Player Matchup

Ra
Ra
Silver IV
Eingus
Ra
Silver IV
Level 66
God Stats
2W - 2L
1,521 SR
Queue Stats
100W - 89L
1,332 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Phón
Danzaburou
Silver IV
Level 108
God Stats
3W - 6L
1,542 SR
Queue Stats
40W - 52L
1,330 MMR
Solo
Vamana
Vamana
Silver I
SchortyBoy
Vamana
Silver I
Level 99
God Stats
2W - 0L
1,548 SR
Queue Stats
53W - 50L
1,331 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Tekkinerd
Kumbhakarna
Gold V
Level 109
God Stats
12W - 14L
1,298 SR
Queue Stats
82W - 86L
1,330 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
purp706
Tsukuyomi
Gold V
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 42L
1,355 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,482 SR
1,336 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,460 SR
1,370 MMR
Rama
Rama
Silver V
Deviad
Rama
Silver V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
650W - 651L
1,328 MMR
Solo
Poseidon
Poseidon
Bronze III
DurtyClog
Poseidon
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 124L
1,355 MMR
Solo
Cabrakan
Cabrakan
Gold IV
NefariousC
Cabrakan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver V
WuberOPP
Bakasura
Silver V
Level 88
God Stats
5W - 10L
1,500 SR
Queue Stats
497W - 473L
1,342 MMR
Solo
Guan Yu
Guan Yu
Silver V
ketomagik
Guan Yu
Silver V
Level 148
God Stats
1W - 4L
1,298 SR
Queue Stats
38W - 31L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 6 / 8
13,765
574
14,506
16,832
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Phón
Danzaburou
20
13 / 6 / 9
15,562
648
32,157
32,278
13,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
SchortyBoy
Vamana
20
4 / 4 / 11
14,007
584
15,978
23,170
30,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
Tekkinerd
Kumbhakarna
14
0 / 8 / 13
10,910
455
4,636
27,163
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
purp706
Tsukuyomi
20
15 / 7 / 5
15,641
652
20,968
21,015
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
JanusNemesisSetCthulhuScylla

VS

Bans
PersephoneCu ChulainnApolloMulanChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Deviad
Rama
17
2 / 13 / 7
11,328
472
10,986
25,226
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
DurtyClog
Poseidon
20
16 / 7 / 8
15,092
629
26,403
20,398
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
NefariousC
Cabrakan
17
3 / 9 / 15
12,103
504
17,592
24,672
28,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
WuberOPP
Bakasura
19
7 / 5 / 9
12,490
520
16,253
20,218
12,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
ketomagik
Guan Yu
20
3 / 3 / 4
12,582
524
14,201
21,658
29,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
74
37
Kills
31
31
Deaths
37
46
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
Deviad
Rama
2
13
7
0.42
L
Poseidon
DurtyClog
Poseidon
16
7
8
2.86
W
Ra
5
6
8
1.5
L
Cabrakan
NefariousC
Cabrakan
3
9
15
1.17
W
Danzaburou
Phón
Danzaburou
13
6
9
2.92
W
Vamana
SchortyBoy
Vamana
4
4
11
2.38
W
Kumbhakarna
Tekkinerd
Kumbhakarna
0
8
13
0.81
L
Bakasura
WuberOPP
Bakasura
7
5
9
2.3
L
Guan Yu
ketomagik
Guan Yu
3
3
4
1.67
W
Tsukuyomi
purp706
Tsukuyomi
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,245
Damage
85,435
120,458
Taken
112,172
87,227
Mitigated
86,320
41,149
Healing
27,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Deviad
Rama
10,986
8,915
0
5,206
25,226
8,359
596
491
24,724
0
72,767
L
Poseidon
DurtyClog
Poseidon
26,403
2,924
344
3,114
20,398
7,270
159
5,372
14,844
102,150
0
W
Ra
14,506
823
2,528
5,145
16,832
6,648
0
10,595
5,745
95,495
0
L
Cabrakan
NefariousC
Cabrakan
17,592
2,424
0
2,952
24,672
28,097
0
8,008
16,361
47,395
0
W
Danzaburou
Phón
Danzaburou
32,157
19,807
0
15,799
32,278
13,423
9,782
8,140
22,408
0
109,355
W
Vamana
SchortyBoy
Vamana
15,978
8,265
0
8,298
23,170
30,468
812
5,906
16,485
7,919
91,320
W
Kumbhakarna
Tekkinerd
Kumbhakarna
4,636
398
0
4,215
27,163
25,412
385
12,775
12,264
12,083
0
L
Bakasura
WuberOPP
Bakasura
16,253
10,066
0
3,769
20,218
12,867
0
3,149
16,945
9,383
75,264
L
Guan Yu
ketomagik
Guan Yu
14,201
760
4,218
7,966
21,658
29,727
1,639
2,803
18,793
0
82,898
W
Tsukuyomi
purp706
Tsukuyomi
20,968
4,012
0
5,164
21,015
11,276
224
6,464
14,205
0
108,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,885
Gold Earned
63,595
669
Minions Killed
626
0
Camps Cleared
0
2,274,615
Distance Traveled
2,038,880
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,328
472
116
5
0
341,350
0
L
Poseidon
15,092
629
180
8
0
420,085
4
W
Ra
13,765
574
173
7
0
478,201
10
L
Cabrakan
12,103
504
35
1
0
394,858
5
W
Danzaburou
15,562
648
162
7
0
413,315
0
W
Vamana
14,007
584
175
7
0
469,359
6
W
Kumbhakarna
10,910
455
14
1
0
431,926
6
L
Bakasura
12,490
520
127
5
0
431,789
2
L
Guan Yu
12,582
524
168
7
0
450,798
2
W
Tsukuyomi
15,641
652
145
6
0
481,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role