Player Matchup

Baron Samedi
Baron Samedi
Silver II
ATIIz21
Baron Samedi
Silver II
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,533 MMR
Solo
Medusa
Medusa
Silver I
Ariduz
Medusa
Silver I
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 5L
1,499 MMR
Party 1
Loki
Loki
Gold V
erkanoezcan
Loki
Gold V
Level 127
God Stats
96W - 109L
1,417 SR
Queue Stats
144W - 165L
1,540 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
gxkay_
Erlang Shen
Silver I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,547 MMR
Party 1
Athena
Athena
Bronze III
m8yst0n3
Athena
Bronze III
Level 109
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 4L
1,534 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,482 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,606 SR
1,538 MMR
Osiris
Osiris
Silver I
Cruisuan
Osiris
Silver I
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 82L
1,581 MMR
Party 2
Nu Wa
Nu Wa
Silver II
IVB34STVI
Nu Wa
Silver II
Level 154
God Stats
21W - 20L
1,754 SR
Queue Stats
385W - 385L
1,512 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Meydos_
Kuzenbo
Silver I
Level 89
God Stats
24W - 35L
1,775 SR
Queue Stats
145W - 127L
1,600 MMR
Party 3
Artemis
Artemis
Gold V
Quydos
Artemis
Gold V
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 232L
1,540 MMR
Party 3
Kali
Kali
Silver II
lx_DaMaGeR_xl
Kali
Silver II
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
53W - 53L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATIIz21
Baron Samedi
17
1 / 5 / 3
10,630
483
10,270
14,177
7,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ariduz
Medusa
15
4 / 9 / 2
9,755
443
13,957
21,668
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 12 / 0
9,464
430
5,366
20,317
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
gxkay_
Erlang Shen
16
3 / 9 / 1
9,915
451
11,216
29,087
13,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
m8yst0n3
Athena
15
1 / 5 / 4
9,843
447
5,865
21,967
21,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
TsukuyomiArachneJanusBakasuraCu Chulainn

VS

Bans
CthulhuRaPersephoneHeraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cruisuan
Osiris
20
10 / 1 / 11
14,387
654
23,090
14,732
16,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
IVB34STVI
Nu Wa
19
6 / 3 / 9
13,142
597
15,712
9,122
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Meydos_
Kuzenbo
17
3 / 1 / 20
12,796
582
11,186
18,503
27,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Quydos
Artemis
18
10 / 4 / 15
13,146
598
17,009
19,906
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 11
14,891
677
17,791
19,535
14,609
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
10
Kills
40
40
Deaths
10
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATIIz21
Baron Samedi
1
5
3
0.5
L
Medusa
Ariduz
Medusa
4
9
2
0.56
W
Osiris
Cruisuan
Osiris
10
1
11
15.5
W
Nu Wa
IVB34STVI
Nu Wa
6
3
9
3.5
W
Kuzenbo
Meydos_
Kuzenbo
3
1
20
13
W
Artemis
Quydos
Artemis
10
4
15
4.38
L
1
12
0
0.08
L
Erlang Shen
gxkay_
Erlang Shen
3
9
1
0.39
W
11
1
11
16.5
L
Athena
m8yst0n3
Athena
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
84,788
107,216
Taken
81,798
58,208
Mitigated
71,101
22,460
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATIIz21
Baron Samedi
10,270
699
968
3,504
14,177
7,994
0
7,465
6,712
73,837
0
L
Medusa
Ariduz
Medusa
13,957
6,117
0
5,163
21,668
7,499
490
3,740
17,928
0
54,111
W
Osiris
Cruisuan
Osiris
23,090
11,000
0
3,130
14,732
16,918
4,995
2,316
12,279
9,118
91,620
W
Nu Wa
IVB34STVI
Nu Wa
15,712
5,647
0
800
9,122
3,884
2,784
3,461
5,509
87,495
0
W
Kuzenbo
Meydos_
Kuzenbo
11,186
3,917
0
4,918
18,503
27,190
720
4,303
13,988
34,235
0
W
Artemis
Quydos
Artemis
17,009
9,021
0
10,378
19,906
8,500
4,519
3,811
16,003
0
71,034
L
5,366
503
0
2,225
20,317
6,871
0
3,904
16,413
0
54,263
L
Erlang Shen
gxkay_
Erlang Shen
11,216
6,048
0
9,092
29,087
13,964
692
7,155
21,932
0
63,565
W
17,791
10,130
0
6,435
19,535
14,609
3,562
1,572
17,884
14,021
118,471
L
Athena
m8yst0n3
Athena
5,865
1,303
0
1,508
21,967
21,880
0
7,208
14,759
37,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
68,362
471
Minions Killed
607
0
Camps Cleared
0
1,844,425
Distance Traveled
2,118,173
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,630
483
158
7
0
376,053
5
L
Medusa
9,755
443
83
4
0
343,059
3
W
Osiris
14,387
654
143
7
0
459,227
1
W
Nu Wa
13,142
597
143
7
0
366,544
2
W
Kuzenbo
12,796
582
35
2
0
445,277
6
W
Artemis
13,146
598
102
5
0
372,754
5
L
Loki
9,464
430
85
4
0
360,163
0
L
Erlang Shen
9,915
451
96
4
0
360,697
1
W
Kali
14,891
677
184
8
0
474,371
0
L
Athena
9,843
447
49
2
0
404,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role