Player Matchup

Cthulhu
Cthulhu
El kefko
Cthulhu
Level 19
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 10L
1,508 Elo+
Party 1
Cerberus
Cerberus
PeasantTiki
Cerberus
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 5L
1,760 Elo+
Solo
Merlin
Merlin
Tz KyRa
Merlin
Level 17
God Stats
28W - 53L
1,044 SR
Queue Stats
297W - 408L
1,220 Elo+
Party 1
Cupid
Cupid
ll Amane ll
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,220 Elo+
Party 1
Chaac
Chaac
xX SynthIzzy Xx
Chaac
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,220 Elo+
Party 1
Team Averages
Level 21
1,404 SR
1,385 Elo+

VS

Team Averages
Level 15
1,531 SR
1,570 Elo+
Cerberus
Cerberus
G15-GOT-HEAT
Cerberus
Level 26
God Stats
18W - 22L
1,614 SR
Queue Stats
252W - 301L
1,552 Elo+
Party 2
Thanatos
Thanatos
GUERRERO_247
Thanatos
Level 17
God Stats
6W - 6L
1,467 SR
Queue Stats
11W - 8L
1,745 Elo+
Solo
Cupid
Cupid
JJ_GOT_HEAT
Cupid
Level 25
God Stats
55W - 81L
1,574 SR
Queue Stats
269W - 342L
1,552 Elo+
Party 2
Yemoja
Yemoja
MSAGAR4
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Squal Heart2495
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El kefko
Cthulhu
8
2 / 2 / 0
4,844
484
4,556
5,096
2,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
PeasantTiki
Cerberus
10
7 / 0 / 0
6,569
657
2,821
4,901
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Tz KyRa
Merlin
9
2 / 4 / 0
5,452
545
1,618
4,252
1,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 2
4,644
464
821
2,588
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 4
5,289
529
2,132
3,942
3,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
G15-GOT-HEAT
Cerberus
7
1 / 1 / 1
4,409
441
2,756
4,842
1,662
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
GUERRERO_247
Thanatos
6
2 / 4 / 0
4,399
440
2,452
4,838
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 1
4,789
479
3,016
4,958
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MSAGAR4
Yemoja
4
0 / 2 / 1
3,791
379
329
3,222
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,296
430
2,030
5,099
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
5
8
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
El kefko
Cthulhu
2
2
0
1
L
Cerberus
G15-GOT-HEAT
Cerberus
1
1
1
1.5
L
Thanatos
GUERRERO_247
Thanatos
2
4
0
0.5
L
2
1
1
2.5
L
Yemoja
MSAGAR4
Yemoja
0
2
1
0.25
W
Cerberus
PeasantTiki
Cerberus
7
0
0
7
L
0
5
0
0
W
Merlin
Tz KyRa
Merlin
2
4
0
0.5
W
0
1
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
10,583
20,779
Taken
22,959
10,872
Mitigated
6,627
4,546
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
El kefko
Cthulhu
4,556
704
0
0
5,096
2,335
0
1,098
3,998
16,197
0
L
Cerberus
G15-GOT-HEAT
Cerberus
2,756
425
0
413
4,842
1,662
205
2,333
2,509
13,719
0
L
Thanatos
GUERRERO_247
Thanatos
2,452
1,035
0
2,064
4,838
1,176
0
1,235
3,603
0
8,278
L
3,016
1,761
508
2,106
4,958
1,517
683
2,223
2,735
0
19,455
L
Yemoja
MSAGAR4
Yemoja
329
221
82
31
3,222
1,195
0
1,367
1,855
3,162
0
W
Cerberus
PeasantTiki
Cerberus
2,821
54
0
2,859
4,901
3,168
1,004
1,183
3,718
26,463
0
L
2,030
999
0
229
5,099
1,077
0
1,900
3,199
11,516
0
W
Merlin
Tz KyRa
Merlin
1,618
302
0
0
4,252
1,183
1,589
376
3,876
21,247
0
W
821
213
799
257
2,588
718
0
1,658
930
0
6,630
W
2,132
631
0
631
3,942
3,468
562
800
3,142
63
13,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
21,684
181
Minions Killed
99
0
Camps Cleared
0
835,005
Distance Traveled
729,114
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,844
484
24
2
0
178,308
1
L
Cerberus
4,409
441
33
3
0
177,170
1
L
Thanatos
4,399
440
16
2
0
125,552
1
L
Cupid
4,789
479
33
3
0
152,431
0
L
Yemoja
3,791
379
5
1
0
136,570
1
W
Cerberus
6,569
657
67
7
0
174,699
0
L
Olorun
4,296
430
12
1
0
137,391
2
W
Merlin
5,452
545
41
4
0
162,906
0
W
Cupid
4,644
464
23
2
0
151,994
3
W
Chaac
5,289
529
26
3
0
167,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role