4,511
21,037
5,964
0
14,489
6,343
0
64,301
L
Discordia
Domnei219
Discordia
13,777
2,020
88
1,421
15,909
5,342
0
12,714
3,070
33,500
0
W
Jing Wei
Ikoonzetho
Jing Wei
4,469
3,565
0
820
12,263
4,665
0
3,583
8,680
0
12,444
W
9,251
4,247
0
500
16,319
16,526
0
3,025
13,294
0
14,001
W
Aphrodite
LunarRenewal
Aphrodite
10,244
4,125
7,717
7,562
12,719
6,495
0
3,597
9,122
33,303
0
W
Nu Wa
NumyNumz
Nu Wa
46,043
16,890
654
2,479
7,232
2,859
0
1,400
5,832
72,056
0
W
5,074
2,274
0
780
7,676
5,123
0
2,741
4,935
56
21,676
L
3,881
828
0
1,601
19,590
8,087
0
10,380
9,085
0
27,905
L
Fenrir
12,437
1,623
0
80
21,948
7,476
0
16,354
5,342
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
63,652
197
Minions Killed
192
9
Camps Cleared
3
722,913
Distance Traveled
1,080,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,423
785
5
0
0
22,051
0
L
Neith
11,732
978
99
8
2
190,767
0
L
Discordia
10,938
912
37
3
0
184,270
0
W
Jing Wei
11,383
949
14
1
1
189,284
2
W
Odin
12,087
1,007
17
1
1
257,127
0
W
Aphrodite
13,371
1,114
70
6
0
230,015
0
W
Nu Wa
15,727
1,311
48
4
1
224,775
0
W
Nemesis
11,084
924
43
4
0
179,202
0
L
Ne Zha
10,616
885
29
2
7
160,455
0
L
Fenrir
11,040
920
27
2
0
165,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role