Player Matchup

Awilix
Awilix
ButterThisGuy
Awilix
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 25L
1,947 Elo+
Party 2
Sol
Sol
Crazylady13
Sol
Level 143
God Stats
8W - 4L
1,715 SR
Queue Stats
59W - 56L
1,665 Elo+
Party 2
Hou Yi
Hou Yi
NuclearGangrene
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
PlatTrickY
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,858 Elo+
Party 1
Bellona
Bellona
sirdzaid123
Bellona
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 118L
1,500 Elo+
Solo
Team Averages
Level 51
1,543 SR
1,694 Elo+

VS

Team Averages
Level 18
1,552 SR
1,566 Elo+
Set
Set
OnielGemini
Set
Level 15
God Stats
1W - 1L
1,199 SR
Queue Stats
9W - 6L
1,551 Elo+
Solo
Cernunnos
Cernunnos
TT147TT
Cernunnos
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
30W - 25L
1,706 Elo+
Solo
Scylla
Scylla
ZΔχΞ
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,676 Elo+
Solo
Danzaburou
Danzaburou
chupakabra21
Danzaburou
Level 17
God Stats
3W - 2L
1,636 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo
Jormungandr
Jormungandr
themarines72
Jormungandr
Level 9
God Stats
2W - 4L
1,666 SR
Queue Stats
97W - 120L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,158
680
7,328
7,947
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 2 / 4
7,636
636
10,821
7,789
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
7,265
605
8,208
9,360
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
PlatTrickY
Yemoja
10
0 / 2 / 7
6,306
526
2,248
6,954
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

Bellona
sirdzaid123
Bellona
12
3 / 3 / 3
6,803
567
4,197
9,816
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,742
479
3,082
6,833
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
TT147TT
Cernunnos
13
2 / 2 / 1
7,503
625
5,891
11,143
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ZΔχΞ
Scylla
11
3 / 2 / 2
6,926
577
4,685
5,133
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
chupakabra21
Danzaburou
12
4 / 4 / 1
7,637
636
11,409
13,632
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
themarines72
Jormungandr
7
1 / 8 / 1
5,350
446
2,225
10,832
6,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
12
12
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
9
2
4
5.5
W
2
3
1
0.83
L
2
4
2
0.75
W
Yemoja
PlatTrickY
Yemoja
0
2
7
1.75
L
Cernunnos
TT147TT
Cernunnos
2
2
1
1.25
L
Scylla
ZΔχΞ
Scylla
3
2
2
2
L
Danzaburou
chupakabra21
Danzaburou
4
4
1
1.13
W
Bellona
sirdzaid123
Bellona
3
3
3
1.5
L
Jormungandr
themarines72
Jormungandr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
27,292
41,866
Taken
47,573
20,739
Mitigated
18,261
13,958
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,328
2,658
0
2,720
7,947
2,961
0
846
7,101
0
56,303
W
10,821
4,917
0
3,432
7,789
2,669
1,307
3,203
4,586
48,601
0
W
8,208
5,552
0
3,102
9,360
2,901
64
575
8,785
0
46,602
L
3,082
1,164
0
1,690
6,833
2,224
21
2,054
4,616
0
16,859
W
Yemoja
PlatTrickY
Yemoja
2,248
411
1,049
1,492
6,954
3,650
237
2,286
4,668
11,452
0
L
Cernunnos
TT147TT
Cernunnos
5,891
3,107
0
6,677
11,143
3,542
0
986
10,147
0
47,645
L
Scylla
ZΔχΞ
Scylla
4,685
295
0
951
5,133
1,452
430
2,480
2,497
33,307
0
L
Danzaburou
chupakabra21
Danzaburou
11,409
5,370
0
6,643
13,632
5,009
621
37
13,395
0
40,208
W
Bellona
sirdzaid123
Bellona
4,197
1,770
0
2,163
9,816
8,558
0
0
9,816
0
24,477
L
Jormungandr
themarines72
Jormungandr
2,225
631
0
120
10,832
6,034
220
6,997
3,549
13,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
33,158
371
Minions Killed
269
0
Camps Cleared
0
1,190,010
Distance Traveled
1,060,280
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,158
680
105
9
0
296,409
4
W
Sol
7,636
636
88
7
0
223,418
1
W
Hou Yi
7,265
605
96
8
0
193,093
5
L
Set
5,742
479
39
3
0
257,657
0
W
Yemoja
6,306
526
16
1
0
221,040
1
L
Cernunnos
7,503
625
93
8
0
206,128
3
L
Scylla
6,926
577
53
4
0
242,544
4
L
Danzaburou
7,637
636
58
5
0
181,005
0
W
Bellona
6,803
567
66
6
0
256,050
2
L
Jormungandr
5,350
446
26
2
0
172,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role