Player Matchup

Nu Wa
Nu Wa
AXxoNN25
Nu Wa
Level 26
God Stats
141W - 180L
1,497 SR
Queue Stats
168W - 243L
1,469 Elo+
Solo
Hachiman
Hachiman
GoodLuckGinger
Hachiman
Level 29
God Stats
14W - 17L
1,605 SR
Queue Stats
65W - 79L
1,447 Elo+
Party 1
Hel
Hel
Spoopy_Witch_Hat
Hel
Level 47
God Stats
4W - 7L
1,235 SR
Queue Stats
30W - 51L
1,484 Elo+
Party 1
Team Averages
Level 34
1,445 SR
1,467 Elo+

VS

Team Averages
Level 23
1,559 SR
1,212 Elo+
Chang'e
Chang'e
BoxingFern46935
Chang'e
Level 22
God Stats
6W - 7L
1,462 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 2
Kuzenbo
Kuzenbo
CZC HYP3R
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,227 Elo+
Party 2
Ne Zha
Ne Zha
lil papa282
Ne Zha
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
49W - 49L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AXxoNN25
Nu Wa
11
2 / 2 / 10
8,689
668
7,630
7,740
2,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
5 / 0 / 8
9,680
745
8,714
5,418
2,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 1 / 7
10,246
788
10,977
9,449
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,606
585
4,680
9,510
6,636
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
CZC HYP3R
Kuzenbo
11
0 / 4 / 1
7,112
547
3,924
12,301
13,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ne Zha
11
2 / 8 / 0
8,283
637
5,779
13,009
4,600
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AXxoNN25
Nu Wa
2
2
10
3.5
L
0
5
2
0.2
L
Kuzenbo
CZC HYP3R
Kuzenbo
0
4
1
0.13
W
Hachiman
5
0
8
9
W
10
1
7
13.5
L
Ne Zha
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
14,383
22,607
Taken
34,820
8,034
Mitigated
25,064
12,294
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AXxoNN25
Nu Wa
7,630
2,664
0
864
7,740
2,415
684
2,033
5,707
29,307
0
L
4,680
124
1,322
1,656
9,510
6,636
0
5,015
4,217
22,637
0
L
Kuzenbo
CZC HYP3R
Kuzenbo
3,924
702
0
0
12,301
13,828
0
5,304
6,820
11,272
0
W
Hachiman
8,714
4,753
339
2,104
5,418
2,012
1,179
3,080
2,338
0
39,216
W
10,977
545
2,907
6,080
9,449
3,607
653
3,503
5,946
32,371
0
L
Ne Zha
5,779
1,366
487
1,526
13,009
4,600
0
7,525
5,143
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
23,001
151
Minions Killed
78
0
Camps Cleared
0
619,789
Distance Traveled
571,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,689
668
39
3
0
215,629
0
L
Chang'e
7,606
585
34
3
0
195,594
0
L
Kuzenbo
7,112
547
6
0
0
183,760
0
W
Hachiman
9,680
745
65
5
0
192,196
1
W
Hel
10,246
788
47
4
0
211,964
1
L
Ne Zha
8,283
637
38
3
0
192,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role