Player Matchup

Skadi
Skadi
Animalfather_
Skadi
Level 89
God Stats
3W - 1L
1,678 SR
Queue Stats
8W - 13L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
BaNNeD-AiD
Tsukuyomi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 202L
1,671 Elo+
Solo
Janus
Janus
BouncingDuke52
Janus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 217L
1,624 Elo+
Solo
Ymir
Ymir
KingYeriel
Ymir
Level 67
God Stats
10W - 11L
1,613 SR
Queue Stats
90W - 108L
1,678 Elo+
Party 1
Osiris
Osiris
Pyeart420
Osiris
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
302W - 324L
1,599 Elo+
Party 1
Team Averages
Level 101
1,558 SR
1,598 Elo+

VS

Team Averages
Level 118
1,412 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Sacheo21
Ganesha
Level 104
God Stats
4W - 3L
1,301 SR
Queue Stats
16W - 27L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
TurboGSRef9
Heimdallr
Level 94
God Stats
5W - 4L
1,267 SR
Queue Stats
23W - 14L
1,235 Elo+
Solo
Kukulkan
Kukulkan
ichigo12237
Kukulkan
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
579W - 531L
1,651 Elo+
Solo
Bastet
Bastet
stalkernight65
Bastet
Level 100
God Stats
6W - 11L
1,492 SR
Queue Stats
207W - 221L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,308
562
6,199
6,482
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
BaNNeD-AiD
Tsukuyomi
12
4 / 2 / 1
7,262
559
6,876
9,192
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 7 / 1
6,252
481
3,900
7,806
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 2
6,606
508
1,020
10,544
5,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Pyeart420
Osiris
12
0 / 2 / 3
6,651
512
6,231
11,706
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,012
539
5,243
9,209
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Sacheo21
Ganesha
12
0 / 1 / 8
6,332
487
3,779
7,919
3,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
TurboGSRef9
Heimdallr
12
10 / 3 / 1
8,071
621
8,888
7,492
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ichigo12237
Kukulkan
14
6 / 2 / 3
8,406
647
5,147
6,853
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
7,058
543
4,552
8,570
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
19
19
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
2
1
L
2
3
2
1
L
Tsukuyomi
BaNNeD-AiD
Tsukuyomi
4
2
1
2.25
L
1
7
1
0.21
L
2
5
2
0.6
L
Osiris
Pyeart420
Osiris
0
2
3
0.75
W
Ganesha
Sacheo21
Ganesha
0
1
8
4
W
Heimdallr
TurboGSRef9
Heimdallr
10
3
1
3.5
W
Kukulkan
ichigo12237
Kukulkan
6
2
3
3.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
27,609
45,730
Taken
40,043
21,496
Mitigated
12,971
12,993
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,243
1,671
87
5,816
9,209
2,351
0
442
8,731
37,152
0
L
6,199
3,325
0
1,946
6,482
1,433
270
994
5,485
0
35,044
L
Tsukuyomi
BaNNeD-AiD
Tsukuyomi
6,876
1,503
0
4,586
9,192
3,288
28
1,752
7,440
0
39,695
L
3,900
342
0
1,238
7,806
2,418
657
4,212
3,594
34,041
0
L
1,020
288
214
663
10,544
5,989
125
2,116
8,428
12,839
0
L
Osiris
Pyeart420
Osiris
6,231
2,382
0
4,346
11,706
8,368
0
5,095
6,611
5,938
31,319
W
Ganesha
Sacheo21
Ganesha
3,779
642
517
3,112
7,919
3,167
789
801
7,118
19,946
0
W
Heimdallr
TurboGSRef9
Heimdallr
8,888
3,507
0
2,470
7,492
2,604
2,754
518
6,974
0
38,277
W
Kukulkan
ichigo12237
Kukulkan
5,147
1,182
0
2,363
6,853
2,330
117
3,165
3,460
48,305
0
W
4,552
1,283
0
2,875
8,570
2,519
0
354
8,184
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
36,879
285
Minions Killed
327
0
Camps Cleared
0
1,200,143
Distance Traveled
1,217,902
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,012
539
70
5
0
230,409
1
L
Skadi
7,308
562
68
5
0
237,422
0
L
Tsukuyomi
7,262
559
75
6
0
271,677
2
L
Janus
6,252
481
56
4
0
198,297
0
L
Ymir
6,606
508
16
1
0
239,538
0
L
Osiris
6,651
512
70
5
0
253,209
0
W
Ganesha
6,332
487
9
1
0
256,420
5
W
Heimdallr
8,071
621
77
6
0
218,149
1
W
Kukulkan
8,406
647
101
8
0
229,571
2
W
Bastet
7,058
543
70
5
0
283,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role