Player Matchup

Scylla
Scylla
JkMorDex
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ShiningPrincess
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tonyota
Bakasura
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 102L
1,800 Elo+
Party 2
Medusa
Medusa
WeynerWV
Medusa
Level 74
God Stats
161W - 166L
1,315 SR
Queue Stats
180W - 190L
1,324 Elo+
Solo
Team Averages
Level 139
1,454 SR
1,531 Elo+

VS

Team Averages
Level 125
1,506 SR
1,532 Elo+
Nike
Nike
Daan462
Nike
Level 111
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Medusa
Medusa
IIkwantuMII
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Janus
Janus
abesod
Janus
Level 96
God Stats
0W - 1L
1,307 SR
Queue Stats
21W - 24L
1,780 Elo+
Party 3
Ne Zha
Ne Zha
zBuCham
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JkMorDex
Scylla
15
8 / 0 / 8
9,614
1,068
12,632
5,630
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 12
8,417
935
3,330
9,539
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Tonyota
Bakasura
16
10 / 1 / 7
10,282
1,142
15,406
9,576
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
WeynerWV
Medusa
16
7 / 1 / 9
9,891
1,099
10,566
6,863
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Daan462
Nike
12
1 / 5 / 2
7,553
839
4,231
14,850
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
3 / 5 / 0
7,432
826
3,647
11,743
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
abesod
Janus
12
0 / 8 / 1
6,850
761
3,065
8,903
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
zBuCham
Ne Zha
11
0 / 7 / 2
6,737
749
3,675
11,569
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
25
Kills
4
4
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
Daan462
Nike
1
5
2
0.4
L
Medusa
3
5
0
0.6
W
Scylla
JkMorDex
Scylla
8
0
8
12
W
0
2
12
3
W
Bakasura
Tonyota
Bakasura
10
1
7
13.5
W
Medusa
WeynerWV
Medusa
7
1
9
11.5
L
Janus
abesod
Janus
0
8
1
0.06
L
Ne Zha
zBuCham
Ne Zha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
14,618
31,608
Taken
47,065
15,511
Mitigated
18,905
12,224
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Daan462
Nike
4,231
406
0
174
14,850
7,472
0
5,510
8,404
0
13,049
L
Medusa
3,647
1,906
0
1,222
11,743
3,613
442
4,334
6,289
0
20,783
W
Scylla
JkMorDex
Scylla
12,632
1,830
0
2,163
5,630
1,833
785
1,421
3,813
28,856
0
W
3,330
383
68
2,707
9,539
7,055
1,120
709
8,830
16,164
0
W
Bakasura
Tonyota
Bakasura
15,406
10,686
0
5,482
9,576
3,949
1,286
671
7,953
0
32,936
W
Medusa
WeynerWV
Medusa
10,566
4,746
0
1,804
6,863
2,674
3,223
819
6,044
0
44,631
L
Janus
abesod
Janus
3,065
368
0
445
8,903
2,487
0
1,557
6,230
23,747
0
L
Ne Zha
zBuCham
Ne Zha
3,675
732
0
694
11,569
5,333
0
4,767
6,120
785
12,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
28,572
216
Minions Killed
134
13
Camps Cleared
5
852,961
Distance Traveled
549,036
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,553
839
15
2
2
139,929
0
L
Medusa
7,432
826
51
6
0
132,476
2
W
Scylla
9,614
1,068
44
5
2
218,763
1
W
Cthulhu
8,417
935
27
3
2
196,372
2
W
Bakasura
10,282
1,142
72
8
6
250,804
1
W
Medusa
9,891
1,099
73
8
3
187,022
1
L
Janus
6,850
761
41
5
1
129,629
2
L
Ne Zha
6,737
749
27
3
2
147,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role