Player Matchup

Anubis
Anubis
DT26 Squid
Anubis
Level 60
God Stats
3W - 5L
1,294 SR
Queue Stats
410W - 423L
1,430 Elo+
Party 1
Bakasura
Bakasura
Dr Foldgish
Bakasura
Level 66
God Stats
14W - 11L
1,294 SR
Queue Stats
419W - 354L
1,450 Elo+
Party 1
Ymir
Ymir
Official_Kore
Ymir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 86L
1,395 Elo+
Solo
Scylla
Scylla
SheriffMav
Scylla
Level 59
God Stats
12W - 16L
1,868 SR
Queue Stats
277W - 275L
1,525 Elo+
Solo
Anhur
Anhur
deathmachine317
Anhur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,276 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,415 Elo+

VS

Team Averages
Level 86
1,502 SR
1,539 Elo+
Anubis
Anubis
BilboLaggins689
Anubis
Level 107
God Stats
17W - 22L
1,291 SR
Queue Stats
377W - 353L
1,661 Elo+
Solo
Bellona
Bellona
DRAGONLEADER557
Bellona
Level 91
God Stats
9W - 9L
1,500 SR
Queue Stats
427W - 425L
1,607 Elo+
Solo
Odin
Odin
Jero3319
Odin
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 95L
1,391 Elo+
Solo
Medusa
Medusa
Seeker of Fate
Medusa
Level 128
God Stats
9W - 4L
1,719 SR
Queue Stats
89W - 83L
1,424 Elo+
Solo
Artio
Artio
ZarluxxS
Artio
Level 60
God Stats
1W - 3L
1,502 SR
Queue Stats
51W - 47L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DT26 Squid
Anubis
10
3 / 0 / 1
5,743
718
2,889
3,541
1,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Dr Foldgish
Bakasura
9
3 / 1 / 0
5,370
671
2,301
4,888
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 2
4,670
584
2,442
4,861
1,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
SheriffMav
Scylla
9
0 / 0 / 0
5,033
629
1,804
2,496
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 2
4,307
538
2,226
4,462
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,753
594
1,521
3,964
1,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
3,312
414
190
1,149
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
8
1 / 0 / 0
4,727
591
1,750
3,076
1,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 0
4,769
596
3,303
5,556
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
ZarluxxS
Artio
7
0 / 2 / 2
4,740
593
2,639
6,793
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Anubis
DT26 Squid
Anubis
3
0
1
3.5
W
Bakasura
Dr Foldgish
Bakasura
3
1
0
3
L
Odin
1
0
0
1
W
0
0
2
1
L
2
1
0
2
W
Scylla
SheriffMav
Scylla
0
0
0
0
L
Artio
ZarluxxS
Artio
0
2
2
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
9,403
20,248
Taken
20,538
7,808
Mitigated
7,234
5,619
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,521
192
0
1,541
3,964
1,604
0
2,144
1,820
20,158
0
L
190
101
0
360
1,149
649
0
349
793
841
2,474
W
Anubis
DT26 Squid
Anubis
2,889
402
0
1,836
3,541
1,477
652
1,570
1,971
27,198
0
W
Bakasura
Dr Foldgish
Bakasura
2,301
1,831
0
1,084
4,888
3,186
0
291
4,575
5,662
17,403
L
Odin
1,750
298
0
1,890
3,076
1,675
0
1,650
1,272
0
16,578
W
2,442
496
0
585
4,861
1,594
0
1,109
3,752
14,027
0
L
3,303
1,432
0
2,529
5,556
1,269
31
1,262
4,111
0
21,763
W
Scylla
SheriffMav
Scylla
1,804
381
0
625
2,496
541
400
0
2,321
20,323
0
L
Artio
ZarluxxS
Artio
2,639
339
284
2,993
6,793
2,037
103
1,737
5,056
18,610
0
W
2,226
1,077
0
1,489
4,462
1,010
0
1,198
3,264
0
15,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
22,301
218
Minions Killed
162
0
Camps Cleared
0
734,420
Distance Traveled
613,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,753
594
47
6
0
113,806
0
L
Bellona
3,312
414
8
1
0
27,946
0
W
Anubis
5,743
718
55
7
0
136,343
0
W
Bakasura
5,370
671
56
7
0
168,731
0
L
Odin
4,727
591
40
5
0
149,007
1
W
Ymir
4,670
584
30
4
0
147,349
0
L
Medusa
4,769
596
37
5
0
147,139
2
W
Scylla
5,033
629
46
6
0
129,000
1
L
Artio
4,740
593
30
4
0
175,663
2
W
Anhur
4,307
538
31
4
0
152,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role