Player Matchup

Neith
Neith
PekZeer
Neith
Level 24
God Stats
49W - 39L
1,557 SR
Queue Stats
165W - 202L
1,511 Elo+
Solo
Nemesis
Nemesis
Sceptile
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Solo
Hades
Hades
Sneeko55Yani
Hades
Level 17
God Stats
56W - 67L
1,449 SR
Queue Stats
199W - 225L
1,345 Elo+
Solo
Baba Yaga
Baba Yaga
paskey2006
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,363 Elo+
Solo
Artio
Artio
wonkyweeble
Artio
Level 17
God Stats
3W - 3L
1,355 SR
Queue Stats
5W - 7L
1,472 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,438 Elo+

VS

Team Averages
Level 18
1,607 SR
1,562 Elo+
Ra
Ra
Ghoul_Jonas
Ra
Level 23
God Stats
1W - 3L
1,765 SR
Queue Stats
17W - 17L
1,773 Elo+
Solo
Izanami
Izanami
Lord_Caviar
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Solo
Khepri
Khepri
Lord_NecroNick
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
MOF_ME
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Set
Set
omorriis
Set
Level 22
God Stats
1W - 2L
1,772 SR
Queue Stats
53W - 56L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PekZeer
Neith
12
3 / 6 / 3
7,246
426
11,090
8,471
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sceptile
Nemesis
17
19 / 1 / 2
11,166
657
19,682
11,198
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 4
7,529
443
4,224
9,199
5,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
paskey2006
Baba Yaga
12
1 / 7 / 5
7,418
436
6,631
9,721
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 4
7,441
438
2,844
12,982
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 0
9,572
563
12,711
11,483
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lord_Caviar
Izanami
14
6 / 4 / 3
8,813
518
8,469
13,347
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 7
7,220
425
3,523
12,471
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
MOF_ME
Jormungandr
10
2 / 5 / 5
6,888
405
5,905
13,572
7,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 1
8,787
517
4,046
9,282
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
24
Kills
23
24
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
10
6
0
1.67
L
Izanami
Lord_Caviar
Izanami
6
4
3
1.88
L
0
6
7
0.58
L
Jormungandr
MOF_ME
Jormungandr
2
5
5
0.9
W
Neith
PekZeer
Neith
3
6
3
0.75
W
Nemesis
Sceptile
Nemesis
19
1
2
20
W
1
6
4
0.5
L
5
3
1
1.83
W
Baba Yaga
paskey2006
Baba Yaga
1
7
5
0.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
34,654
51,571
Taken
60,155
24,282
Mitigated
28,010
11,406
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,711
3,445
438
1,958
11,483
3,999
676
5,112
6,371
54,307
0
L
Izanami
Lord_Caviar
Izanami
8,469
5,545
0
5,121
13,347
4,215
1,897
2,006
11,341
0
55,183
L
3,523
420
0
862
12,471
6,909
450
2,174
10,297
11,800
0
L
Jormungandr
MOF_ME
Jormungandr
5,905
1,672
389
2,742
13,572
7,630
354
3,618
9,954
29,462
0
W
Neith
PekZeer
Neith
11,090
5,971
0
1,358
8,471
2,708
270
2,975
5,496
0
42,718
W
Nemesis
Sceptile
Nemesis
19,682
12,588
0
4,174
11,198
4,927
0
3,924
7,274
0
66,482
W
4,224
781
50
1,268
9,199
5,521
135
3,912
5,287
23,632
0
L
4,046
1,957
0
1,263
9,282
5,257
0
789
8,493
6,624
43,421
W
Baba Yaga
paskey2006
Baba Yaga
6,631
1,127
0
1,290
9,721
3,169
1,736
5,441
4,280
36,957
0
W
2,844
234
481
2,785
12,982
7,957
506
6,175
6,807
21,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
41,280
326
Minions Killed
332
0
Camps Cleared
0
1,529,594
Distance Traveled
1,377,241
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,572
563
86
5
0
220,986
2
L
Izanami
8,813
518
89
5
0
300,571
0
L
Khepri
7,220
425
19
1
0
291,353
0
L
Jormungandr
6,888
405
52
3
0
262,208
0
W
Neith
7,246
426
70
4
0
284,176
2
W
Nemesis
11,166
657
97
6
0
385,947
3
W
Hades
7,529
443
48
3
0
271,985
0
L
Set
8,787
517
86
5
0
302,123
1
W
Baba Yaga
7,418
436
65
4
0
263,148
0
W
Artio
7,441
438
46
3
0
324,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role