Player Matchup

Danzaburou
Danzaburou
Ziegenmann_1
Danzaburou
Level 82
God Stats
2W - 4L
1,254 SR
Queue Stats
71W - 123L
1,381 Elo+
Party 1
Zeus
Zeus
Ziegenmann_2
Zeus
Level 33
God Stats
7W - 12L
1,352 SR
Queue Stats
79W - 135L
1,193 Elo+
Party 1
Bellona
Bellona
xx pberk xx
Bellona
Level 67
God Stats
3W - 4L
1,592 SR
Queue Stats
61W - 63L
1,285 Elo+
Solo
Team Averages
Level 61
1,399 SR
1,286 Elo+

VS

Team Averages
Level 82
1,367 SR
1,403 Elo+
Hachiman
Hachiman
AsianUnit
Hachiman
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 99L
1,311 Elo+
Party 2
Ganesha
Ganesha
Fork Outlet
Ganesha
Level 85
God Stats
4W - 8L
1,290 SR
Queue Stats
41W - 47L
1,311 Elo+
Party 2
Thanatos
Thanatos
deathmachine317
Thanatos
Level 77
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 10L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ziegenmann_1
Danzaburou
18
8 / 4 / 7
14,627
731
17,502
12,891
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 3 / 10
13,869
693
16,179
6,695
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xx pberk xx
Bellona
17
3 / 6 / 11
13,601
680
9,605
19,598
15,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsianUnit
Hachiman
17
6 / 8 / 6
13,779
689
13,834
18,398
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Fork Outlet
Ganesha
17
3 / 3 / 9
14,260
713
8,834
18,866
22,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
4 / 6 / 4
12,136
607
10,599
15,504
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
13
13
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsianUnit
Hachiman
6
8
6
1.13
L
Ganesha
Fork Outlet
Ganesha
3
3
9
2.5
W
Danzaburou
Ziegenmann_1
Danzaburou
8
4
7
2.88
W
6
3
10
3.67
L
Thanatos
4
6
4
1
W
Bellona
xx pberk xx
Bellona
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
33,267
39,184
Taken
52,768
24,582
Mitigated
41,162
9,043
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsianUnit
Hachiman
13,834
7,193
0
3,359
18,398
7,932
0
7,230
11,168
0
49,508
L
Ganesha
Fork Outlet
Ganesha
8,834
201
0
2,000
18,866
22,636
0
7,251
11,615
47,623
0
W
Danzaburou
Ziegenmann_1
Danzaburou
17,502
8,803
0
2,489
12,891
6,910
1,756
2,191
10,564
3,154
84,606
W
16,179
1,258
0
192
6,695
1,780
868
2,224
4,396
58,881
0
L
Thanatos
10,599
1,529
0
9,109
15,504
10,594
0
2,268
13,236
0
60,797
W
Bellona
xx pberk xx
Bellona
9,605
2,967
1,076
5,286
19,598
15,892
676
4,496
14,626
0
47,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
40,175
245
Minions Killed
193
0
Camps Cleared
0
1,030,860
Distance Traveled
981,805
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,779
689
97
5
0
288,473
0
L
Ganesha
14,260
713
17
1
0
351,594
0
W
Danzaburou
14,627
731
104
5
0
336,612
1
W
Zeus
13,869
693
77
4
0
339,651
0
L
Thanatos
12,136
607
79
4
0
341,738
3
W
Bellona
13,601
680
64
3
0
354,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role