Player Matchup

Cu Chulainn
Cu Chulainn
Acrusion
Cu Chulainn
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 125L
1,573 Elo+
Party 1
Zeus
Zeus
Disoni
Zeus
Level 67
God Stats
8W - 7L
1,673 SR
Queue Stats
30W - 32L
1,496 Elo+
Party 1
Chang'e
Chang'e
Doedicurus
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
OutlawVoid
Cthulhu
Level 88
God Stats
64W - 41L
1,560 SR
Queue Stats
87W - 74L
1,506 Elo+
Party 1
Medusa
Medusa
guimags
Medusa
Level 36
God Stats
17W - 14L
1,528 SR
Queue Stats
69W - 79L
1,309 Elo+
Solo
Team Averages
Level 77
1,552 SR
1,476 Elo+

VS

Team Averages
Level 37
1,528 SR
1,415 Elo+
Baron Samedi
Baron Samedi
MyJGisBad
Baron Samedi
Level 29
God Stats
10W - 5L
1,639 SR
Queue Stats
38W - 36L
1,647 Elo+
Party 3
Cthulhu
Cthulhu
OrganicX
Cthulhu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
Mulan
Mulan
RPWh3at
Mulan
Level 40
God Stats
1W - 7L
1,444 SR
Queue Stats
59W - 64L
1,460 Elo+
Solo
Fenrir
Fenrir
lDbLoCkl
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
slipstride
Danzaburou
Level 46
God Stats
4W - 5L
1,554 SR
Queue Stats
14W - 22L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acrusion
Cu Chulainn
16
4 / 1 / 2
9,707
571
2,148
6,920
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zeus
Disoni
Zeus
16
7 / 1 / 3
10,224
601
9,035
6,607
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Doedicurus
Chang'e
16
2 / 3 / 3
9,773
575
10,445
11,962
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
OutlawVoid
Cthulhu
14
7 / 2 / 9
9,724
572
11,815
12,185
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
guimags
Medusa
15
7 / 3 / 6
9,905
583
10,946
10,006
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MyJGisBad
Baron Samedi
15
3 / 4 / 0
9,314
548
6,309
11,485
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OrganicX
Cthulhu
11
1 / 5 / 3
7,187
423
3,329
11,087
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
RPWh3at
Mulan
14
2 / 4 / 1
8,322
490
7,400
15,909
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
lDbLoCkl
Fenrir
13
4 / 5 / 1
8,367
492
3,371
11,957
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
slipstride
Danzaburou
12
0 / 9 / 1
7,413
436
4,508
13,547
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
10
10
Deaths
27
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Acrusion
Cu Chulainn
4
1
2
5
W
Zeus
Disoni
Zeus
7
1
3
8.5
W
Chang'e
Doedicurus
Chang'e
2
3
3
1.17
L
Baron Samedi
MyJGisBad
Baron Samedi
3
4
0
0.75
L
Cthulhu
OrganicX
Cthulhu
1
5
3
0.5
W
Cthulhu
OutlawVoid
Cthulhu
7
2
9
5.75
L
Mulan
RPWh3at
Mulan
2
4
1
0.63
W
Medusa
guimags
Medusa
7
3
6
3.33
L
Fenrir
lDbLoCkl
Fenrir
4
5
1
0.9
L
Danzaburou
slipstride
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
24,917
47,680
Taken
63,985
30,576
Mitigated
34,392
12,387
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Acrusion
Cu Chulainn
2,148
549
0
698
6,920
6,329
930
712
6,185
0
57,785
W
Zeus
Disoni
Zeus
9,035
1,348
0
1,491
6,607
2,317
474
3,149
3,458
57,318
0
W
Chang'e
Doedicurus
Chang'e
10,445
828
422
5,542
11,962
4,472
643
0
11,412
60,637
0
L
Baron Samedi
MyJGisBad
Baron Samedi
6,309
381
446
3,052
11,485
4,891
0
7,953
3,281
64,515
0
L
Cthulhu
OrganicX
Cthulhu
3,329
166
143
0
11,087
5,412
0
5,337
5,672
16,202
0
W
Cthulhu
OutlawVoid
Cthulhu
11,815
752
602
1,633
12,185
11,463
286
4,128
8,057
34,826
0
L
Mulan
RPWh3at
Mulan
7,400
1,110
0
5,356
15,909
15,268
0
10,284
5,537
0
49,175
W
Medusa
guimags
Medusa
10,946
4,226
0
1,999
10,006
5,995
1,412
1,649
8,357
5,719
65,046
L
Fenrir
lDbLoCkl
Fenrir
3,371
1,156
0
3,890
11,957
4,741
0
4,740
7,103
0
32,563
L
Danzaburou
slipstride
Danzaburou
4,508
2,366
99
2,256
13,547
4,080
0
2,959
10,548
0
46,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
40,603
496
Minions Killed
403
0
Camps Cleared
0
1,519,012
Distance Traveled
1,430,797
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,707
571
117
7
0
338,154
1
W
Zeus
10,224
601
117
7
0
279,954
3
W
Chang'e
9,773
575
120
7
0
293,534
2
L
Baron Samedi
9,314
548
133
8
0
308,330
6
L
Cthulhu
7,187
423
28
2
0
274,546
0
W
Cthulhu
9,724
572
35
2
0
301,711
8
L
Mulan
8,322
490
101
6
0
270,203
2
W
Medusa
9,905
583
107
6
0
305,659
7
L
Fenrir
8,367
492
67
4
0
323,589
0
L
Danzaburou
7,413
436
74
4
0
254,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role