Player Matchup

Thor
Thor
AfghaanxKush
Thor
Level 26
God Stats
6W - 5L
1,398 SR
Queue Stats
60W - 71L
1,064 Elo+
Party 1
Apollo
Apollo
ImGudYerrBad
Apollo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,364 Elo+
Solo
Sol
Sol
LanziBruno
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo
Pele
Pele
OG_Raze420
Pele
Level 43
God Stats
3W - 5L
1,768 SR
Queue Stats
12W - 16L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
PriegoPancakes88
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,256 Elo+

VS

Team Averages
Level 19
1,464 SR
1,530 Elo+
Nemesis
Nemesis
DEADKILLERHEAT
Nemesis
Level 29
God Stats
31W - 19L
1,619 SR
Queue Stats
464W - 488L
1,515 Elo+
Party 2
Bellona
Bellona
Leaninmyfanta2
Bellona
Level 26
God Stats
15W - 9L
1,500 SR
Queue Stats
1,105W - 1,083L
1,626 Elo+
Party 2
Ra
Ra
captADDERALL
Ra
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 343L
1,582 Elo+
Solo
Medusa
Medusa
gamer9381
Medusa
Level 5
God Stats
13W - 9L
1,202 SR
Queue Stats
14W - 12L
1,503 Elo+
Solo
Guan Yu
Guan Yu
jaehititfirst
Guan Yu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,816
602
2,261
2,935
767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
10
3 / 0 / 0
5,656
707
1,934
2,698
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 4 / 0
3,483
435
462
2,685
634
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 3 / 1
4,526
566
2,107
5,229
1,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 6 / 0
3,712
464
1,766
6,051
1,898

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,337
667
2,549
3,182
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 2
4,863
608
1,722
3,267
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 3
5,658
707
3,284
3,036
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gamer9381
Medusa
7
1 / 2 / 1
4,349
544
2,678
3,390
774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
7
2 / 2 / 1
4,256
532
791
3,475
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
14
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
4
0
4
6
L
Apollo
3
0
0
3
L
0
4
0
0
W
2
2
2
1.5
L
1
3
1
0.5
L
0
6
0
0
W
5
0
3
6.5
W
Medusa
gamer9381
Medusa
1
2
1
0.75
W
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,530
Damage
11,024
19,598
Taken
16,350
6,314
Mitigated
8,022
1,881
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
567
0
0
2,935
767
490
151
2,784
0
9,891
W
2,549
1,193
0
109
3,182
2,001
74
293
2,889
4,618
16,451
L
Apollo
1,934
1,091
0
0
2,698
1,708
0
0
2,654
4,610
28,129
L
462
198
0
306
2,685
634
0
1,432
1,253
4,091
0
W
1,722
136
0
93
3,267
2,402
156
78
3,189
1,068
9,214
L
2,107
766
0
1,575
5,229
1,307
0
168
5,061
0
15,449
L
1,766
409
0
0
6,051
1,898
0
1,741
4,199
8,061
0
W
3,284
847
50
562
3,036
879
1,043
773
2,263
28,238
0
W
Medusa
gamer9381
Medusa
2,678
1,528
0
0
3,390
774
792
743
2,647
0
17,685
W
Guan Yu
791
84
173
614
3,475
1,966
342
505
2,970
0
6,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
24,463
142
Minions Killed
161
0
Camps Cleared
0
709,967
Distance Traveled
851,480
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,816
602
20
3
0
184,929
0
W
Nemesis
5,337
667
43
5
0
180,786
1
L
Apollo
5,656
707
75
9
0
140,657
3
L
Sol
3,483
435
2
0
0
73,683
1
W
Bellona
4,863
608
24
3
0
162,906
1
L
Pele
4,526
566
39
5
0
163,813
0
L
Cthulhu
3,712
464
6
1
0
146,885
0
W
Ra
5,658
707
48
6
0
166,817
0
W
Medusa
4,349
544
29
4
0
160,009
1
W
Guan Yu
4,256
532
17
2
0
180,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role