Player Matchup

Cthulhu
Cthulhu
Nachotripdood
Cthulhu
Level 21
God Stats
8W - 7L
1,628 SR
Queue Stats
13W - 14L
1,510 Elo+
Solo
Neith
Neith
Rishhh
Neith
Level 29
God Stats
45W - 47L
1,572 SR
Queue Stats
57W - 63L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sc00by27
Tsukuyomi
Level 7
God Stats
1W - 1L
1,783 SR
Queue Stats
9W - 12L
1,457 Elo+
Party 1
Ares
Ares
StrivingBox1777
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Party 1
Scylla
Scylla
gxlds
Scylla
Level 8
God Stats
1W - 3L
1,274 SR
Queue Stats
40W - 40L
1,420 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,477 Elo+

VS

Team Averages
Level 18
1,558 SR
1,561 Elo+
Nemesis
Nemesis
CrazedElement
Nemesis
Level 37
God Stats
13W - 12L
1,679 SR
Queue Stats
75W - 91L
1,732 Elo+
Party 2
Freya
Freya
Le Grand toi
Freya
Level 7
God Stats
3W - 3L
1,531 SR
Queue Stats
21W - 12L
1,189 Elo+
Solo
Olorun
Olorun
Nokk_Jager
Olorun
Level 17
God Stats
7W - 5L
1,283 SR
Queue Stats
32W - 30L
1,482 Elo+
Solo
Yemoja
Yemoja
blasplayear
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Danzaburou
Danzaburou
lucky_steel533
Danzaburou
Level 17
God Stats
21W - 18L
1,795 SR
Queue Stats
42W - 39L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 3 / 0
9,961
830
13,213
19,383
18,779
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Rishhh
Neith
17
2 / 6 / 1
11,516
960
13,352
17,198
6,201
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sc00by27
Tsukuyomi
16
1 / 11 / 3
10,730
894
10,628
27,701
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 14 / 1
10,025
835
8,942
28,151
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
gxlds
Scylla
15
0 / 8 / 3
9,679
807
3,343
8,867
3,689
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
10 / 2 / 19
12,873
1,073
19,870
15,650
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
24 / 1 / 5
14,707
1,226
34,359
16,687
8,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Nokk_Jager
Olorun
18
5 / 1 / 19
11,669
972
19,482
12,324
5,482
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
19
0 / 0 / 25
12,796
1,066
7,108
6,670
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
lucky_steel533
Danzaburou
19
3 / 0 / 23
12,277
1,023
15,461
8,756
3,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
133
4
Kills
42
42
Deaths
4
8
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
2
19
9.75
W
24
1
5
26.5
L
Cthulhu
1
3
0
0.33
W
Olorun
Nokk_Jager
Olorun
5
1
19
14.5
L
Neith
Rishhh
Neith
2
6
1
0.42
L
Tsukuyomi
Sc00by27
Tsukuyomi
1
11
3
0.23
L
0
14
1
0.04
W
Yemoja
0
0
25
12.5
L
Scylla
gxlds
Scylla
0
8
3
0.19
W
Danzaburou
lucky_steel533
Danzaburou
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
96,280
101,300
Taken
60,087
64,300
Mitigated
32,184
5,301
Healing
24,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
19,870
8,319
662
3,781
15,650
6,979
0
5,089
10,561
0
33,262
W
34,359
12,066
0
5,096
16,687
8,708
0
5,707
10,716
58,900
0
L
Cthulhu
13,213
405
332
478
19,383
18,779
0
10,428
8,955
31,050
0
W
Olorun
Nokk_Jager
Olorun
19,482
10,262
723
4,244
12,324
5,482
0
6,313
6,011
39,871
0
L
Neith
Rishhh
Neith
13,352
7,505
0
1,016
17,198
6,201
0
12,866
4,332
0
41,680
L
Tsukuyomi
Sc00by27
Tsukuyomi
10,628
3,698
0
2,712
27,701
10,801
0
16,157
11,544
0
23,875
L
8,942
1,186
0
528
28,151
24,830
0
16,811
11,340
15,295
0
W
Yemoja
7,108
1,137
4,313
1,829
6,670
7,026
0
3,413
3,257
21,241
0
L
Scylla
gxlds
Scylla
3,343
702
0
235
8,867
3,689
0
4,687
4,180
8,313
0
W
Danzaburou
lucky_steel533
Danzaburou
15,461
7,035
0
3,407
8,756
3,989
0
4,976
3,780
0
27,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
64,322
147
Minions Killed
193
0
Camps Cleared
13
938,715
Distance Traveled
1,130,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,873
1,073
41
3
1
256,151
0
W
Freya
14,707
1,226
37
3
9
217,335
1
L
Cthulhu
9,961
830
31
3
0
238,536
0
W
Olorun
11,669
972
58
5
0
199,729
1
L
Neith
11,516
960
69
6
0
187,574
0
L
Tsukuyomi
10,730
894
30
3
0
229,328
1
L
Ares
10,025
835
8
1
0
175,291
0
W
Yemoja
12,796
1,066
36
3
0
236,570
0
L
Scylla
9,679
807
9
1
0
107,986
0
W
Danzaburou
12,277
1,023
21
2
3
221,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role