Player Matchup

Zhong Kui
Zhong Kui
Gold V
BeRnaBBe BRB7
Zhong Kui
Gold V
Level 85
God Stats
13W - 7L
1,496 SR
Queue Stats
658W - 676L
1,463 MMR
Solo
Neith
Neith
Bronze III
SGT UBERBEAST
Neith
Bronze III
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
28W - 25L
1,465 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
TheXenovia
Nu Wa
Bronze III
Level 105
God Stats
9W - 14L
1,105 SR
Queue Stats
46W - 50L
1,463 MMR
Solo
Loki
Loki
Bronze III
Vinco-V-P
Loki
Bronze III
Level 89
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 5L
1,465 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
littl nate
Kumbhakarna
Bronze III
Level 125
God Stats
14W - 9L
1,500 SR
Queue Stats
27W - 25L
1,465 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,351 SR
1,464 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,572 SR
1,464 MMR
Hou Yi
Hou Yi
Bronze III
Heavens_Descent
Hou Yi
Bronze III
Level 86
God Stats
1W - 4L
1,769 SR
Queue Stats
21W - 23L
1,415 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Precisionaim
Ah Muzen Cab
Bronze III
Level 37
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 4L
1,509 MMR
Party 3
Bellona
Bellona
Bronze III
RecklessGetsPaid
Bellona
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 MMR
Solo
Nemesis
Nemesis
Bronze III
Thundrpantz
Nemesis
Bronze III
Level 87
God Stats
0W - 3L
1,480 SR
Queue Stats
1W - 5L
1,465 MMR
Party 1
Yemoja
Yemoja
Bronze III
a-mayes-ing27
Yemoja
Bronze III
Level 51
God Stats
0W - 1L
1,668 SR
Queue Stats
5W - 5L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeRnaBBe BRB7
Zhong Kui
14
1 / 1 / 0
8,006
534
4,924
7,246
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 2
8,817
588
10,707
5,685
2,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
6 / 2 / 3
9,567
638
14,150
7,396
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
2 / 2 / 4
7,796
520
4,811
8,646
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
littl nate
Kumbhakarna
12
0 / 1 / 6
7,837
522
6,021
9,966
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiApolloCthulhuArachneCu Chulainn

VS

Bans
AresKing ArthurJanusErlang ShenChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,194
413
2,703
9,616
2,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
Precisionaim
Ah Muzen Cab
15
1 / 1 / 2
8,432
562
7,580
11,599
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
7,287
486
3,629
13,821
13,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Thundrpantz
Nemesis
14
6 / 2 / 1
8,465
564
4,529
8,836
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
6,088
406
3,405
11,879
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeRnaBBe BRB7
Zhong Kui
1
1
0
1
L
0
3
1
0.17
L
Ah Muzen Cab
Precisionaim
Ah Muzen Cab
1
1
2
2
L
0
6
3
0.25
W
6
1
2
7
W
Nu Wa
6
2
3
3.75
L
Nemesis
Thundrpantz
Nemesis
6
2
1
3.25
W
Loki
2
2
4
2
L
0
3
1
0.17
W
Kumbhakarna
littl nate
Kumbhakarna
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
21,846
38,939
Taken
55,751
18,312
Mitigated
29,699
14,292
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeRnaBBe BRB7
Zhong Kui
4,924
292
0
3,991
7,246
4,688
180
156
7,090
40,928
0
L
2,703
966
0
2,711
9,616
2,743
0
4,192
5,424
0
31,316
L
Ah Muzen Cab
Precisionaim
Ah Muzen Cab
7,580
2,987
0
6,641
11,599
3,929
992
5,633
5,682
0
59,553
L
3,629
348
0
2,524
13,821
13,155
0
7,627
6,194
3,705
37,708
W
10,707
5,420
0
2,755
5,685
2,053
230
1,258
4,427
0
62,542
W
Nu Wa
14,150
2,593
0
1,491
7,396
3,033
3,109
105
7,291
64,363
0
L
Nemesis
Thundrpantz
Nemesis
4,529
2,411
0
2,599
8,836
4,982
512
2,827
5,972
5,836
38,237
W
Loki
4,811
1,024
0
4,035
8,646
2,888
0
87
8,559
0
40,545
L
3,405
659
984
3,651
11,879
4,890
0
4,451
7,384
17,339
0
W
Kumbhakarna
littl nate
Kumbhakarna
6,021
86
0
2,020
9,966
5,650
0
2,223
7,743
23,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
36,466
467
Minions Killed
378
0
Camps Cleared
0
1,403,074
Distance Traveled
1,353,005
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,006
534
110
7
0
285,425
7
L
Hou Yi
6,194
413
74
5
0
267,203
2
L
Ah Muzen Cab
8,432
562
117
8
0
257,948
2
L
Bellona
7,287
486
87
6
0
267,942
1
W
Neith
8,817
588
124
8
0
245,559
1
W
Nu Wa
9,567
638
124
8
0
241,083
2
L
Nemesis
8,465
564
78
5
0
310,174
10
W
Loki
7,796
520
92
6
0
328,985
8
L
Yemoja
6,088
406
22
1
0
249,738
2
W
Kumbhakarna
7,837
522
17
1
0
302,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role