Player Matchup

Cerberus
Cerberus
Crasherxx
Cerberus
Level 29
God Stats
7W - 2L
1,723 SR
Queue Stats
51W - 44L
1,500 Elo+
Solo
Neith
Neith
Elian3105
Neith
Level 6
God Stats
2W - 1L
1,722 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 1
Fenrir
Fenrir
Mikipetas3
Fenrir
Level 78
God Stats
3W - 0L
1,795 SR
Queue Stats
8W - 3L
1,751 Elo+
Party 1
Ymir
Ymir
OGRusBus
Ymir
Level 23
God Stats
21W - 8L
1,870 SR
Queue Stats
720W - 566L
1,512 Elo+
Solo
Chronos
Chronos
YoungMilkCrate1
Chronos
Level 30
God Stats
6W - 12L
1,483 SR
Queue Stats
6W - 12L
1,456 Elo+
Solo
Team Averages
Level 33
1,719 SR
1,531 Elo+

VS

Team Averages
Level 16
1,499 SR
1,302 Elo+
Nemesis
Nemesis
Argonauts2222
Nemesis
Level 9
God Stats
3W - 7L
1,345 SR
Queue Stats
10W - 12L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
FriarTran
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Ares
Ares
LaggyHitscan
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,199 Elo+
Party 2
Anubis
Anubis
PattyBaked
Anubis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 62L
1,161 Elo+
Solo
Izanami
Izanami
diecastbeatdown
Izanami
Level 14
God Stats
49W - 26L
1,652 SR
Queue Stats
85W - 68L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crasherxx
Cerberus
19
8 / 4 / 8
11,553
502
18,055
20,458
18,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Elian3105
Neith
15
5 / 7 / 16
10,444
454
12,838
17,515
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Mikipetas3
Fenrir
17
7 / 1 / 7
11,507
500
11,976
17,459
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
16
6 / 3 / 12
10,056
437
11,265
18,189
10,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 4 / 2
11,972
521
15,724
19,231
6,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 7 / 4
10,245
445
7,690
14,583
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
FriarTran
Sun Wukong
16
2 / 6 / 2
10,299
448
16,735
22,555
16,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 10 / 7
9,446
411
7,113
20,314
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PattyBaked
Anubis
16
9 / 5 / 2
11,256
489
27,608
17,757
8,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 8 / 2
10,354
450
6,973
15,664
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
36
Kills
19
19
Deaths
36
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
7
4
0.71
W
Cerberus
Crasherxx
Cerberus
8
4
8
3
W
Neith
Elian3105
Neith
5
7
16
1.86
L
Sun Wukong
FriarTran
Sun Wukong
2
6
2
0.5
L
1
10
7
0.45
W
Fenrir
Mikipetas3
Fenrir
7
1
7
10.5
W
Ymir
6
3
12
4
L
Anubis
PattyBaked
Anubis
9
5
2
2
W
10
4
2
2.75
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,858
Damage
66,119
92,852
Taken
90,873
48,845
Mitigated
55,700
28,717
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,690
4,526
0
1,104
14,583
4,764
1,061
5,195
9,388
0
65,613
W
Cerberus
Crasherxx
Cerberus
18,055
3,358
0
8,543
20,458
18,222
0
6,309
13,574
63,110
0
W
Neith
Elian3105
Neith
12,838
7,335
0
6,010
17,515
5,661
477
4,988
12,427
0
46,691
L
Sun Wukong
FriarTran
Sun Wukong
16,735
3,169
0
8,145
22,555
16,287
184
11,683
10,872
1,456
63,558
L
7,113
1,030
0
878
20,314
18,720
224
10,312
10,002
15,096
0
W
Fenrir
Mikipetas3
Fenrir
11,976
3,342
0
6,608
17,459
8,694
660
5,307
12,073
0
84,358
W
Ymir
11,265
2,052
411
1,832
18,189
10,131
243
9,227
8,891
45,093
0
L
Anubis
PattyBaked
Anubis
27,608
1,253
156
8,612
17,757
8,860
1,146
10,276
7,481
73,703
0
W
15,724
6,686
219
5,094
19,231
6,137
873
10,411
8,745
82,539
0
L
6,973
5,068
0
4,023
15,664
7,069
1,783
7,578
8,086
0
47,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
51,600
477
Minions Killed
393
0
Camps Cleared
0
2,130,025
Distance Traveled
1,940,607
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,245
445
97
4
0
430,309
0
W
Cerberus
11,553
502
126
5
0
411,179
1
W
Neith
10,444
454
60
3
0
328,496
2
L
Sun Wukong
10,299
448
92
4
0
428,038
4
L
Ares
9,446
411
12
1
0
383,574
7
W
Fenrir
11,507
500
122
5
0
498,220
4
W
Ymir
10,056
437
58
3
0
460,216
4
L
Anubis
11,256
489
105
5
0
352,729
1
W
Chronos
11,972
521
111
5
0
431,914
0
L
Izanami
10,354
450
87
4
0
345,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role