Player Matchup

Heimdallr
Heimdallr
bustedshotzz
Heimdallr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 124L
1,597 Elo+
Solo
Mercury
Mercury
llWeaknessll
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
samdiq
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,445 Elo+

VS

Team Averages
Level 79
1,394 SR
1,508 Elo+
Ares
Ares
DeadlyHeskan
Ares
Level 47
God Stats
42W - 29L
1,398 SR
Queue Stats
656W - 714L
1,430 Elo+
Solo
Hades
Hades
EF xXsoytuyo
Hades
Level 88
God Stats
14W - 15L
1,500 SR
Queue Stats
148W - 176L
1,663 Elo+
Solo
Ravana
Ravana
LonelySaiyan420
Ravana
Level 101
God Stats
4W - 9L
1,282 SR
Queue Stats
435W - 485L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
bustedshotzz
Heimdallr
13
5 / 6 / 1
10,813
721
7,471
12,216
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
llWeaknessll
Mercury
12
0 / 6 / 5
9,502
633
7,032
11,499
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
samdiq
Ao Kuang
12
4 / 9 / 5
10,200
680
8,735
15,035
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 14
11,135
742
10,474
12,876
13,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 2 / 12
11,199
747
10,536
11,888
8,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
8 / 4 / 11
11,131
742
10,679
12,843
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
21
21
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
W
7
2
12
6.5
W
8
4
11
3.38
L
Heimdallr
bustedshotzz
Heimdallr
5
6
1
0.92
L
Mercury
llWeaknessll
Mercury
0
6
5
0.42
L
Ao Kuang
samdiq
Ao Kuang
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
31,689
38,750
Taken
37,607
17,134
Mitigated
30,533
6,809
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,474
49
0
1,712
12,876
13,978
151
2,666
9,789
28,439
0
W
10,536
1,324
1,585
6,284
11,888
8,071
560
1,784
9,760
46,470
0
W
10,679
2,776
293
2,157
12,843
8,484
366
4,204
8,307
3,570
44,533
L
Heimdallr
bustedshotzz
Heimdallr
7,471
3,138
0
1,319
12,216
6,194
1,161
7,886
4,123
0
22,585
L
Mercury
llWeaknessll
Mercury
7,032
3,125
0
2,192
11,499
5,749
749
4,638
6,751
3,116
41,433
L
Ao Kuang
samdiq
Ao Kuang
8,735
959
0
3,298
15,035
5,191
1,164
8,320
6,515
20,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
33,465
125
Minions Killed
164
0
Camps Cleared
0
717,624
Distance Traveled
789,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,135
742
22
1
0
263,109
2
W
Hades
11,199
747
81
5
0
252,474
1
W
Ravana
11,131
742
61
4
0
273,456
3
L
Heimdallr
10,813
721
37
2
0
218,166
2
L
Mercury
9,502
633
59
4
0
269,358
3
L
Ao Kuang
10,200
680
29
2
0
230,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role