Player Matchup

Cthulhu
Cthulhu
Kishin515
Cthulhu
Level 9
God Stats
5W - 8L
1,507 SR
Queue Stats
106W - 70L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
NoMetronome
Zhong Kui
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 11L
1,625 Elo+
Solo
Anhur
Anhur
Tyr4xFake
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
santy6221
Jormungandr
Level 23
God Stats
2W - 1L
1,732 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Ra
Ra
sheogorath741
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,647 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,558 Elo+

VS

Team Averages
Level 21
1,456 SR
1,595 Elo+
Baron Samedi
Baron Samedi
ColorMaxxy
Baron Samedi
Level 17
God Stats
1W - 4L
1,282 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1
Ra
Ra
Forgivn3ss
Ra
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
252W - 238L
1,857 Elo+
Party 1
Cthulhu
Cthulhu
Inferion6677
Cthulhu
Level 14
God Stats
4W - 4L
1,499 SR
Queue Stats
66W - 75L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Vergaenculo
Guan Yu
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 5L
1,723 Elo+
Solo
Danzaburou
Danzaburou
juduking
Danzaburou
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kishin515
Cthulhu
19
1 / 5 / 23
11,834
986
9,693
15,557
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
NoMetronome
Zhong Kui
20
6 / 3 / 24
12,582
1,049
18,660
14,121
14,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Tyr4xFake
Anhur
20
24 / 2 / 10
15,796
1,316
37,052
13,878
5,298
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
santy6221
Jormungandr
19
7 / 2 / 16
12,446
1,037
13,184
13,637
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 1 / 21
10,988
916
15,149
8,598
3,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColorMaxxy
Baron Samedi
18
5 / 12 / 6
12,359
1,030
15,353
25,422
10,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 4
11,530
961
12,093
15,573
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Inferion6677
Cthulhu
16
1 / 3 / 4
10,375
865
8,334
15,268
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Vergaenculo
Guan Yu
17
1 / 13 / 8
10,706
892
11,254
27,168
19,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
juduking
Danzaburou
17
1 / 7 / 8
11,029
919
12,109
16,577
6,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
43
40
Kills
13
13
Deaths
40
94
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColorMaxxy
Baron Samedi
5
12
6
0.67
L
5
5
4
1.4
L
Cthulhu
Inferion6677
Cthulhu
1
3
4
1
W
Cthulhu
Kishin515
Cthulhu
1
5
23
2.5
W
Zhong Kui
NoMetronome
Zhong Kui
6
3
24
6
W
Anhur
Tyr4xFake
Anhur
24
2
10
14.5
L
Guan Yu
Vergaenculo
Guan Yu
1
13
8
0.38
L
Danzaburou
juduking
Danzaburou
1
7
8
0.71
W
Jormungandr
santy6221
Jormungandr
7
2
16
7.5
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,738
Damage
59,143
65,791
Taken
100,008
51,045
Mitigated
56,182
16,496
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColorMaxxy
Baron Samedi
15,353
2,880
1,382
1,668
25,422
10,461
0
12,828
12,212
34,731
0
L
12,093
1,513
3,136
3,057
15,573
6,060
0
9,325
5,858
42,192
0
L
Cthulhu
Inferion6677
Cthulhu
8,334
334
918
375
15,268
13,850
0
8,635
6,256
16,575
0
W
Cthulhu
Kishin515
Cthulhu
9,693
638
829
505
15,557
14,604
0
10,422
5,002
34,374
0
W
Zhong Kui
NoMetronome
Zhong Kui
18,660
2,348
0
3,126
14,121
14,514
0
8,139
5,882
33,740
0
W
Anhur
Tyr4xFake
Anhur
37,052
27,007
0
6,441
13,878
5,298
0
6,168
6,669
0
63,818
L
Guan Yu
Vergaenculo
Guan Yu
11,254
1,484
1,010
1,048
27,168
19,270
0
16,479
9,917
0
20,821
L
Danzaburou
juduking
Danzaburou
12,109
5,739
0
1,168
16,577
6,541
0
7,242
9,079
0
33,536
W
Jormungandr
santy6221
Jormungandr
13,184
2,242
0
510
13,637
12,992
0
6,859
6,661
22,835
0
W
15,149
1,144
3,197
1,888
8,598
3,637
0
3,742
4,806
26,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,646
Gold Earned
55,999
215
Minions Killed
179
4
Camps Cleared
4
1,026,608
Distance Traveled
924,932
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,359
1,030
43
4
1
154,286
2
L
Ra
11,530
961
61
5
1
211,082
0
L
Cthulhu
10,375
865
26
2
0
179,461
2
W
Cthulhu
11,834
986
60
5
0
204,677
3
W
Zhong Kui
12,582
1,049
48
4
0
205,001
2
W
Anhur
15,796
1,316
63
5
2
188,580
0
L
Guan Yu
10,706
892
10
1
1
215,631
0
L
Danzaburou
11,029
919
39
3
1
164,472
1
W
Jormungandr
12,446
1,037
14
1
1
197,578
0
W
Ra
10,988
916
30
3
1
230,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role