Player Matchup

Fenrir
Fenrir
DonAyaan
Fenrir
Level 90
God Stats
0W - 1L
1,312 SR
Queue Stats
42W - 42L
1,738 Elo+
Party 1
Guan Yu
Guan Yu
IHaveTeeth
Guan Yu
Level 125
God Stats
11W - 7L
1,564 SR
Queue Stats
121W - 101L
1,825 Elo+
Party 1
Janus
Janus
MaverickDawg
Janus
Level 85
God Stats
12W - 11L
1,641 SR
Queue Stats
58W - 54L
1,698 Elo+
Party 1
Apollo
Apollo
Niftius
Apollo
Level 46
God Stats
4W - 3L
1,810 SR
Queue Stats
13W - 14L
1,817 Elo+
Party 1
Rama
Rama
RammsteinFanHere
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,565 SR
1,715 Elo+

VS

Team Averages
Level 82
1,550 SR
1,559 Elo+
Ao Kuang
Ao Kuang
IzumiLian
Ao Kuang
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
205W - 116L
1,669 Elo+
Party 2
Yemoja
Yemoja
QTPIE069069
Yemoja
Level 81
God Stats
13W - 12L
1,500 SR
Queue Stats
383W - 361L
1,522 Elo+
Solo
King Arthur
King Arthur
Sierra4902
King Arthur
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 160L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
TheWatcher1982
Heimdallr
Level 105
God Stats
2W - 3L
1,396 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Scylla
Scylla
YoungFl3x
Scylla
Level 40
God Stats
6W - 4L
1,617 SR
Queue Stats
127W - 93L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DonAyaan
Fenrir
12
3 / 10 / 1
8,182
431
4,942
18,843
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
IHaveTeeth
Guan Yu
16
6 / 4 / 2
9,749
513
11,219
17,117
19,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 5 / 3
9,412
495
10,570
12,259
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Niftius
Apollo
15
2 / 7 / 1
9,108
479
6,157
13,431
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 4
8,461
445
8,065
17,689
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IzumiLian
Ao Kuang
19
18 / 0 / 4
12,854
677
21,032
16,268
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
15
2 / 3 / 14
10,581
557
6,868
13,442
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sierra4902
King Arthur
18
1 / 5 / 5
11,310
595
5,470
18,412
8,672
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TheWatcher1982
Heimdallr
18
3 / 6 / 9
11,270
593
13,294
16,265
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YoungFl3x
Scylla
18
6 / 3 / 8
11,846
623
12,825
8,291
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
17
Kills
30
30
Deaths
17
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DonAyaan
Fenrir
3
10
1
0.35
L
Guan Yu
IHaveTeeth
Guan Yu
6
4
2
1.75
W
Ao Kuang
IzumiLian
Ao Kuang
18
0
4
20
L
5
5
3
1.3
L
Apollo
Niftius
Apollo
2
7
1
0.36
W
Yemoja
2
3
14
3
L
1
4
4
0.75
W
King Arthur
Sierra4902
King Arthur
1
5
5
0.7
W
Heimdallr
TheWatcher1982
Heimdallr
3
6
9
1.25
W
Scylla
YoungFl3x
Scylla
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
59,489
79,339
Taken
72,678
47,022
Mitigated
37,744
18,429
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DonAyaan
Fenrir
4,942
1,190
0
1,708
18,843
10,081
0
10,239
8,468
0
27,478
L
Guan Yu
IHaveTeeth
Guan Yu
11,219
1,495
705
6,859
17,117
19,430
168
9,370
7,629
0
54,346
W
Ao Kuang
IzumiLian
Ao Kuang
21,032
4,539
0
8,065
16,268
6,262
1,297
2,505
13,609
90,377
0
L
10,570
328
0
1,611
12,259
4,269
519
7,169
4,936
49,597
0
L
Apollo
Niftius
Apollo
6,157
2,671
0
250
13,431
7,587
0
5,342
8,008
8,101
56,463
W
Yemoja
6,868
1,023
1,640
2,872
13,442
14,447
308
3,229
10,057
31,829
0
L
8,065
5,982
0
7,296
17,689
5,655
1,037
8,046
9,573
0
56,409
W
King Arthur
Sierra4902
King Arthur
5,470
854
0
6,642
18,412
8,672
223
2,128
15,852
0
74,446
W
Heimdallr
TheWatcher1982
Heimdallr
13,294
4,307
0
6,529
16,265
5,755
5,200
1,242
14,891
0
75,894
W
Scylla
YoungFl3x
Scylla
12,825
1,091
0
1,469
8,291
2,608
1,014
3,035
4,997
86,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,912
Gold Earned
57,861
457
Minions Killed
569
0
Camps Cleared
0
1,847,833
Distance Traveled
1,911,221
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,182
431
44
2
0
408,409
0
L
Guan Yu
9,749
513
97
5
0
342,978
0
W
Ao Kuang
12,854
677
115
6
0
438,234
3
L
Janus
9,412
495
100
5
0
367,054
2
L
Apollo
9,108
479
110
6
0
378,547
0
W
Yemoja
10,581
557
41
2
0
361,049
2
L
Rama
8,461
445
106
6
0
350,845
6
W
King Arthur
11,310
595
146
8
0
394,980
1
W
Heimdallr
11,270
593
118
6
0
338,059
1
W
Scylla
11,846
623
149
8
0
378,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role