Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Azuriiken
Athena
Level 47
God Stats
5W - 9L
1,510 SR
Queue Stats
106W - 122L
1,553 Elo+
Party 2
Janus
Janus
Hawkeye_PRODIGY
Janus
Level 138
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2
King Arthur
King Arthur
MyBaBBydAddY21
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 2
Thor
Thor
Yhwxch
Thor
Level 160
God Stats
0W - 2L
1,715 SR
Queue Stats
71W - 74L
1,500 Elo+
Party 2
Team Averages
Level 107
1,532 SR
1,471 Elo+

VS

Team Averages
Level 50
1,632 SR
1,592 Elo+
Hercules
Hercules
HesGotArmOff
Hercules
Level 47
God Stats
2W - 1L
1,701 SR
Queue Stats
46W - 61L
1,684 Elo+
Party 1
Ra
Ra
OGB_u_r_n_z_
Ra
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 78L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Squiah
Baron Samedi
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 66L
1,522 Elo+
Solo
Bastet
Bastet
TCass1
Bastet
Level 127
God Stats
8W - 7L
1,798 SR
Queue Stats
397W - 380L
1,618 Elo+
Party 1
Neith
Neith
aiyjayy
Neith
Level 28
God Stats
1W - 0L
1,658 SR
Queue Stats
7W - 3L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 6 / 2
10,225
601
12,713
12,614
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Azuriiken
Athena
15
0 / 5 / 2
9,002
530
5,782
23,377
21,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 2
10,836
637
9,315
10,697
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
MyBaBBydAddY21
King Arthur
17
0 / 5 / 5
9,839
579
10,285
20,518
18,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Yhwxch
Thor
18
3 / 2 / 1
10,991
647
12,799
13,224
6,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HesGotArmOff
Hercules
17
2 / 0 / 13
11,067
651
5,657
13,099
12,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 2 / 8
11,695
688
12,541
12,603
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Squiah
Baron Samedi
19
3 / 2 / 10
11,636
684
14,344
14,576
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
TCass1
Bastet
20
6 / 0 / 9
13,139
773
13,408
9,864
4,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
aiyjayy
Neith
19
8 / 2 / 12
13,116
772
21,510
14,746
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
21
21
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
2
0.33
L
Athena
Azuriiken
Athena
0
5
2
0.2
L
2
3
2
1
W
Hercules
HesGotArmOff
Hercules
2
0
13
8.5
L
King Arthur
MyBaBBydAddY21
King Arthur
0
5
5
0.5
W
2
2
8
3
W
Baron Samedi
Squiah
Baron Samedi
3
2
10
4
W
Bastet
TCass1
Bastet
6
0
9
10.5
L
Thor
Yhwxch
Thor
3
2
1
1.75
W
Neith
aiyjayy
Neith
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
67,460
80,430
Taken
64,888
55,307
Mitigated
36,987
6,179
Healing
29,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,713
449
0
284
12,614
4,874
1
4,375
8,239
49,227
0
L
Athena
Azuriiken
Athena
5,782
1,993
605
827
23,377
21,080
0
7,974
15,403
20,219
0
L
9,315
68
0
1,071
10,697
4,316
0
4,708
5,989
46,694
0
W
Hercules
HesGotArmOff
Hercules
5,657
1,315
0
4,994
13,099
12,406
141
8,065
4,718
0
21,254
L
King Arthur
MyBaBBydAddY21
King Arthur
10,285
528
0
3,392
20,518
18,453
0
7,710
12,808
0
35,982
W
12,541
689
4,869
4,519
12,603
5,547
983
5,261
7,166
52,916
0
W
Baron Samedi
Squiah
Baron Samedi
14,344
1,239
2,092
4,189
14,576
7,902
969
4,610
9,810
51,476
0
W
Bastet
TCass1
Bastet
13,408
3,184
0
2,782
9,864
4,380
1,561
2,704
6,996
0
46,052
L
Thor
Yhwxch
Thor
12,799
752
0
0
13,224
6,584
0
2,855
10,369
0
35,584
W
Neith
aiyjayy
Neith
21,510
11,616
0
5,866
14,746
6,752
2,248
6,698
7,776
0
62,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
60,653
332
Minions Killed
401
7
Camps Cleared
6
1,559,999
Distance Traveled
1,660,602
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,225
601
93
5
1
306,365
1
L
Athena
9,002
530
35
2
2
291,381
0
L
Janus
10,836
637
104
6
3
325,998
3
W
Hercules
11,067
651
47
3
0
351,201
2
L
King Arthur
9,839
579
47
3
1
298,643
3
W
Ra
11,695
688
114
7
2
319,375
0
W
Baron Samedi
11,636
684
79
5
2
304,508
4
W
Bastet
13,139
773
69
4
2
383,310
8
L
Thor
10,991
647
53
3
0
337,612
0
W
Neith
13,116
772
92
5
0
302,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role