Player Matchup

Heimdallr
Heimdallr
A Gaming Setup
Heimdallr
Level 16
God Stats
5W - 12L
1,471 SR
Queue Stats
5W - 13L
1,328 Elo+
Party 1
Aphrodite
Aphrodite
Jodem x
Aphrodite
Level 18
God Stats
1W - 1L
1,249 SR
Queue Stats
3W - 12L
1,328 Elo+
Party 1
Artemis
Artemis
NOVAeclipse2201
Artemis
Level 24
God Stats
1W - 2L
1,522 SR
Queue Stats
49W - 69L
1,123 Elo+
Party 1
Scylla
Scylla
Zeno5875
Scylla
Level 25
God Stats
1W - 5L
1,179 SR
Queue Stats
84W - 119L
1,123 Elo+
Party 1
Susano
Susano
Артаин
Susano
Level 25
God Stats
0W - 5L
1,041 SR
Queue Stats
59W - 50L
1,008 Elo+
Solo
Team Averages
Level 22
1,293 SR
1,182 Elo+

VS

Team Averages
Level 15
1,495 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Flommer25
Ao Kuang
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 5L
1,382 Elo+
Solo
Artio
Artio
LETHALxAFRODITA
Artio
Level 28
God Stats
5W - 2L
1,424 SR
Queue Stats
28W - 41L
1,378 Elo+
Solo
Neith
Neith
NevalyashkaOFF
Neith
Level 12
God Stats
3W - 1L
1,552 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 2
Ra
Ra
SacredF1re
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
joelpadi2006
Sun Wukong
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Gaming Setup
Heimdallr
9
0 / 6 / 0
5,682
379
2,793
10,466
4,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Jodem x
Aphrodite
9
0 / 6 / 2
5,690
379
3,149
8,340
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 7 / 0
5,897
393
10,302
12,904
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zeno5875
Scylla
9
0 / 6 / 0
5,812
387
3,138
7,730
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 5 / 0
5,789
386
3,739
8,152
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Flommer25
Ao Kuang
15
11 / 0 / 4
9,353
624
7,430
12,250
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 8
7,071
471
3,050
12,128
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 7
7,868
525
8,481
9,678
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 0 / 9
8,590
573
7,706
4,698
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
joelpadi2006
Sun Wukong
13
5 / 0 / 5
7,963
531
5,341
6,579
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
30
30
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A Gaming Setup
Heimdallr
0
6
0
0
W
Ao Kuang
Flommer25
Ao Kuang
11
0
4
13
L
Aphrodite
Jodem x
Aphrodite
0
6
2
0.17
W
0
0
8
4
L
2
7
0
0.29
W
6
2
7
4.75
W
8
0
9
12.5
L
Scylla
Zeno5875
Scylla
0
6
0
0
W
Sun Wukong
joelpadi2006
Sun Wukong
5
0
5
7.5
L
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
32,008
47,592
Taken
45,333
19,255
Mitigated
19,449
9,457
Healing
25,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A Gaming Setup
Heimdallr
2,793
1,611
0
0
10,466
4,531
312
6,499
3,942
0
23,899
W
Ao Kuang
Flommer25
Ao Kuang
7,430
2,505
0
9,717
12,250
4,766
499
900
11,288
51,154
0
L
Aphrodite
Jodem x
Aphrodite
3,149
1,208
2,407
2,583
8,340
5,929
0
3,569
4,696
22,211
0
W
3,050
197
1,228
5,392
12,128
6,274
1,148
1,917
10,187
18,300
0
L
10,302
5,577
0
2,881
12,904
4,232
0
3,923
8,981
0
33,763
W
8,481
3,642
0
3,713
9,678
2,661
1,961
1,577
8,057
0
43,701
W
7,706
1,203
1,603
834
4,698
1,668
1,356
435
4,223
38,697
0
L
Scylla
Zeno5875
Scylla
3,138
259
0
0
7,730
1,924
0
1,663
6,017
26,112
0
W
Sun Wukong
joelpadi2006
Sun Wukong
5,341
605
0
3,286
6,579
4,080
703
1,160
5,291
0
31,728
L
Susano
3,739
953
0
1,586
8,152
2,639
0
2,532
5,370
0
19,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
40,845
228
Minions Killed
315
0
Camps Cleared
0
1,211,332
Distance Traveled
1,481,253
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,682
379
35
2
0
248,733
0
W
Ao Kuang
9,353
624
86
6
0
289,331
0
L
Aphrodite
5,690
379
47
3
0
254,859
0
W
Artio
7,071
471
24
2
0
324,328
1
L
Artemis
5,897
393
40
3
0
231,400
4
W
Neith
7,868
525
68
5
0
271,740
1
W
Ra
8,590
573
81
5
0
326,046
3
L
Scylla
5,812
387
70
5
0
269,064
1
W
Sun Wukong
7,963
531
56
4
0
269,808
1
L
Susano
5,789
386
36
2
0
207,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role