Player Matchup

Nu Wa
Nu Wa
Gold IV
Durall
Nu Wa
Gold IV
Level 127
God Stats
38W - 39L
1,507 SR
Queue Stats
378W - 378L
1,559 MMR
Solo
Chaac
Chaac
Silver II
Giantaze
Chaac
Silver II
Level 127
God Stats
7W - 6L
1,622 SR
Queue Stats
151W - 150L
1,551 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Moonesation
Aphrodite
Gold IV
Level 65
God Stats
0W - 1L
1,140 SR
Queue Stats
336W - 332L
1,554 MMR
Solo
Izanami
Izanami
Gold V
curadante
Izanami
Gold V
Level 141
God Stats
3W - 1L
1,856 SR
Queue Stats
44W - 32L
1,596 MMR
Party 1
Ravana
Ravana
Silver II
thedetonater
Ravana
Silver II
Level 158
God Stats
7W - 9L
1,606 SR
Queue Stats
1,258W - 1,277L
1,518 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,546 SR
1,556 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,541 SR
1,556 MMR
Ares
Ares
Gold V
SamBC
Ares
Gold V
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 92L
1,635 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
TheIconicCarrot
Ao Kuang
Bronze III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,500 MMR
Party 2
Janus
Janus
Silver II
WilhelmGrimm
Janus
Silver II
Level 88
God Stats
6W - 6L
1,707 SR
Queue Stats
105W - 81L
1,552 MMR
Solo
King Arthur
King Arthur
Gold V
rubiol
King Arthur
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 134L
1,552 MMR
Solo
Rama
Rama
Silver I
voT3x
Rama
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Durall
Nu Wa
18
2 / 6 / 2
12,183
469
18,703
17,967
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Giantaze
Chaac
20
4 / 6 / 1
13,164
506
19,290
26,723
28,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Moonesation
Aphrodite
16
0 / 7 / 5
10,640
409
6,013
18,707
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
curadante
Izanami
20
5 / 6 / 2
14,460
556
20,865
19,463
11,448
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
19
3 / 8 / 5
13,136
505
12,544
22,727
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ScyllaTsukuyomiSetCu ChulainnNemesis

VS

Bans
FenrirGaneshaApolloArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SamBC
Ares
20
4 / 3 / 16
14,503
558
12,437
24,537
31,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
20
11 / 7 / 12
16,547
636
22,666
33,308
15,636
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 2 / 10
16,113
620
18,146
14,314
5,045
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
rubiol
King Arthur
20
5 / 1 / 7
14,638
563
14,756
28,193
26,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
voT3x
Rama
20
8 / 2 / 7
16,679
642
13,632
21,330
15,057
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
14
Kills
33
33
Deaths
15
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Durall
Nu Wa
2
6
2
0.5
L
Chaac
Giantaze
Chaac
4
6
1
0.75
L
Aphrodite
Moonesation
Aphrodite
0
7
5
0.36
W
Ares
SamBC
Ares
4
3
16
4
W
Ao Kuang
11
7
12
2.43
W
5
2
10
5
L
Izanami
curadante
Izanami
5
6
2
1
W
King Arthur
rubiol
King Arthur
5
1
7
8.5
L
Ravana
3
8
5
0.69
W
Rama
voT3x
Rama
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,415
Damage
81,637
105,587
Taken
121,682
63,659
Mitigated
94,502
33,234
Healing
52,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Durall
Nu Wa
18,703
2,374
175
4,290
17,967
5,998
2,355
12,697
4,938
92,045
0
L
Chaac
Giantaze
Chaac
19,290
5,872
0
9,182
26,723
28,220
182
8,238
17,683
0
87,874
L
Aphrodite
Moonesation
Aphrodite
6,013
828
4,883
7,606
18,707
8,285
342
11,678
6,832
42,144
0
W
Ares
SamBC
Ares
12,437
943
0
4,517
24,537
31,876
708
6,783
17,654
33,341
0
W
Ao Kuang
22,666
5,789
0
19,226
33,308
15,636
3,545
7,587
25,646
138,331
0
W
18,146
1,859
0
3,945
14,314
5,045
1,581
5,289
8,975
128,121
0
L
Izanami
curadante
Izanami
20,865
14,247
0
3,668
19,463
11,448
2,332
8,444
10,928
7,901
122,457
W
King Arthur
rubiol
King Arthur
14,756
1,413
0
11,399
28,193
26,888
267
3,285
24,438
0
68,025
L
Ravana
12,544
1,941
0
3,430
22,727
9,708
0
12,384
10,121
0
85,144
W
Rama
voT3x
Rama
13,632
9,206
0
13,602
21,330
15,057
6,742
4,681
16,629
8,605
170,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,583
Gold Earned
78,480
700
Minions Killed
758
0
Camps Cleared
0
2,367,530
Distance Traveled
2,585,673
38
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,183
469
123
5
0
469,143
6
L
Chaac
13,164
506
142
5
0
461,690
3
L
Aphrodite
10,640
409
76
3
0
466,992
8
W
Ares
14,503
558
23
1
0
538,348
9
W
Ao Kuang
16,547
636
159
6
0
528,947
14
W
Janus
16,113
620
229
9
0
550,431
13
L
Izanami
14,460
556
211
8
0
463,132
10
W
King Arthur
14,638
563
115
4
0
492,493
3
L
Ravana
13,136
505
148
6
0
506,573
11
W
Rama
16,679
642
232
9
0
475,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role