Player Matchup

Discordia
Discordia
Bronze III
Broxiss
Discordia
Bronze III
Level 105
God Stats
1W - 3L
1,453 SR
Queue Stats
5W - 12L
1,449 MMR
Party 1
Heimdallr
Heimdallr
Silver II
DRE2FAB
Heimdallr
Silver II
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 12L
1,499 MMR
Solo
Mercury
Mercury
Silver I
JaimeDC
Mercury
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,458 MMR
Party 3
Izanami
Izanami
Bronze III
TempestZeyrox
Izanami
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
paskin95
Sobek
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,542 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,616 SR
1,487 MMR
Jing Wei
Jing Wei
Gold IV
CroKiller9876
Jing Wei
Gold IV
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
266W - 255L
1,490 MMR
Solo
Osiris
Osiris
Silver I
alfiezeroone
Osiris
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
lospsy
Eset
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
piskopat993
Bacchus
Gold V
Level 89
God Stats
164W - 161L
1,852 SR
Queue Stats
1,372W - 1,403L
1,406 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
zKingKongPunch
Cu Chulainn
Bronze III
Level 39
God Stats
6W - 4L
1,726 SR
Queue Stats
55W - 50L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Broxiss
Discordia
11
1 / 2 / 1
6,091
508
3,736
3,666
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DRE2FAB
Heimdallr
9
0 / 2 / 0
5,618
468
3,508
6,504
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
JaimeDC
Mercury
11
0 / 4 / 3
6,366
531
2,872
7,912
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
11
1 / 3 / 0
6,451
538
3,313
7,784
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
paskin95
Sobek
9
1 / 2 / 1
5,180
432
2,778
7,076
3,249
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bans
SetApolloPersephoneDanzaburouTsukuyomi

VS

Bans
BellonaNemesisCupidGuan YuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CroKiller9876
Jing Wei
13
3 / 0 / 1
7,190
599
4,788
6,480
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
13
7 / 0 / 1
7,845
654
6,067
6,029
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
lospsy
Eset
12
1 / 2 / 2
7,080
590
2,891
6,180
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
piskopat993
Bacchus
11
1 / 0 / 5
6,474
540
4,829
6,952
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
zKingKongPunch
Cu Chulainn
11
1 / 1 / 1
6,571
548
4,412
7,707
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
13
13
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Broxiss
Discordia
1
2
1
0.75
W
Jing Wei
CroKiller9876
Jing Wei
3
0
1
3.5
L
Heimdallr
DRE2FAB
Heimdallr
0
2
0
0
L
Mercury
JaimeDC
Mercury
0
4
3
0.38
L
Izanami
1
3
0
0.33
W
Osiris
7
0
1
7.5
W
Eset
lospsy
Eset
1
2
2
1
L
Sobek
paskin95
Sobek
1
2
1
0.75
W
Bacchus
piskopat993
Bacchus
1
0
5
3.5
W
Cu Chulainn
zKingKongPunch
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
22,987
32,942
Taken
33,348
14,514
Mitigated
20,124
6,463
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Broxiss
Discordia
3,736
288
0
500
3,666
1,091
0
1,453
2,095
33,409
0
W
Jing Wei
CroKiller9876
Jing Wei
4,788
3,743
0
5,049
6,480
2,014
956
1,209
5,271
0
44,695
L
Heimdallr
DRE2FAB
Heimdallr
3,508
1,502
0
736
6,504
3,339
0
2,489
4,015
4,331
27,564
L
Mercury
JaimeDC
Mercury
2,872
1,478
0
405
7,912
2,508
0
1,708
6,119
0
43,384
L
Izanami
3,313
1,879
0
2,965
7,784
4,327
249
822
6,590
2,501
34,858
W
Osiris
6,067
2,203
0
1,322
6,029
5,221
0
1,192
4,759
8,499
38,134
W
Eset
lospsy
Eset
2,891
179
7
2,709
6,180
2,111
0
3,039
2,879
42,240
0
L
Sobek
paskin95
Sobek
2,778
354
245
1,612
7,076
3,249
0
1,418
5,593
9,675
0
W
Bacchus
piskopat993
Bacchus
4,829
538
165
2,517
6,952
4,637
276
887
6,065
16,668
0
W
Cu Chulainn
zKingKongPunch
Cu Chulainn
4,412
412
0
3,353
7,707
6,141
713
400
7,307
6
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
35,160
332
Minions Killed
375
0
Camps Cleared
0
1,159,617
Distance Traveled
1,246,157
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,091
508
76
6
0
228,622
4
W
Jing Wei
7,190
599
98
8
0
211,218
1
L
Heimdallr
5,618
468
73
6
0
207,387
4
L
Mercury
6,366
531
93
8
0
270,899
3
L
Izanami
6,451
538
78
7
0
227,620
4
W
Osiris
7,845
654
100
8
0
293,185
4
W
Eset
7,080
590
100
8
0
238,154
1
L
Sobek
5,180
432
12
1
0
225,089
2
W
Bacchus
6,474
540
8
1
0
258,167
5
W
Cu Chulainn
6,571
548
69
6
0
245,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role