Player Matchup

Medusa
Medusa
BonnieBennett4
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FawnSaucer67298
Ratatoskr
Level 17
God Stats
1W - 3L
1,262 SR
Queue Stats
140W - 140L
1,355 Elo+
Solo
Artemis
Artemis
Gloamingg
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo
Neith
Neith
RyManMLB
Neith
Level 15
God Stats
11W - 9L
1,612 SR
Queue Stats
27W - 29L
1,470 Elo+
Solo
Nemesis
Nemesis
dakwildman44
Nemesis
Level 4
God Stats
0W - 3L
1,054 SR
Queue Stats
2W - 6L
1,262 Elo+
Solo
Team Averages
Level 10
1,386 SR
1,355 Elo+

VS

Team Averages
Level 10
1,625 SR
1,683 Elo+
Pele
Pele
Canadiah
Pele
Level 7
God Stats
3W - 0L
1,768 SR
Queue Stats
3W - 0L
1,806 Elo+
Party 1
Neith
Neith
DeToXd
Neith
Level 18
God Stats
3W - 1L
1,589 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 1
Medusa
Medusa
KingSagwa
Medusa
Level 16
God Stats
7W - 4L
1,768 SR
Queue Stats
10W - 9L
1,806 Elo+
Party 1
Skadi
Skadi
MrGlobbers
Skadi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
Zeta122
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
11,185
1,017
13,130
16,595
6,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
FawnSaucer67298
Ratatoskr
17
1 / 9 / 7
10,992
999
7,323
22,294
9,543
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
Gloamingg
Artemis
16
0 / 11 / 4
9,646
877
6,474
16,983
6,644
Neith
RyManMLB
Neith
17
9 / 3 / 3
13,130
1,194
16,994
15,894
6,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dakwildman44
Nemesis
16
0 / 8 / 5
9,972
907
5,559
26,164
12,111
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 3 / 19
12,392
1,127
17,097
13,271
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DeToXd
Neith
19
8 / 1 / 16
12,212
1,110
22,236
10,366
4,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
KingSagwa
Medusa
18
4 / 2 / 11
11,656
1,060
10,366
6,827
2,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
17 / 5 / 13
13,427
1,221
33,411
16,225
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 17
11,430
1,039
8,037
8,303
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
13
Kills
39
39
Deaths
13
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Pele
7
3
19
5.5
W
Neith
DeToXd
Neith
8
1
16
16
L
Ratatoskr
FawnSaucer67298
Ratatoskr
1
9
7
0.5
L
Artemis
Gloamingg
Artemis
0
11
4
0.18
W
Medusa
KingSagwa
Medusa
4
2
11
4.75
W
Skadi
17
5
13
4.7
L
Neith
RyManMLB
Neith
9
3
3
3.5
W
3
2
17
5.75
L
Nemesis
dakwildman44
Nemesis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,480
Damage
91,147
97,930
Taken
54,992
41,881
Mitigated
19,905
9,807
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,130
5,523
0
150
16,595
6,916
0
1,952
14,643
0
20,024
W
Pele
17,097
6,760
0
5,499
13,271
4,645
0
0
13,271
0
41,763
W
Neith
DeToXd
Neith
22,236
12,094
720
2,070
10,366
4,344
0
0
10,366
0
44,633
L
Ratatoskr
FawnSaucer67298
Ratatoskr
7,323
1,344
243
1,609
22,294
9,543
0
2,042
20,252
0
24,602
L
Artemis
Gloamingg
Artemis
6,474
2,213
0
0
16,983
6,644
0
1,258
15,725
0
15,481
W
Medusa
KingSagwa
Medusa
10,366
4,859
0
0
6,827
2,677
0
0
6,548
0
30,752
W
Skadi
33,411
19,468
0
2,825
16,225
5,544
0
0
16,225
0
47,308
L
Neith
RyManMLB
Neith
16,994
10,087
0
4,025
15,894
6,667
0
1,692
14,202
0
41,696
W
8,037
1,492
968
42
8,303
2,695
0
0
8,303
20,787
0
L
Nemesis
dakwildman44
Nemesis
5,559
2,274
0
3,780
26,164
12,111
0
1,093
25,071
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
61,117
144
Minions Killed
211
4
Camps Cleared
13
908,023
Distance Traveled
997,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,185
1,017
14
1
0
166,176
0
W
Pele
12,392
1,127
49
4
7
223,966
0
W
Neith
12,212
1,110
58
5
0
185,349
0
L
Ratatoskr
10,992
999
46
4
1
201,494
1
L
Artemis
9,646
877
21
2
0
155,710
1
W
Medusa
11,656
1,060
45
4
6
168,416
0
W
Skadi
13,427
1,221
20
2
0
197,310
0
L
Neith
13,130
1,194
54
5
3
190,334
0
W
Ra
11,430
1,039
39
4
0
222,647
4
L
Nemesis
9,972
907
9
1
0
194,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role