Player Matchup

Rama
Rama
Moondiver5
Rama
Level 67
God Stats
6W - 9L
1,491 SR
Queue Stats
61W - 54L
1,495 Elo+
Party 1
Tyr
Tyr
Shadow_Raiz3r
Tyr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 168L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
TheJustice61
Aphrodite
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 28L
1,412 Elo+
Party 1
Arachne
Arachne
Uxec68
Arachne
Level 27
God Stats
6W - 4L
1,728 SR
Queue Stats
40W - 31L
1,497 Elo+
Party 1
Chronos
Chronos
footieowen
Chronos
Level 31
God Stats
2W - 1L
1,310 SR
Queue Stats
139W - 104L
1,674 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,510 Elo+

VS

Team Averages
Level 65
1,584 SR
1,649 Elo+
Cerberus
Cerberus
Aidley
Cerberus
Level 28
God Stats
10W - 10L
1,667 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 3
The Morrigan
The Morrigan
Nilvb50
The Morrigan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,820 Elo+
Party 2
Neith
Neith
Nimble91
Neith
Level 87
God Stats
11W - 11L
1,557 SR
Queue Stats
307W - 287L
1,449 Elo+
Party 3
Aphrodite
Aphrodite
Pro-in-line
Aphrodite
Level 76
God Stats
3W - 2L
1,696 SR
Queue Stats
4W - 4L
1,651 Elo+
Party 2
Hun Batz
Hun Batz
hugoferrari2003
Hun Batz
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 17L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,853
571
8,261
7,627
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 1 / 3
8,528
711
4,839
7,977
3,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TheJustice61
Aphrodite
10
0 / 0 / 4
6,284
524
2,766
7,355
3,478
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Uxec68
Arachne
10
1 / 2 / 1
6,542
545
3,337
5,656
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
footieowen
Chronos
13
5 / 0 / 1
7,856
655
6,885
7,700
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aidley
Cerberus
8
0 / 3 / 1
5,594
466
3,068
11,249
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Nilvb50
The Morrigan
11
0 / 2 / 1
6,316
526
4,019
6,162
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nimble91
Neith
11
2 / 2 / 0
6,240
520
7,220
8,530
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Pro-in-line
Aphrodite
9
1 / 6 / 0
5,484
457
2,565
6,416
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
9
0 / 3 / 1
5,641
470
2,635
7,658
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aidley
Cerberus
0
3
1
0.17
W
2
0
5
4.5
L
The Morrigan
Nilvb50
The Morrigan
0
2
1
0.25
L
Neith
Nimble91
Neith
2
2
0
1
L
Aphrodite
Pro-in-line
Aphrodite
1
6
0
0.17
W
8
1
3
9.5
W
Aphrodite
TheJustice61
Aphrodite
0
0
4
2
W
Arachne
Uxec68
Arachne
1
2
1
0.75
W
Chronos
footieowen
Chronos
5
0
1
5.5
L
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
19,507
36,315
Taken
40,015
14,585
Mitigated
14,288
16,917
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aidley
Cerberus
3,068
239
489
3,799
11,249
5,272
0
2,527
8,682
17,840
0
W
8,261
6,589
0
2,785
7,627
1,959
783
1,394
6,197
0
41,839
L
The Morrigan
Nilvb50
The Morrigan
4,019
642
0
750
6,162
2,377
0
3,504
2,472
39,085
222
L
Neith
Nimble91
Neith
7,220
2,452
0
3,673
8,530
2,506
0
1,255
7,263
0
41,024
L
Aphrodite
Pro-in-line
Aphrodite
2,565
206
252
1,914
6,416
1,915
308
1,383
4,963
21,998
0
W
4,839
918
0
2,654
7,977
3,703
1,476
530
7,365
0
42,479
W
Aphrodite
TheJustice61
Aphrodite
2,766
652
3,450
3,935
7,355
3,478
272
1,425
5,888
15,737
0
W
Arachne
Uxec68
Arachne
3,337
2,383
0
1,320
5,656
2,952
12
2,274
3,309
6,036
28,875
W
Chronos
footieowen
Chronos
6,885
1,078
0
2,773
7,700
2,493
1,360
3,502
3,904
45,054
0
L
Hun Batz
2,635
896
0
2,870
7,658
2,218
0
1,079
6,539
0
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
29,275
369
Minions Killed
303
0
Camps Cleared
0
1,179,598
Distance Traveled
1,102,276
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,594
466
49
4
0
228,249
0
W
Rama
6,853
571
75
6
0
213,125
2
L
The Morrigan
6,316
526
77
6
0
204,514
3
L
Neith
6,240
520
72
6
0
222,375
2
L
Aphrodite
5,484
457
53
4
0
182,868
2
W
Tyr
8,528
711
93
8
0
249,473
3
W
Aphrodite
6,284
524
34
3
0
210,039
1
W
Arachne
6,542
545
71
6
0
269,049
5
W
Chronos
7,856
655
96
8
0
237,912
1
L
Hun Batz
5,641
470
52
4
0
264,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role