Player Matchup

Kuzenbo
Kuzenbo
Gajjjy2
Kuzenbo
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 106L
1,143 Elo+
Solo
Jing Wei
Jing Wei
Holo Shadez
Jing Wei
Level 29
God Stats
13W - 8L
1,598 SR
Queue Stats
52W - 41L
1,627 Elo+
Solo
Odin
Odin
baby_quirk
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
fanat_fantanov
Ravana
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 97L
1,500 Elo+
Solo
Chernobog
Chernobog
salt_almighty738
Chernobog
Level 17
God Stats
4W - 4L
1,792 SR
Queue Stats
9W - 10L
1,386 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,431 Elo+

VS

Team Averages
Level 13
1,605 SR
1,436 Elo+
Neith
Neith
SipnNuttz
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Solo
Arachne
Arachne
TwItChy2018
Arachne
Level 17
God Stats
19W - 6L
1,820 SR
Queue Stats
24W - 12L
1,617 Elo+
Solo
Cerberus
Cerberus
WhatsPizza2504
Cerberus
Level 16
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Young-Troutling
Chaac
Level 17
God Stats
6W - 11L
1,453 SR
Queue Stats
43W - 52L
1,593 Elo+
Solo
The Morrigan
The Morrigan
darius-1andrei
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gajjjy2
Kuzenbo
20
8 / 3 / 20
17,186
505
19,543
33,938
47,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jing Wei
Holo Shadez
Jing Wei
20
12 / 6 / 12
16,993
500
31,222
34,731
17,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 6 / 2
10,820
318
1,450
6,085
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 8 / 10
16,018
471
19,543
27,606
14,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
20
23 / 11 / 9
19,559
575
51,034
33,523
17,958
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SipnNuttz
Neith
19
3 / 13 / 2
13,044
384
24,447
32,844
14,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TwItChy2018
Arachne
20
24 / 7 / 0
18,060
531
36,910
45,632
23,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
1 / 12 / 5
12,450
366
11,616
34,712
37,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 3 / 7
15,853
466
25,205
32,999
38,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
darius-1andrei
The Morrigan
13
1 / 17 / 2
10,868
320
1,649
16,451
5,483

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
52
Kills
33
34
Deaths
52
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gajjjy2
Kuzenbo
8
3
20
6
W
Jing Wei
Holo Shadez
Jing Wei
12
6
12
3
L
Neith
SipnNuttz
Neith
3
13
2
0.31
L
Arachne
TwItChy2018
Arachne
24
7
0
3.43
L
Cerberus
1
12
5
0.29
L
4
3
7
2.5
W
2
6
2
0.5
L
The Morrigan
darius-1andrei
The Morrigan
1
17
2
0.12
W
7
8
10
1.5
W
Chernobog
23
11
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,792
Damage
99,827
135,883
Taken
162,638
100,743
Mitigated
119,910
47,622
Healing
63,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gajjjy2
Kuzenbo
19,543
4,809
0
11,871
33,938
47,775
1,094
2,530
30,989
51,069
0
W
Jing Wei
Holo Shadez
Jing Wei
31,222
25,969
0
14,657
34,731
17,349
4,309
6,753
27,978
0
126,534
L
Neith
SipnNuttz
Neith
24,447
14,391
0
11,929
32,844
14,980
2,100
5,925
26,919
0
99,427
L
Arachne
TwItChy2018
Arachne
36,910
27,850
0
27,500
45,632
23,926
2,240
5,648
39,859
0
121,453
L
Cerberus
11,616
806
1,215
9,316
34,712
37,324
657
2,886
31,801
54,169
0
L
25,205
5,850
0
14,018
32,999
38,197
900
2,435
30,518
0
100,602
W
1,450
783
0
161
6,085
3,266
213
307
5,778
0
9,842
L
The Morrigan
darius-1andrei
The Morrigan
1,649
1,106
0
0
16,451
5,483
0
2,649
13,727
12,010
1,380
W
19,543
9,730
0
8,453
27,606
14,395
1,614
1,012
26,124
0
106,143
W
Chernobog
51,034
28,940
0
12,480
33,523
17,958
3,059
2,475
30,679
0
127,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,576
Gold Earned
70,275
506
Minions Killed
553
0
Camps Cleared
0
2,458,087
Distance Traveled
2,238,422
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,186
505
45
1
0
666,482
4
W
Jing Wei
16,993
500
179
5
0
583,829
0
L
Neith
13,044
384
141
4
0
454,129
1
L
Arachne
18,060
531
146
4
0
470,431
0
L
Cerberus
12,450
366
100
3
0
489,470
4
L
Chaac
15,853
466
143
4
0
488,396
1
W
Odin
10,820
318
10
0
0
171,609
3
L
The Morrigan
10,868
320
23
1
0
335,996
0
W
Ravana
16,018
471
128
4
0
510,213
5
W
Chernobog
19,559
575
144
4
0
525,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role