Player Matchup

Thor
Thor
Silver II
Gworg
Thor
Silver II
Level 157
God Stats
6W - 13L
1,715 SR
Queue Stats
318W - 333L
1,199 MMR
Solo
Tyr
Tyr
Silver V
MrGhazt
Tyr
Silver V
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 145L
1,174 MMR
Solo
Izanami
Izanami
Bronze III
ORSPL
Izanami
Bronze III
Level 38
God Stats
0W - 3L
1,372 SR
Queue Stats
4W - 16L
1,217 MMR
Solo
Nu Wa
Nu Wa
Silver I
Suljo560
Nu Wa
Silver I
Level 124
God Stats
0W - 1L
1,494 SR
Queue Stats
11W - 13L
1,405 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Walse
Kumbhakarna
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,516 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,504 SR
1,324 MMR
Fenrir
Fenrir
Silver I
Jomaes
Fenrir
Silver I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,127 MMR
Solo
Ra
Ra
Silver I
TarminUsirn
Ra
Silver I
Level 92
God Stats
31W - 31L
1,478 SR
Queue Stats
205W - 205L
1,312 MMR
Solo
Ymir
Ymir
Silver I
piskopat993
Ymir
Silver I
Level 89
God Stats
105W - 103L
1,543 SR
Queue Stats
1,372W - 1,403L
1,179 MMR
Party 1
Rama
Rama
Silver III
uNeedHelp
Rama
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver II
xYurikoOmegax
Aphrodite
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gworg
Thor
14
1 / 2 / 2
7,523
537
3,796
8,531
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
13
0 / 0 / 0
7,356
525
3,037
14,009
10,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
ORSPL
Izanami
11
1 / 2 / 2
6,554
468
3,063
7,791
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Suljo560
Nu Wa
12
3 / 5 / 0
7,019
501
7,104
6,732
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Walse
Kumbhakarna
11
1 / 3 / 3
6,754
482
4,705
12,122
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetThe MorriganNemesisNe ZhaTsukuyomi

VS

Bans
ApolloHou YiKing ArthurMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jomaes
Fenrir
13
2 / 1 / 3
7,299
521
5,726
10,263
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
7 / 0 / 2
9,619
687
7,652
5,931
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 6
6,864
490
3,883
9,521
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
13
2 / 3 / 1
8,303
593
7,797
9,828
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
xYurikoOmegax
Aphrodite
15
0 / 0 / 0
8,369
598
6,215
6,847
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
Gworg
Thor
1
2
2
1
W
Fenrir
Jomaes
Fenrir
2
1
3
3.5
L
Tyr
0
0
0
0
L
Izanami
ORSPL
Izanami
1
2
2
1
L
Nu Wa
Suljo560
Nu Wa
3
5
0
0.6
W
7
0
2
8
L
Kumbhakarna
Walse
Kumbhakarna
1
3
3
0.83
W
1
2
6
2
W
Rama
2
3
1
0.83
W
Aphrodite
xYurikoOmegax
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
31,273
49,185
Taken
42,390
25,709
Mitigated
15,749
18,977
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Gworg
Thor
3,796
408
0
3,839
8,531
3,162
0
1,717
6,708
0
53,970
W
Fenrir
Jomaes
Fenrir
5,726
827
0
4,335
10,263
3,219
0
2,982
7,089
0
38,553
L
Tyr
3,037
288
0
6,940
14,009
10,748
0
6,056
7,559
0
45,204
L
Izanami
ORSPL
Izanami
3,063
1,479
210
2,832
7,791
2,247
485
1,079
6,712
0
37,090
L
Nu Wa
Suljo560
Nu Wa
7,104
1,261
0
842
6,732
2,080
0
2,575
3,999
38,043
0
W
7,652
1,154
899
3,322
5,931
2,194
0
2,067
3,658
78,654
0
L
Kumbhakarna
Walse
Kumbhakarna
4,705
215
588
3,726
12,122
7,472
0
5,527
6,457
29,367
0
W
3,883
370
417
2,490
9,521
4,187
0
3,579
5,843
12,049
0
W
Rama
7,797
6,308
0
3,285
9,828
3,039
428
1,794
7,988
0
64,692
W
Aphrodite
xYurikoOmegax
Aphrodite
6,215
900
1,783
5,736
6,847
3,110
0
738
6,003
61,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
40,454
440
Minions Killed
509
0
Camps Cleared
0
1,303,890
Distance Traveled
1,390,967
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,523
537
120
9
0
293,939
4
W
Fenrir
7,299
521
62
4
0
302,648
2
L
Tyr
7,356
525
122
9
0
255,883
4
L
Izanami
6,554
468
78
6
0
265,933
3
L
Nu Wa
7,019
501
76
5
0
234,884
3
W
Ra
9,619
687
162
12
0
307,452
9
L
Kumbhakarna
6,754
482
44
3
0
253,251
2
W
Ymir
6,864
490
17
1
0
276,428
9
W
Rama
8,303
593
122
9
0
244,959
7
W
Aphrodite
8,369
598
146
10
0
259,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role