Player Matchup

Terra
Terra
Joe_Schmoe15
Terra
Level 16
God Stats
4W - 1L
1,276 SR
Queue Stats
9W - 10L
1,263 Elo+
Solo
Anhur
Anhur
L_e_L_e__1927
Anhur
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
NotA_CEO
Neith
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Olorun
Olorun
ethereal_north-
Olorun
Level 0
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 15L
1,500 Elo+
Party 1
Ymir
Ymir
flynnbarrett
Ymir
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 3
1,455 SR
1,453 Elo+

VS

Team Averages
Level 6
1,501 SR
1,457 Elo+
Kukulkan
Kukulkan
Pilsonis2164
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Simbaby Doom
Xbalanque
Level 8
God Stats
9W - 3L
1,736 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Fenrir
Fenrir
YawgFajkerYaj
Fenrir
Level 17
God Stats
4W - 5L
1,270 SR
Queue Stats
43W - 55L
1,284 Elo+
Solo
Nemesis
Nemesis
danilxrul_18
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
redcloud77
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 6
5,765
524
1,406
5,133
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 7 / 0
4,269
388
0
4,880
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
NotA_CEO
Neith
11
3 / 1 / 1
6,423
584
6,228
9,416
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
17 / 0 / 1
8,621
784
10,240
5,237
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 8 / 3
4,660
424
740
6,891
2,178

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pilsonis2164
Kukulkan
3
1 / 3 / 1
4,150
377
534
1,836
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
Simbaby Doom
Xbalanque
10
2 / 3 / 2
5,933
539
6,044
8,257
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 2 / 2
5,168
470
2,211
5,510
1,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
danilxrul_18
Nemesis
6
2 / 7 / 3
5,292
481
2,259
7,217
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
6
2 / 7 / 2
4,791
436
3,097
7,616
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
20
Kills
10
18
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
0
7
0
0
W
Neith
NotA_CEO
Neith
3
1
1
3.5
L
Kukulkan
Pilsonis2164
Kukulkan
1
3
1
0.5
L
Xbalanque
Simbaby Doom
Xbalanque
2
3
2
1
L
3
2
2
2
L
Nemesis
danilxrul_18
Nemesis
2
7
3
0.5
W
17
0
1
17.5
W
0
8
3
0.19
L
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
14,145
31,557
Taken
30,436
12,365
Mitigated
8,705
10,731
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,406
505
983
2,030
5,133
3,094
555
0
5,133
7,575
0
W
0
0
0
0
4,880
792
0
0
4,880
0
188
W
Neith
NotA_CEO
Neith
6,228
2,663
0
5,204
9,416
2,771
2,202
0
9,416
0
45,464
L
Kukulkan
Pilsonis2164
Kukulkan
534
226
0
0
1,836
483
69
876
960
6,007
0
L
Xbalanque
Simbaby Doom
Xbalanque
6,044
2,117
0
2,631
8,257
2,271
52
1,916
6,341
0
31,714
L
2,211
566
0
989
5,510
1,790
0
2,127
3,383
0
16,601
L
Nemesis
danilxrul_18
Nemesis
2,259
872
0
999
7,217
1,887
0
3,164
4,053
0
13,945
W
10,240
6,330
0
2,514
5,237
3,530
380
66
5,171
56,866
0
W
740
534
0
0
6,891
2,178
264
468
6,423
5,350
0
L
Anhur
3,097
2,039
0
1,385
7,616
2,274
0
4,303
3,313
0
14,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
25,334
194
Minions Killed
145
0
Camps Cleared
0
929,663
Distance Traveled
852,007
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,765
524
8
1
0
201,339
4
W
Anhur
4,269
388
0
0
0
168,847
0
W
Neith
6,423
584
73
7
0
177,039
0
L
Kukulkan
4,150
377
9
1
0
93,321
1
L
Xbalanque
5,933
539
67
6
0
192,372
1
L
Fenrir
5,168
470
30
3
0
197,864
0
L
Nemesis
5,292
481
27
2
0
187,914
0
W
Olorun
8,621
784
105
10
0
206,116
0
W
Ymir
4,660
424
8
1
0
176,322
0
L
Anhur
4,791
436
12
1
0
180,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role