Player Matchup

Izanami
Izanami
AngelHopeless
Izanami
Level 11
God Stats
2W - 0L
1,690 SR
Queue Stats
15W - 10L
1,623 Elo+
Party 2
Odin
Odin
JoaKendo
Odin
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,107 Elo+
Solo
Hera
Hera
PeregrinoS2
Hera
Level 16
God Stats
3W - 1L
1,636 SR
Queue Stats
7W - 5L
1,667 Elo+
Party 2
Aphrodite
Aphrodite
Skxrleet
Aphrodite
Level 12
God Stats
2W - 4L
1,243 SR
Queue Stats
9W - 11L
1,340 Elo+
Solo
Arachne
Arachne
zGumballPlays
Arachne
Level 23
God Stats
11W - 3L
1,748 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 2
Team Averages
Level 15
1,564 SR
1,480 Elo+

VS

Team Averages
Level 12
1,448 SR
1,505 Elo+
Ymir
Ymir
Brno0
Ymir
Level 3
God Stats
11W - 12L
1,725 SR
Queue Stats
122W - 106L
1,718 Elo+
Party 3
Rama
Rama
Jessyck
Rama
Level 3
God Stats
24W - 26L
1,500 SR
Queue Stats
67W - 62L
1,718 Elo+
Party 3
Thanatos
Thanatos
ZombieTv7207
Thanatos
Level 28
God Stats
6W - 11L
1,177 SR
Queue Stats
426W - 465L
1,507 Elo+
Solo
Kukulkan
Kukulkan
bombardero78910
Kukulkan
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 306L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
manolexs_37
Sun Wukong
Level 12
God Stats
22W - 45L
1,340 SR
Queue Stats
463W - 637L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 8 / 11
11,086
482
11,945
19,030
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
19
4 / 1 / 7
12,792
556
8,026
10,066
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 3 / 12
12,100
526
10,952
8,399
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Skxrleet
Aphrodite
14
2 / 9 / 8
10,753
468
6,290
15,616
7,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
20
25 / 2 / 6
15,530
675
35,247
30,547
12,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brno0
Ymir
14
5 / 9 / 7
10,366
451
7,659
22,683
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Jessyck
Rama
17
10 / 7 / 9
11,698
509
20,158
25,029
10,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ZombieTv7207
Thanatos
15
5 / 5 / 5
10,295
448
5,795
16,863
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
14
0 / 7 / 5
9,287
404
9,258
9,379
3,744
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
manolexs_37
Sun Wukong
14
1 / 9 / 1
9,094
395
6,403
21,511
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
37
Kills
21
23
Deaths
37
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
8
11
0.81
L
Ymir
Brno0
Ymir
5
9
7
0.94
L
Rama
Jessyck
Rama
10
7
9
2.07
W
Odin
4
1
7
7.5
W
5
3
12
3.67
W
Aphrodite
Skxrleet
Aphrodite
2
9
8
0.67
L
Thanatos
ZombieTv7207
Thanatos
5
5
5
1.5
L
Kukulkan
0
7
5
0.36
L
Sun Wukong
manolexs_37
Sun Wukong
1
9
1
0.17
W
Arachne
25
2
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,460
Damage
49,273
83,658
Taken
95,465
38,267
Mitigated
51,398
33,163
Healing
28,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,945
7,910
0
4,202
19,030
5,258
3,396
4,459
14,421
0
63,423
L
Ymir
Brno0
Ymir
7,659
1,626
648
3,746
22,683
14,792
0
4,862
17,679
39,799
0
L
Rama
Jessyck
Rama
20,158
17,695
0
11,517
25,029
10,300
3,413
4,023
20,981
0
77,672
W
Odin
8,026
3,334
0
1,010
10,066
9,349
2,584
2,111
7,840
0
59,573
W
10,952
2,697
0
586
8,399
2,959
1,813
2,838
5,486
61,231
0
W
Aphrodite
Skxrleet
Aphrodite
6,290
1,439
6,594
4,957
15,616
7,954
931
4,291
11,325
35,722
0
L
Thanatos
ZombieTv7207
Thanatos
5,795
1,553
0
10,178
16,863
6,751
0
2,678
14,160
0
52,888
L
Kukulkan
9,258
497
0
62
9,379
3,744
350
1,526
7,853
47,316
0
L
Sun Wukong
manolexs_37
Sun Wukong
6,403
880
0
2,829
21,511
15,811
355
4,153
17,128
0
40,660
W
Arachne
35,247
23,271
0
15,814
30,547
12,747
1,102
3,218
27,254
0
143,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,261
Gold Earned
50,740
525
Minions Killed
426
0
Camps Cleared
0
2,020,870
Distance Traveled
1,834,477
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,086
482
103
4
0
355,833
0
L
Ymir
10,366
451
50
2
0
406,179
2
L
Rama
11,698
509
129
6
0
333,741
2
W
Odin
12,792
556
124
5
0
397,563
2
W
Hera
12,100
526
109
5
0
350,256
4
W
Aphrodite
10,753
468
49
2
0
422,925
0
L
Thanatos
10,295
448
88
4
0
405,627
1
L
Kukulkan
9,287
404
93
4
0
334,627
3
L
Sun Wukong
9,094
395
66
3
0
354,303
1
W
Arachne
15,530
675
140
6
0
494,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role