Player Matchup

The Morrigan
The Morrigan
ErubielR
The Morrigan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 47L
1,182 Elo+
Solo
Artemis
Artemis
Solid_Eg
Artemis
Level 27
God Stats
1W - 1L
1,323 SR
Queue Stats
5W - 11L
1,185 Elo+
Solo
Achilles
Achilles
The_Shield617
Achilles
Level 122
God Stats
0W - 2L
1,277 SR
Queue Stats
55W - 72L
1,723 Elo+
Solo
Sylvanus
Sylvanus
Vilariz
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,517 Elo+
Party 3
Yemoja
Yemoja
ll Oceanus ll
Yemoja
Level 69
God Stats
12W - 11L
1,639 SR
Queue Stats
42W - 38L
1,499 Elo+
Party 3
Team Averages
Level 73
1,448 SR
1,421 Elo+

VS

Team Averages
Level 109
1,602 SR
1,544 Elo+
Hercules
Hercules
HesGotArmOff
Hercules
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 61L
1,623 Elo+
Party 2
Bastet
Bastet
TCass1
Bastet
Level 127
God Stats
8W - 7L
1,700 SR
Queue Stats
397W - 380L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
Tasmanian_Pebble
Ah Puch
Level 85
God Stats
9W - 5L
1,605 SR
Queue Stats
89W - 95L
1,630 Elo+
Solo
Izanami
Izanami
TrashXtwitcH
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
kirola72
Aphrodite
Level 129
God Stats
8W - 2L
1,706 SR
Queue Stats
50W - 57L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ErubielR
The Morrigan
15
5 / 5 / 2
8,744
795
10,558
9,022
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Solid_Eg
Artemis
14
1 / 4 / 3
7,380
671
6,077
8,355
2,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
The_Shield617
Achilles
12
0 / 2 / 4
6,544
595
5,270
13,242
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Vilariz
Sylvanus
14
1 / 4 / 3
7,389
672
4,417
12,711
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 3
7,316
665
1,246
9,780
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HesGotArmOff
Hercules
14
2 / 0 / 7
8,002
727
3,821
6,790
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
TCass1
Bastet
15
4 / 1 / 7
8,875
807
5,411
5,914
2,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 9
9,755
887
20,792
8,958
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TrashXtwitcH
Izanami
15
5 / 3 / 5
9,499
864
7,498
8,969
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
kirola72
Aphrodite
15
2 / 1 / 5
8,438
767
7,392
8,498
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
18
18
Deaths
8
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ErubielR
The Morrigan
5
5
2
1.2
W
Hercules
HesGotArmOff
Hercules
2
0
7
5.5
L
Artemis
Solid_Eg
Artemis
1
4
3
0.63
W
Bastet
TCass1
Bastet
4
1
7
7.5
W
5
3
9
3.17
L
Achilles
The_Shield617
Achilles
0
2
4
1
W
Izanami
TrashXtwitcH
Izanami
5
3
5
2.5
L
Sylvanus
Vilariz
Sylvanus
1
4
3
0.63
W
Aphrodite
kirola72
Aphrodite
2
1
5
4.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
44,914
53,110
Taken
39,129
34,906
Mitigated
17,370
16,103
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ErubielR
The Morrigan
10,558
819
0
219
9,022
3,656
1
3,413
5,332
37,526
1,472
W
Hercules
HesGotArmOff
Hercules
3,821
450
0
2,926
6,790
4,371
0
2,523
4,137
0
17,870
L
Artemis
Solid_Eg
Artemis
6,077
2,015
0
0
8,355
2,845
0
5,263
2,772
0
24,959
W
Bastet
TCass1
Bastet
5,411
1,518
0
2,233
5,914
2,988
0
2,603
3,054
0
21,745
W
20,792
220
129
1,518
8,958
2,866
0
4,172
4,597
33,331
0
L
Achilles
The_Shield617
Achilles
5,270
892
0
1,756
13,242
15,128
0
6,266
6,630
223
13,603
W
Izanami
TrashXtwitcH
Izanami
7,498
4,666
0
1,931
8,969
3,137
2,961
3,423
5,286
0
29,385
L
Sylvanus
Vilariz
Sylvanus
4,417
937
2,091
3,670
12,711
8,264
0
6,374
5,967
17,104
0
W
Aphrodite
kirola72
Aphrodite
7,392
767
2,631
5,813
8,498
4,008
518
2,608
5,678
34,051
0
L
1,246
586
6,578
1,789
9,780
5,013
0
5,821
3,670
6,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
44,569
213
Minions Killed
243
8
Camps Cleared
8
885,917
Distance Traveled
1,018,939
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,744
795
81
7
3
170,249
1
W
Hercules
8,002
727
31
3
0
197,091
0
L
Artemis
7,380
671
49
4
1
172,975
0
W
Bastet
8,875
807
39
4
3
239,551
3
W
Ah Puch
9,755
887
29
3
1
211,954
0
L
Achilles
6,544
595
31
3
0
188,762
0
W
Izanami
9,499
864
58
5
3
180,883
0
L
Sylvanus
7,389
672
32
3
4
179,555
0
W
Aphrodite
8,438
767
86
8
1
189,460
2
L
Yemoja
7,316
665
20
2
0
174,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role