Player Matchup

Chronos
Chronos
Platinum II
HunK
Chronos
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Diamond IV
PerroSkyiWin
Apollo
Diamond IV
Level 88
God Stats
12W - 8L
1,494 SR
Queue Stats
353W - 351L
2,106 MMR
Party 3
Sobek
Sobek
Gold III
Snðw
Sobek
Gold III
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
170W - 166L
1,527 MMR
Party 1
Ra
Ra
Platinum I
crackstiel
Ra
Platinum I
Level 148
God Stats
0W - 1L
1,781 SR
Queue Stats
71W - 73L
1,945 MMR
Party 1
Bellona
Bellona
Platinum II
pedrinho0
Bellona
Platinum II
Level 159
God Stats
9W - 10L
1,529 SR
Queue Stats
672W - 688L
1,903 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,561 SR
1,796 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,542 SR
1,865 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
DoenTTi
Horus
Diamond III
Level 160
God Stats
3W - 1L
1,708 SR
Queue Stats
46W - 19L
2,300 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Rinnegan28
Nu Wa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
VPBoosterOrTroll
Artemis
Diamond III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 61L
2,342 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
lKOFl
Sun Wukong
Gold IV
Level 156
God Stats
25W - 18L
1,500 SR
Queue Stats
289W - 311L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HunK
Chronos
10
0 / 5 / 2
6,175
475
5,209
8,533
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
2 / 2 / 1
6,973
536
4,193
8,762
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Snðw
Sobek
8
1 / 4 / 1
5,540
426
4,529
10,042
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,861
451
2,851
6,731
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
pedrinho0
Bellona
13
0 / 0 / 0
7,392
569
4,901
9,955
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiAphroditeYmirJanus

VS

Bans
SetDanzaburouPeleNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
8 / 0 / 1
8,214
632
8,059
7,384
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
DoenTTi
Horus
11
0 / 0 / 12
6,940
534
3,794
7,616
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
13
3 / 1 / 4
7,875
606
5,820
3,314
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 2 / 5
7,697
592
7,771
9,987
3,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lKOFl
Sun Wukong
12
0 / 1 / 0
7,115
547
4,531
10,460
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
1
8.5
W
Horus
DoenTTi
Horus
0
0
12
6
L
Chronos
HunK
Chronos
0
5
2
0.2
L
Apollo
2
2
1
1.25
W
Nu Wa
3
1
4
5
L
Sobek
Snðw
Sobek
1
4
1
0.38
W
4
2
5
3.25
L
0
4
1
0.13
W
Sun Wukong
lKOFl
Sun Wukong
0
1
0
0
L
Bellona
pedrinho0
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
29,975
44,023
Taken
38,761
16,585
Mitigated
21,477
15,624
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,059
3,453
0
1,342
7,384
5,979
0
1,426
5,861
7,070
45,908
W
Horus
DoenTTi
Horus
3,794
1,405
1,670
5,132
7,616
3,492
102
4,507
3,085
0
8,959
L
Chronos
HunK
Chronos
5,209
1,205
0
1,775
8,533
1,737
0
292
8,223
37,285
0
L
Apollo
4,193
2,005
0
2,994
8,762
2,672
0
1,624
7,016
0
44,399
W
Nu Wa
5,820
1,037
0
445
3,314
1,152
422
1,748
1,354
52,870
0
L
Sobek
Snðw
Sobek
4,529
578
0
2,323
10,042
5,146
0
1,096
8,849
13,119
0
W
7,771
4,011
0
5,258
9,987
3,624
2,177
4,323
5,664
0
55,669
L
2,851
397
538
1,432
6,731
1,651
0
2,427
4,052
32,071
0
W
Sun Wukong
lKOFl
Sun Wukong
4,531
1,128
0
5,809
10,460
7,230
832
252
10,208
0
45,607
L
Bellona
pedrinho0
Bellona
4,901
2,813
0
6,562
9,955
5,379
532
329
9,152
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
37,841
378
Minions Killed
435
0
Camps Cleared
0
1,205,149
Distance Traveled
1,230,292
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,214
632
95
7
0
300,554
1
W
Horus
6,940
534
11
1
0
246,845
5
L
Chronos
6,175
475
74
6
0
210,772
2
L
Apollo
6,973
536
94
7
0
252,628
0
W
Nu Wa
7,875
606
119
9
0
250,503
8
L
Sobek
5,540
426
12
1
0
252,327
5
W
Artemis
7,697
592
115
9
0
198,772
2
L
Ra
5,861
451
79
6
0
249,028
5
W
Sun Wukong
7,115
547
95
7
0
233,618
6
L
Bellona
7,392
569
119
9
0
240,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role