Player Matchup

Tsukuyomi
Tsukuyomi
Bro_Same
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,719 Elo+
Solo
Fenrir
Fenrir
The_Flash_Kid7
Fenrir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 15L
1,127 Elo+
Solo
Cthulhu
Cthulhu
billbow wagins
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Anhur
Anhur
nunog241
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Odin
Odin
ramzyblaz
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,428 Elo+

VS

Team Averages
Level 5
1,500 SR
1,342 Elo+
Skadi
Skadi
Ahmed_mazroui
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,339 Elo+
Solo
Nemesis
Nemesis
NHSpaz6183
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Ares
Ares
Nadi_Xmara
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
XerolXkingX
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,139 Elo+
Solo
Medusa
Medusa
fhily_ahmad1
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bro_Same
Tsukuyomi
18
17 / 1 / 14
12,989
1,299
21,674
7,540
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 9
9,715
972
2,687
5,407
2,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 0 / 14
11,325
1,133
16,067
6,159
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
nunog241
Anhur
18
4 / 3 / 21
10,607
1,061
8,599
8,140
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Odin
15
1 / 3 / 14
9,347
935
2,288
6,077
2,043
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
8,659
866
6,369
18,676
10,460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NHSpaz6183
Nemesis
14
7 / 7 / 1
10,109
1,011
8,239
10,170
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 3
8,890
889
4,092
18,215
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
XerolXkingX
Amaterasu
13
0 / 5 / 4
8,343
834
733
7,140
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
0 / 4 / 4
8,346
835
2,341
6,390
1,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
35
Kills
8
8
Deaths
35
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Tsukuyomi
Bro_Same
Tsukuyomi
17
1
14
24
L
Nemesis
NHSpaz6183
Nemesis
7
7
1
1.07
L
0
7
3
0.21
W
4
1
9
8.5
L
Amaterasu
XerolXkingX
Amaterasu
0
5
4
0.4
W
9
0
14
16
L
Medusa
0
4
4
0.5
W
Anhur
nunog241
Anhur
4
3
21
4.83
W
Odin
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,315
Damage
21,774
33,323
Taken
60,591
15,137
Mitigated
30,622
5,677
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,369
3,768
0
0
18,676
10,460
0
4,852
13,583
0
17,715
W
Tsukuyomi
Bro_Same
Tsukuyomi
21,674
9,254
0
3,342
7,540
2,813
0
1,191
6,274
0
34,993
L
Nemesis
NHSpaz6183
Nemesis
8,239
5,017
0
1,336
10,170
3,479
0
886
9,166
0
13,377
L
4,092
370
0
329
18,215
10,631
0
6,188
11,745
12,605
0
W
2,687
701
0
213
5,407
2,166
0
199
5,208
0
8,552
L
Amaterasu
XerolXkingX
Amaterasu
733
349
0
170
7,140
4,452
0
1,508
5,371
0
2,616
W
16,067
1,574
555
0
6,159
5,241
0
1,186
4,953
43,232
0
L
Medusa
2,341
1,772
0
0
6,390
1,600
0
1,693
4,463
0
4,569
W
Anhur
nunog241
Anhur
8,599
7,236
0
1,567
8,140
2,874
0
987
7,128
0
17,033
W
Odin
2,288
676
0
0
6,077
2,043
0
529
4,844
0
7,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
44,347
156
Minions Killed
49
2
Camps Cleared
1
883,911
Distance Traveled
545,194
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,659
866
22
2
0
111,870
1
W
Tsukuyomi
12,989
1,299
36
4
0
228,795
0
L
Nemesis
10,109
1,011
11
1
0
117,570
0
L
Ares
8,890
889
13
1
1
114,137
0
W
Fenrir
9,715
972
12
1
2
138,068
2
L
Amaterasu
8,343
834
0
0
0
118,491
0
W
Cthulhu
11,325
1,133
83
8
0
191,935
0
L
Medusa
8,346
835
3
0
0
83,126
0
W
Anhur
10,607
1,061
17
2
0
168,064
0
W
Odin
9,347
935
8
1
0
157,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role