Player Matchup

Janus
Janus
MaRiiOEU
Janus
Level 107
God Stats
4W - 2L
1,285 SR
Queue Stats
66W - 29L
1,709 Elo+
Party 2
Sol
Sol
NeonVII
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
OrnitorenkPerry
Thanatos
Level 37
God Stats
2W - 1L
1,765 SR
Queue Stats
14W - 24L
1,449 Elo+
Solo
Osiris
Osiris
SupraaZ07
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,946 Elo+
Party 2
Terra
Terra
Villalba189
Terra
Level 14
God Stats
2W - 0L
1,683 SR
Queue Stats
16W - 4L
1,794 Elo+
Party 2
Team Averages
Level 75
1,547 SR
1,679 Elo+

VS

Team Averages
Level 90
1,500 SR
1,517 Elo+
Susano
Susano
Andrej0ne
Susano
Level 145
God Stats
5W - 8L
1,500 SR
Queue Stats
440W - 484L
1,521 Elo+
Solo
Vamana
Vamana
Davitrons99
Vamana
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 129L
1,515 Elo+
Party 1
Cerberus
Cerberus
PolllaGorda69
Cerberus
Level 18
God Stats
39W - 26L
1,500 SR
Queue Stats
106W - 74L
1,476 Elo+
Party 1
Anhur
Anhur
SirCap
Anhur
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,569 Elo+
Party 1
Scylla
Scylla
vicman99
Scylla
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
158W - 153L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaRiiOEU
Janus
12
7 / 1 / 1
7,463
678
6,801
5,159
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
13
5 / 1 / 3
7,335
667
8,462
8,269
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
1 / 1 / 5
5,994
545
4,369
7,563
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
SupraaZ07
Osiris
12
1 / 1 / 0
6,880
625
5,880
12,465
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 1 / 9
6,402
582
2,166
6,801
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Andrej0ne
Susano
11
2 / 4 / 1
6,264
569
4,133
8,266
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
2 / 1 / 0
6,475
589
7,713
9,966
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
PolllaGorda69
Cerberus
7
0 / 5 / 1
5,033
458
2,021
10,431
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
SirCap
Anhur
9
0 / 4 / 0
5,419
493
2,835
6,972
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
vicman99
Scylla
10
1 / 2 / 0
5,941
540
3,363
4,541
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
Andrej0ne
Susano
2
4
1
0.63
L
Vamana
2
1
0
2
W
Janus
MaRiiOEU
Janus
7
1
1
7.5
W
Sol
5
1
3
6.5
W
Thanatos
1
1
5
3.5
L
Cerberus
PolllaGorda69
Cerberus
0
5
1
0.1
L
Anhur
SirCap
Anhur
0
4
0
0
W
Osiris
SupraaZ07
Osiris
1
1
0
1
W
1
1
9
5.5
L
Scylla
vicman99
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
20,065
40,257
Taken
40,176
15,676
Mitigated
16,755
24,155
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Andrej0ne
Susano
4,133
1,316
0
1,964
8,266
2,572
0
2,221
5,997
0
30,579
L
Vamana
7,713
3,945
0
5,061
9,966
6,557
0
341
9,625
0
38,366
W
Janus
MaRiiOEU
Janus
6,801
841
0
1,679
5,159
1,593
0
1,409
3,659
45,646
0
W
Sol
8,462
2,400
0
5,961
8,269
1,957
2,522
864
7,405
55,985
0
W
Thanatos
4,369
1,208
0
5,392
7,563
2,203
0
755
6,652
0
22,312
L
Cerberus
PolllaGorda69
Cerberus
2,021
177
0
2,874
10,431
4,392
0
6,973
3,360
9,284
0
L
Anhur
SirCap
Anhur
2,835
1,401
0
1,300
6,972
1,938
0
5,352
1,578
0
23,880
W
Osiris
SupraaZ07
Osiris
5,880
2,513
0
7,894
12,465
6,915
178
0
12,022
0
39,749
W
2,166
821
528
2,701
6,801
3,008
34
2,107
4,621
9,831
0
L
Scylla
vicman99
Scylla
3,363
355
0
648
4,541
1,296
0
2,231
2,187
31,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
29,132
328
Minions Killed
289
0
Camps Cleared
0
1,149,777
Distance Traveled
1,060,818
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,264
569
72
7
0
217,830
3
L
Vamana
6,475
589
82
7
0
215,681
3
W
Janus
7,463
678
93
8
0
237,870
2
W
Sol
7,335
667
96
9
0
209,642
2
W
Thanatos
5,994
545
37
3
0
260,622
3
L
Cerberus
5,033
458
10
1
0
207,708
3
L
Anhur
5,419
493
61
6
0
195,722
3
W
Osiris
6,880
625
86
8
0
222,484
1
W
Terra
6,402
582
16
1
0
219,159
3
L
Scylla
5,941
540
64
6
0
223,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role